Two things that I actively dislike; card-based games and mobile games. But this, this I like. Simple enough so you always know the rules, yet complex enough to have your own approach.

Out of nowhere comes this stylish and fun, lovely little sinister fishing game. Mechanics of the game are rather simplistic and the gameplay gets repetitive at points, but the overall mood is set so well that it makes up for it. Ending was rather abrupt and I was definitely left craving for more.

Ambitious game that misses the mark in its execution. Parkouring around the city is fun, but the combat falls flat and feels more like a chore. Despite the amount of content, the lack of a compelling story leaves little reason to revisit the game once the main narrative has been completed.

Compact and streamlined Spider-Man. Traversing the city still feels great, game looks even better and runs great. Story ain't that great and especially the baddies feel lacking, but Miles is more likeable than Peter. Another solid PC port by Nixxes.

This is how you do it. This is how you do a live service game in these god-awful times of total triple-A garbage and cashgrabs. The game is not without problems, but you can put all that aside when it is devoid of hostile design decisions. Just one more cup of liber-tea, please!

Addictive loop, good loot, and a lot of build options. But the world is dull, uniques are mundane and engame is boring.

Very fun and pretty, but seriously shallow and basic showpiece.

One-of-a-kind puzzler that is ultimately let down by too much backtracking, shoddy stealth and action sequences.

Solid campaign and multiplayer is slowly getting there with the content updates. Feels good, but lacking.

Really clever and time-consuming roguelite city builder.

Took a long time for Monster Hunter to click, but when it finally did it became the most awaited and revered releases ever. Small changes and additions to each game make them all feel fresh, even if the basic formula remains the same.

Dungeon Keeper is a great video game and Dungeons 4 tries too hard to capture that magic. Clumsy and unfunny, it fails in the most important aspect of meaningful ways to build up and manage your lair.

Unlike many, I do not have the required nostalgia for a Stronghold game to hold up in 2023.

Raw RoboCop vibes and ballsy gunplay makes this the surprise of the year, but it is not without ... trouble.

Gruelling decisions and intrigue make this DLC very worthy of another full playthrough.