Genuine art. I've tried numerous forms of meditation in my life but I legitimately think this is the most zen/trance like state I find myself in

When it's flowing... It's untouchable. Satisfaction in every sense. There's a few points where it completely loses the flow however and it suffers for it, annoying enemy types and set pieces that now and then pull the handbrake for a good few minutes.

As someone who owns two Jet Set Radio t-shirts and a hoodie as well as 2Mellos Memories of Tokyo-To on vinyl, to say I was hyped when there was a spiritual successor announced is an understatement. This could be my GOTY, it fully understands the visuals and soundtrack and general atmosphere that made them two games special. This is definitely more fun to actually play than Jet Set Radio as that game hasn't aged too great with the controls.

Not as bad as I expected, pretty run of the mill WW2 shooter. Looks great for a game from 2014 (benefit of the CryEngine), stealth is completely optional which is great because the AI is awful.

Extremely overpriced but a really competent RPG full of nice little references that hardcore fans will dial in on, always happy to see more references to the original Dragon Ball series.

I played this in numerous arcades, was always my go to machine. I had it on PS2 as a kid and me and my friend (whenever he'd stay around) would wake up early on a schoolday to play this. B.D Joe stands for Big Dick Joe.

"YEAH YEAH YEAH YEAH YEAH!" - Mr. The Offspring (1997)

Think overall I enjoyed Puzzle Agent 1 a tad bit more, but god damn this is great. I really wish we could have got a Puzzle Agent 3. Maybe someday. Checkout Grickle's art and other stuff if you enjoyed the series.

Pretty good. Satisfying chunky sound effects. Level design can be a bit confusing at times, a lot of places look the same and there's no map so you can find yourself going in circles quite a bit. Rahul Kohli puts in a master performance, just wish he talked more rather than just when you hit Taunt.

Them last few dungeons are brutal...

Some weird physics and slippy edges that I don't feel like the originals had, a lot of levels and character designs have lost their charm in the new artstyle but deep down it's still the Crash Bandicoot games you know and love

I remember thinking that intro CG cutscene was the hypest shit when a friend brought this game over to play on my PS1. Playing it again... Well I have some feelings.

Disc 1-2 are pretty good! once you get used to the awful junction system
Disc 3 is okay... starts to crawl a bit in terms of pace
Disc 4 might be the most frustrating experience I've had in the entire series. Unrelenting enemies, counter-attacks galore slowing battles right down, pacing shits itself. Just absolutely tedious.

Does it deserve the hate? Not as much as it gets, but still definately deserves a bit.

The physics feel better than the N Sane Trilogy but there is still some dodgy hitboxes and camera bullshittery that causes a lot of deaths. I love how Crash looks in this, the artstyle and animations in general are great. I wish they would go back to making Cortex actually menacing and a threat rather than non stop comedy of errors.

When I look back at it my two favourite Street Fighters are the ones that hit you square in the face with their unashamed style and presentation... Third Strike and Alpha 3. This is a game that oozes style. Also World Tour mode is so god damn fun. Fingers crossed they add my boy Alex or Dudley... Maybbbbe Sodom? Please? Capcom?

Ghost's last outing with the NFS franchise was a good but flawed one. A lot more positives than Payback. Loved the entire atmosphere and visuals, good customisation and like all good NFS games I was able to take my starter car (180sx) all the way to the end where it flourished into a beautiful Sileighty. The cops were fucking brutal however and I absolutely hated the drift handling

This, Pokemon Fire Red and Mario Kart Super Circuit are probably the GBA games I played the most as a kid. Many hours sunk into this game during holidays with my family, sadly it does not hold up great. The first half of the game is great but the latter half is padded with bottomless pits, annoying enemies and god awful bosses (looking at you X-Zone's third Robotnik fight.) Whilst I would still say it's worth a go... I do see now why I was so jealous of my friend who had Sonic Advance 3 instead.