SandwichSpread
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Nothing here!
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Busy Day
Journaled 5+ games in a single day
On Schedule
Journaled games once a day for a week straight
Favorite Games
080
Total Games Played
040
Played in 2024
050
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An hour in and already I can see the combat getting stale. I also don't particularly like the way the run upgrades are so limited right out of the gate; I'm already needing to make minute build swap decisions that don't feel very impactful.
The combat and build interplay has clicked a little better for me, and I am enjoying each run quite a bit more now. I think the difficulty curve is still pretty steep within each run, but time will tell if the permanent upgrades that have not been unlocked yet will change that.
An hour in and already I can see the combat getting stale. I also don't particularly like the way the run upgrades are so limited right out of the gate; I'm already needing to make minute build swap decisions that don't feel very impactful.
The combat and build interplay has clicked a little better for me, and I am enjoying each run quite a bit more now. I think the difficulty curve is still pretty steep within each run, but time will tell if the permanent upgrades that have not been unlocked yet will change that.
Great concept with excellent execution, the game is, for the most part, very fun to play and explore. I personally love collect-a-thons and enjoyed finding every nook and cranny, but wish that there was an in-game way to help locate missing stuff, even if only post-game. Missing just one of 1000+ collectable pollen makes for a poor experience upon revisit, though the added racing component is a great touch with how fun the traversal can be. For what the game is, I would say it's a lovely experience. Great for puzzle and exploration fans, but a potential to mildly annoy completionists.