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This review contains spoilers
A great step up from BotW and pretty much the zelda game I hoped it would be, I do think there is still room for improvement however.
Whilst the attempt at actual dungeons this time is appreciated they still feel a bit too similar to the format of divine beasts vs dungeons of previous titles and I would hope any further games in this format will try to adjust further in that direction.
I would also like to see a less segmented approach to story, whilst memories this time did feel like overall they were a good additive and gave us the background details as we went in meaningful ways, it does still leave a shallower experience than if it had been more firmly placed within the story structure than just being the occasional vignette….Also high key they did Ganondorf dirty as a character in terms of any sense of motivations.
Either way ending had me screaming and like the direction the franchise is currently headed, if Zelda has to say in this open world format it now has all the elements needed to make that work, they just need to expand upon them
Whilst the attempt at actual dungeons this time is appreciated they still feel a bit too similar to the format of divine beasts vs dungeons of previous titles and I would hope any further games in this format will try to adjust further in that direction.
I would also like to see a less segmented approach to story, whilst memories this time did feel like overall they were a good additive and gave us the background details as we went in meaningful ways, it does still leave a shallower experience than if it had been more firmly placed within the story structure than just being the occasional vignette….Also high key they did Ganondorf dirty as a character in terms of any sense of motivations.
Either way ending had me screaming and like the direction the franchise is currently headed, if Zelda has to say in this open world format it now has all the elements needed to make that work, they just need to expand upon them