435 reviews liked by ToasterNinja


Quake

1996

Quake 1 is the greatest FPS of all time and it was made essentially on accident by a group of extremely skilled people who could not stand eachother anymore cobbling something together. Quake 1 is the Fleetwood Mac - Rumours of videogames

Ico

2012

Ico is a game I really thought I wouldn't like but alas it became one of my favourites. Every single thing in this game is well thought out from gameplay to story and art. I really didn't feel like there was a single moment wasted.

The story is a minimalist one. only few words have been said in the game and half of it is gibberish in Egyptian like language. Hell the two main characters don't share a common but share a very human relationship. But that doesnt hold it from being heartfelt.

The gameplay feels pretty good with animations neons ahead of its time. There's a noticeable lack of hdd, prompts, Healthbars... etc. they simply leave you alone with the game to explore and experiment.

The level design is incredible with gorgeous areas and well made puzzles. if I could compare it to any other game I would say its Prince of Persia but set somewhere in the The Orient in an ancient ruined temple.

The ending and last boss especially were unexpectedly well done. Never thought a game with barely any combat managed to make a good last boss.

Overall fantastic game the fuzz around it is well deserved, and when I played it it made me feel a kid like sense of wonder and exploration. For me personally it made me feel like I was watching a studio ghibli movie.

10/10 with badass seal of approval.

Never has a game perfectly simulate of what is like for me to go out at 4:00 AM in the morning to go get some burger king

was installing rumble fish on what and got three, wifi connection challenges from south america before finishing the download or even setting up the controls. i've experienced it all i think

You're telling me, a guy who made a game where you play as a high school anime girl going around killing other girls, ends up being a degenerate weirdo. This is like watching a movie and you saw the twist coming from the very beginning.

As a video game this is terrible, but it's fascinating playing it and reading into the mind of someone who's both a disgusting person and clueless on how to make a video game.

i wired 20 billion in military aid to zimbabwe and now they are calling themselves Roadesia. Please,i am sorry. all the faces at the bottom of the screen are Screaming at me! Sorry for accident. i only tried to open a new chuck taylors factory

Quake

1996

"wait - you haven't played quake?"
~almost everyone who i've gushed about this to game in the past few days

a little about me: i'm partial to industrial grit, my favorite doom games favor grimly edgy atmosphere over 80s thrash worship, i'm a big NIN fan and the downward spiral is one of my top 5 favorite albums. so this should be a no brainer, right?

well - yeah, actually. that's exactly right. throughout my playthrough all i could continually ask myself was, "why the fuck didn't i play this sooner?" and rightfully so. i think the reason quake has eluded me for so long is because its holistic reputation is eclipsed at this point by a diehard multiplayer community that i frankly don't give a shit about. i'm not much of a multiplayer enthusiast for anything - let alone tech-y arena shooters - and honestly i probably would've continued ignoring this absolute fucking masterpiece if not for my pressing curiosity towards trent reznor's involvement

that'd have been a huge mistake; quake is easily the best boomer shooter i've ever played

this is where i could talk about how i adore the weapons and their balancing, the general focus on straightforward maps with powerups everywhere, the difficulty being largely driven by how easy it is to kill yourself in tight spaces - or even the god tier ambient score that has just the right amounts of otherworldly screams and metallic chords strewn about - i COULD go into those things and we could be here for a considerable amount of time - but instead of doing any of that, i'm just going to say that the shambler is one of the greatest enemy designs in any fps. in fact, my feeling towards quake 1 can be summarized roughly with my thoughts on the shambler; he's absolutely perfect. i love this giant, dopey, teethy foreskin man in all his fleshy (not furry - fuck you) glory. and i haven't even begun to MENTION his timbs yet

my mans butters be outright otherworldly

Very overpriced and offers only slightly more then echoes of the fallen if you're clamouring hard for extra XVI content you won't be disappointed but i think i expected a little more for a $20 DLC then 1.5 hours of story stuff some extra hunts and a bloody palace clone i'd say for omega alone echoes is the better DLC but these offerings feel very weak.

Simple concept, one goal with smaller ones in-between, short, doesn't iterate on the concept much, a nice bit of strategy, a couple sounds and one music track...! Might try endless, though it doesn't improve, change, or add anything to it...!