Wistful
BACKER
Fan of a wide variety of genres, Action RPGs are my favorites probably. Love video games as an art form and am very interested in the industry as a whole, and try to play as much as possible.
My ratings are pretty high because I tend to only play games that I think I will enjoy to some extent and will be worth my time.
Top 5-6 favorites could really be in any order, I don't feel like I have one particular favorite game of all time.
Backlog: Games I own I need to play
Wishlist: Games I don't own I want to play (I don't use my wishlist for future releases)
Favorite Franchises:
Metroid, Pikmin, Final Fantasy, Soulsborne etc., Monster Hunter
Current Platforms:
PS5, Switch, PC (gaming laptop)
Older Platforms:
Wii U, Gamecube, XBOX (og), 3DS, DS
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Badges
Replay '14
Participated in the 2014 Replay Event
Pinged
Mentioned by another user
GOTY '23
Participated in the 2023 Game of the Year Event
Gone Gold
Received 5+ likes on a review while featured on the front page
Well Written
Gained 10+ likes on a single review
Gamer
Played 250+ games
Roadtrip
Voted for at least 3 features on the roadmap
Adored
Gained 300+ total review likes
GOTY '22
Participated in the 2022 Game of the Year Event
Clearin your Calendar
Journaled games at least 15 days a month over a year
2 Years of Service
Being part of the Backloggd community for 2 years
Donor
Liked 50+ reviews / lists
Trend Setter
Gained 50+ followers
Organized
Created a list folder with 5+ lists
Loved
Gained 100+ total review likes
Full-Time
Journaled games once a day for a month straight
Busy Day
Journaled 5+ games in a single day
Listed
Created 10+ public lists
Popular
Gained 15+ followers
N00b
Played 100+ games
On Schedule
Journaled games once a day for a week straight
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
GOTY '21
Participated in the 2021 Game of the Year Event
Liked
Gained 10+ total review likes
Favorite Games
296
Total Games Played
031
Played in 2024
080
Games Backloggd
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Nine Sols is also one of the most beautiful games I've ever played, although that beauty only gets to fully shine sometimes, as a lot of the locations in the game are unfortunately pretty dreary and boring factory-like settings, which makes sense due to game's plot but I was a little disappointed that there weren't more beautiful and varied areas to take advantage of the game's gorgeous hand-drawn art style.
The level design itself is great though, and felt like it flowed well from area to area, along with the typical secrets and secondary paths that you'd expect from a Metroidvania. I also very much liked how valuable they made the game's currency, as everything that your skill points don't upgrade, the money is used to, so finding any and all secrets felt very rewarding.
Really enjoyed my time with Nine Sols, it was a little slow to get going but once you are mostly fully upgraded and used to the gameplay by like the halfway point, it really gets going and rivals any other excellent metroidvania experience I have had.
9/10
9.5/10
Stellar Blade's narrative is again, serviceable, but not much more than that. The voice acting is pretty great but the characters themselves are whatever. I liked Eve but that's about it. I really did not feel engaged by the story at any point, and there are a number of post-apocalyptic narratives that do a much better job with the twists, such as the obvious comparison to Nier: Automata, and even something like Horizon Zero Dawn.
The biggest issue with this game is that the only real draw is the combat, and anytime you are doing anything but that it becomes a real slog. I did not enjoy nearly any of my time with these other sections, particularly the ones that disable your sword, forcing you to only use your gun, which has some of the least satisfying gunplay I've ever experienced in a game. There are also a number of platforming sections that I hated, as the game's movement is not at all balanced for precision platforming.
Stellar Blade's combat is good but not great. My favorite part of it was the flashiness, but as a parry-based system, it is far inferior to something like Sekiro or Lies of P. The parry timing is weird; it is a lot earlier than you'd think, and I never quite got used to this even by the end of the game, and determined it just did not feel good. This is especially an issue in fights against bosses with very fast combo attacks, as you have to predict the timing, instead of reacting to it, which is not really feasible in most cases. As I said before, the gunplay sucks, and is very poorly integrated into the actual combat loop. The only time you really want to use it is when you are 'supposed' to, like when an enemy weakpoint is exposed after doing a certain defensive action. There is also a sort of 'super' mode that you unlock about halfway through the game called Tachy Mode, which unfortunately is pretty miserable to use. It looks cool but you deal effectively no extra damage compared to your regular for while it barely lasts 10-15 seconds, doesn't heal you, and gives you no i-frames upon de-activation. I ended up only really using it as a way to absorb hits from boss attacks that I could not understand the dodge/parry timing of, as you are invincible during it and it charges relatively quickly.
I do think there's plenty of people that will enjoy Stellar Blade more than I did, but I feel as though most aspects of a game like this that are really important to maintain player engagement were quite hollow, forgettable, and at times miserable to get through. Not the worst action game I've ever played, but generally one that I would consider a disappointment.
6/10