A masterpiece. I loved every single second of it. Took me 26 hours to platinum on the spectacular difficulty and that's just perfect.
The presentation is outstanding. Insomniac Games are wizards.
The story is really well done.
I'm looking forward to what seems to be DLC teased.

Really good game now. I haven't played it before when it was supposedly buggy, but now it feels polished enough. There are still some minor bugs, but nothing major or game breaking happened in my playthrough.

There are dialogues with multiple options that lead to different outcomes. There are multiple ways to approach combat, stealth, hacky, loud. The most fun for me is going loud, the shooting mechanics feel very good.

I actually liked most characters except V. Something about the way he speaks doesn't sit well with me(subjective, I know). I kind of wish the whole game was played from Johny's perspective, I really grew to enjoy him and the sections you play as him.

Quest lines are deep and pretty lengthy. I kept getting myself intrigued by them. They felt worth my time to me.

The city itself is also beautiful. Will come back at some point for Phantom Libery.

Only thing I don't enjoy is lore being told through messages/notes. I don't like that in any game. Maybe it's a me thing, but I don't like to stop reading 1-3 pages of text for a bit of story/lore. I like it when it's presented as a conversation. (I don't like audio logs in general either).

I do recommend this game. Story and gameplay warrant at least a playthrough, BUT I actually recommend having a quick look at what you need to do to unlock the secret ending so you don't find yourself locked out of it(like I did). Seems to be the best one and it's a... well, secret.

A fun power fantasy. Shooting mechanics are good and satisfying. Telekinesis feels awesome. Levels are a bit repetitive, before going in I thought it would be procedurally generated but they're not.
Worth a playthrough. I played through all the difficulties, but after you learn that the grenade launcher is overpowered, game becomes quite easy. Still fun. I recommend it.

A Masterpiece. It's like Asura's Wrath, Metal Gear Revengeance, Devil May Cry, Game of Thrones, Dragon ball Z all joined together in a final fantasy game.
The boss fights are absolutely a marvel to play and look at. The music is incredible throughout. I teared up a few times because I was simply feeling overwhelmed in the best possible way.
I truly loved it. The combat never got boring even after 62h which is how long it took me to do everything on the first playthrough.
It probably could have done with some better side quests, but that's my only gripe. They are voice acted, interesting enough, but towards the end they throw a bunch of them at you and that ruins the pacing a bit.

It's a good game. But it's just breath of the wild part 2. All the issues BOTW had, TOTK has them too. Shrines all look the same. No real dungeons. Weapons break often. Combat is identical. I feel like I've already played this game.
For the new stuff, I don't really like all the building stuff. The sky islands feel tacked on, not really a big part of the game.
I played around 29 hours, Beat the Wind and Fire temple and stopped during the Water temple. I didn't explore very much, only upgraded my armor a couple of times and I'm getting one shot by constructs in the water temple. Not fun. I'm envious of people who can enjoy this game and call it their GOTY, but it's just not there for me.

It's a mixed bag. The story, atmosphere and voice acting are excellent. The game is worth playing for those alone.

However, the game part is very clunky. Combat never really feels good. Boss fights are gimmicky which is okay since the combat is really not very good.
Level design is confusing and it's easy to lose your way.
Many, many, too many box puzzles. They even throw respawning enemies in box puzzle rooms which gets irritating.
I hope the sequel is better. I plan to play it eventually.

I consider this to be an okay game. Got a lot of flaws, like weird dialogue, (maybe the translation isn't that good). Repetitive music which is just ok, nothing amazing. I didn't find the story and especially the story telling engaging.

It's got good gameplay though.
It's an action game with some rpg elements. You are awarded stat point upgrades when you clear a room for the first time. Always felt rewarding. You also have a life system which I didn't really understand the point of. You're most likely to die at a boss, and the save points are always just before the boss so you can just reload your most recent save. I ended up with 9 lives until I reached the end of the game, and at the end when I used them all, my character would just revive at the most recent point anway.

Level design is adequate with some light puzzles thrown in. The pace is pretty good, you can finish this in around 13 hours. Doesn't overstay its welcome.

Not missing much by not playing this one. Maybe Terranigma is better? I haven't played that yet.

One of the weirder games I've played. You're thrown in a village and you're left to figure out what's happening. There are multiple endings and paths, but when you have no idea what to do, where to go, who to talk to, feels like you're just wandering around hoping something will happen.
There is no voice acting, only text.
It's pretty funny at times.
In a way, it feels like playing through a gintama episode. It's fairly light hearted.
I didn't really enjoy the combat, it felt clunky.
I only got one of the endings, but for me that's enough for this game.
Maybe worth a shot, but it feels very rough.

A little slow paced, but that's expected of trails.
Not as good as either the first chapter of Sky or the first game of the Crossbell duology. I feel like it could have ended earlier.
Still enjoyed it and will continue to play the other games in the series.

It looks good. Animations are good. Battle system is ok, very simple and easy.

My biggest gripe is the fade to black transitions. They are everywhere. Before the beginning of any cutscene, change of characters, walking through a door. It's used everywhere when possible to avoid actually showing an animation.
Second gripe is the backtracking. Feels like a lot of time is being wasted backtracking, especially in the first area you visit(which is also the largest, making you think the game is bigger than it actually is).


I think I would have enjoyed this more if it did either a fully original story, or fully committed to retelling the anime story. It tries to do both, but does neither very well.

I can only recommend it to one piece fans and even then, it's hard to recommend this game. It's most of the time boring with some good bits here and there.

Holy shit that ending... most of the game is very slow paced like cold steel 1 all over again, but if cold steel 4 can keep the momentum of the ending, then I'm looking forward to it.

I had fun with this one.
Gameplay is excellent, many weapons and parts so you can build the armored core of your liking. You can get quite overpowered with the right build.
Story presentation is kind of lacking. I didn't really care for it. It's told in radio calls and messages and you never see a human, just mechs. That's fine though, the gameplay makes up for it.
You have to do multiple playthroughs to unlock all the missions. It's nowhere near the level of what the Nier games do with new game+. I would have preferred it if all missions could be done in one playthrough. You end up repeating a lot of the missions.

This game was amazing. Such a nice surprise, one of the best souls-like ever made. It's comparable with any of Fromsoft's releases. I really recommend this to anyone who is a fan of the genre. Just outstanding gameplay, weapons, music, bosses, level design. It's very polished too, haven't encountered any bugs. The camera was rarely an issue. I want more. Looking forward to the sequel!

This is just an ok game. Not great, not horrible. Combat does its job, but it has some problems.
Each enemy is weak to a weapon (not weapon type). You can only equip 2 weapons at a time, so you have to pause the game, and change the weapon if you want to take advantage of a weakness and don't have the weapon already equipped.
Similar thing with spells and elemental damage. You can equip 4 elements, but there are 6 so sometimes you need to pause mid-combat as the game mixes enemies often. I really dislike this.
Story is also just okay. There are multiple endings, the 'true" ending is the most satisfying one. The most interesting is the "audio books" which tells the backstory of your party members. Acting is good, I recognized some voices(japanese) from anime
Boss fights are meh. Pretty easy to exploit their weakness, except for the final bosses. Those were a bit more difficult.

Best Cold Steel game! I love the grand scale everything takes place in, all the characters from all the previous games are present. I just wish they'd let dead characters be dead, but oh well.