Juggling two different stories, with two different purposes, is very hard. This game does it as best as it can, while hitting a few roadblocks that don't sour the overall experience.

The real issue with the writing comes in the form of Gaiden, that was very obviously written after this. It's not referenced, but rather cleverly skirted around as much as it can. That's pretty much the biggest flaw this game has, in my eyes.

That aside, what's even harder is giving closure to a character that's been around for over 20 years by this point, while at the same time properly starting another's journey.

There's some symbolism and some scenes that really stuck with me, but saying anything about any of them would spoil it. I think this is, possibly, the best they could've done, while staying true to the soul of the rest of the series and to the soul of their message.

This review contains spoilers

Final Fantasy X is really good.

And that's all I can say without going into detail, considering the game is massive and hardly something you could cram into a small review.

FFX's plot is simple; the outline, at least. Tidus is brought to the world of Spira unexpectedly and learns of it at the same time as we do. In the first 10 hours or so, the main threat is established, the main characters introduced, and the outline of our journey is explained. The beginning hours of this game were, by far, the best for me. I had a ton of fun learning about the world of Spira alongside Tidus, something that made me like him tenfold as I was continuously compelled to view things through his eyes. Tidus is a powerhouse of a protagonist, which coincides with every Final Fantasy title I've played thus far, but the cast surrounding him is nothing to scoff at. Wakka is hilarious, believable, and does an excellent job at indirectly explaining what place religion has in Spira. Yuna is a character who's easy to empathize with, who has you constantly wondering what'll happen at the end, and who delivers one of the most gut-wrenching plot points of the entire game. Kimahri is cool, an excellent display of just how vast Spira is, and an admirable and mysterious character. Auron is much similar, except for how instrumental his presence is to what comes before and after the main story, a man who is as complex as he is lovable. Rikku, paired alongside Wakka, ease the player into what is the conflict between the Al Bhed and the rest of Spira, as well as giving you a clear view of what the Al Bhed truly are.

Then there's Lulu.

Lulu's place is a little uncertain, and while I did like her VERY much, she still felt absent. Lulu's role initially introduces you to Wakka's life, his brother Chappu, and everything in between. Then this role switches to that of Wakka's friend... And then to that of Yuna's friend. I still don't think this is enough to just deem her unnecessary, but I thought it was important to mention.

Another point I had to warm up to was Tidus' Zanarkand, and by extension him, being a dream. I was conflicted at the beginning, but saw it being used to deliver some of the game's best scenes, which makes it more than acceptable to me.

On the topic of emotional scenes, Tidus (Masakazu Morita) gets the best out of the entire cast in terms of voice acting, and it was easy for me to stay engaged just by listening to him in some of the game's more intense moments.

On the topic of art design and soundtrack, I found both to be very good; Art design especially. The environments look rich and alive, and the architecture of Spira is interesting and ancient. However, the soundtrack has a handful of tracks that ended up being ear-grating over long periods of time, but this is due to the game's lack of many battle themes or variety in them.

In terms of gameplay, the game started to fall off toward the middle point. Battles got a little too repetitive, and once the meta is found especially. I personally felt some swaying in difficulty, that peaked at the end of the game. Overall, though, these weren't issues that bothered me too much.

Overall, this game was a game. I rate it 8 fantasies out of 10.

This review contains spoilers

when will it be understood that re-releasing a perfectly good videogame and copy-pasting more plot at the end of the script doesn't work

this is a practice atlus is infamous for that people just seem to eat up, completely disregarding plot integrity or how additions of this kind change the soul of the script, especially when Rin is a classically insensitive portrayal, as their anatomy is thrown up for gags very often (and explained as them being an ALIEN)

Atlus can't write compelling and mature narratives anymore, not even in SMT

my favorite atmosphere and art design in gaming

persona 5 wouldn't exist without this one, not because it's literally the 5th entry, but because a lot of concepts and themes from this game are borrowed shamelessly by it

gameplay is noticeably improved and the plot is pretty much as good as it was in the original

marie isn't a bad addition and i personally liked her

however, the pc port was incredibly flawed at launch, and couldn't even run FMVs well on some machines

gameplay didn't age all that well, feels hard to play through if it weren't for the plot

well made modernization of classic smt mechanics, but jesus fuck is the story nonexistent

the moral dilemma isn't even present, it's crazy

VENGEANCE EDIT:

It is now painfully clear that this game was meant to be incomplete from the start, just so they could sell it again 3 years down the line as Atlus usually does. It's truly incredible how much shit this company gets away with.