2018
A nice adventure-platform game with beautiful drawings and animations, very good soundtrack and some easy puzzles and parkours. Some player choices affect the story, which is where the game shines and make the player more involved in the character's background and how it develops. I really appreciated the possibility to explore different story timelines after completing the game, without having to restart over.
2018
In 25+ years I played many games with some sort of character building system. However, very few times I found one like Hades', so well balanced in abundance, variety and usefulness of skills. This couples perfectly with the roguelike(lite?) genre, as it adds a lot of unpredictability to each run.
The writing is amazing. There's no moment in the game that feels out of pace, despite the implicit repetitiveness.
Put this together with an excellent art style, great voice acting and impressive soundtrack and you got me one of the greatest games I've ever played.
The writing is amazing. There's no moment in the game that feels out of pace, despite the implicit repetitiveness.
Put this together with an excellent art style, great voice acting and impressive soundtrack and you got me one of the greatest games I've ever played.
I pity those who don't enjoy the depths.
As a direct BotW sequel, it has the burden of having to bring a reasonable amount of innovation, whereas BotW was already "the" innovation in the franchise.
I'd say that it succeeds completely. There are a lot of surprises during the early and mid game (that is, the main quest), and leaves much to do and to explore in the end game.
Definitely cannot give it less stars than BotW, and cannot recommend it any less.
As a direct BotW sequel, it has the burden of having to bring a reasonable amount of innovation, whereas BotW was already "the" innovation in the franchise.
I'd say that it succeeds completely. There are a lot of surprises during the early and mid game (that is, the main quest), and leaves much to do and to explore in the end game.
Definitely cannot give it less stars than BotW, and cannot recommend it any less.
2005
2021
A time waster that doesn't aspire to be anything more. Fair enough. But then, I would expect this game to have a fun incremental progression, which is kinda boring instead. Unlockable characters are not different enough, unlocking skills is not life-changing, besides just a couple of expensive and obviously overpowered ones. It could have been a good game if it had better progression and building capabilities.
2013
1988
1988
1989
2017
2020
The best writing about death in videogame history. Wonderfully crafted, the characters and backgrounds are in perfect tuning with a beautiful art style. The gameplay is an adventure/simulation hybrid; things to do increases progressively as the game goes on, but the player doesn't get punished if they decide to neglect some tasks to focus on the story. One of the most cozy and emotional gaming experiences that you can find.
2016