accurate Germany simulator

i regret to inform all decent people of the world that this game is astonishingly good

It's like a game you can recommend to your dad

Well, it's pretty despicable, both in terms of game design and what's in it. But I feel like I proved something by beating it. It means that im awesome and a god gamer, so its a good game.

Really hard not to recommend after the overwhelming upkeep its gotten in terms of DLC, some free too, and mod support, I actually dont even know much about the previous entries but its an incredibly relaxing time sink if you can get it on sale

Hylics 2 is a reiteration of its prequel Hylics. They have roughly the same intent and content but 2 is adapted out of the RPG Maker engine and has a lot more gloss. Both are awesome!

Hylics uses spellbinding visual presentation and bizarre language, including randomly-generated dialogue in parts, to present a game with actually extremely familiar RPG mechanics in an unfamiliar and alien way. It might be a cool way of demonstrating that the language of game mechanics is universal, because Hylics could have almost no English text in it and my experience with it might have been the same.

The RPG/game elements are nothing remarkable but they are very thoughtfully balanced and employed so that players will never feel divorced from the game in the same way that they feel divorced from the surreal setting.

By the end of Hylics 2, though, a fairly clear picture of the overall plot as a basic space opera about conquering the rise of anachronistic fascism distills. It isn't so different from a story we can understand after all. The characters may not say much, but they still feel unique thanks to their appearances and occupations.

An amazing setpiece in Hylics 2 is a sequence where a maze generates beneath the player's feet as they descend, and a shepherd's tone accompanies your path, making it feel urgent all the way down. At the end, there's a terrifying caterpillar-like boss that pushes towards you as the ground scrolls into the background, while an awesome and strangely dramatic trippy melody plays. It's a big summation of Hylics - immense stimulation of the player's senses through the ceaseless visual and audio work required to set up, like a perfectly executed domino chain.

It stands out for all lovers of art and weird games!

(vaporizing into black sludge) GUESS THAT'S LIFE!!

2021

If you can read a synopsis of this game and genuinely be excited for it, it'll probably have something for you. For everyone else this is annoying and bad. Lots of bugs and places you could softlock, but I didn't and I beat it, so that's just a skill issue. /s

It's really damn good. I, like others, though, would probably have preferred the ARG stuff was dropped in favor of each individual game mode being fleshed out and fully replayable with all the variance the various roguelike elements bring to the table.

Someday Frictional will make the connection that their narrative and horror successes exist exactly where they don't overlap with the adjective 'Lovecraftian'. In this one, particular, it is gut-wrenching to see a unique and terrifying horror setpiece - the desert fort - thrown away for a bunch of space temple triangle puzzles in the name of... uh... aliens, cosmic horror, or something.

The atmospheric power present in The Dark Descent is here, but while there's nothing about the narrative that's inherently a failure, it's a burden. You can just make a game and focus on it being scary.

Striking the little match feels great though.

Ignoring the full game utterly, there's an unlockable VS bicycle minigame that might literally be the best game of all time