Building mechanic is fun, sights are beautiful, story is generic and a little underwhelming. Defiinitely a good iteration on breath of the wild, but I do miss some traditional Zelda game stuff.
Cool and charming art, but the gameplay never hooked me and I dropped it out of boredom/frustration. Feels like a mobile game, probably more fun if youre bored on the bus.
Soundtrack is SO GOOD, and the ending made me cry hard af. Combat system was alright, interesting at first but I kinda ignored the emotion matchups because fights arent really that hard. The RPG section dragged on for too long imo.
Musics not great, story is bland, art looks good but not in an interesting way. Primarily a walking-sim so not having anything rewarding made this a 4-hour slog I couldnt wait to finish.
I could play this game forever, wish it was scarier though. Also the ship paint customization interface is the most painful I've ever used. Please let us preview colors and not separate them into multiple mysterious tabs.
I want to love this game as much as everyone else does but it loses so much momentum for me. The planets were crazy atmospheric though, I was scared as hell on the twister planet, and exploring the messages from the collapsing planet was emotionally rewarding.
Puzzles are fun to complete even if most of them are pretty easy. Dialogue is annoying and grandiose for what is essentially a wall-e plot. Reminds me of Superliminal (for better or for worse).
BEAUTIFUL, honestly my nostalgia brain remembered the gamecube one looking this good (it was good for its time). Loved exploring, music is sick, combat is meh sometimes (definitely the easiest bosses of any metroid game I've played). I think every robot/mech/super suit character needs a morph ball.