ironically, it felt like this game never drilled deep enough into its main mechanic to become anything more than good at best. ost was slapping though.

This review contains spoilers

So funny when high schoolers think they can save the world. Oh you’re gonna be working a full time job in 2014? Buddy the Fall is gonna consume us in 2010. The Fall is coming. The Fall is coming. The Fall is coming

This review contains spoilers

a few years ago when i beat this game for the first time, i knew that i needed to play the games that came before it (at the point of writing, i have finished mgs1-4).

taking the raiden i know from mgs2 and 4 and applying it to this game makes me think of it less favorably. of course, the gameplay itself is stellar. but i'm conflicted on whether or not i enjoy the direction this game takes his chacacter in. you can argue that his downfall really starts in mgs4, but i don't know. i enjoyed him there. i might just have a higher tolerance for what changes are acceptable to be made to a character than others.

before i played the other games in this series, i had no real emotional investment in how raiden acted or how he may be foregoing some lessons learned in previous games simply because i hadn't played them. so, i was simply able to look past what i now see as odd mischaracterizations.

after learning about how this game could've taken place in between mgs2 and 4 and shown how he rescued sunny, and how fucked up development was... i feel a little disappointed that this was the end product. however, i won't say that i've done a complete 180 on how i feel about this game overall. it really just comes down to the fact that i know how raiden used to be, and have a hard time seeing how he would become the person he is in this game.

at the end of the day, these thoughts i've had of this game and the way it handles raiden are very fresh as i'm still new to the main series, and my opinons may change as i sit on them longer. this is also written before my replay, which i will be starting immediately after i finish my peacewalker playthrough, so i may update this soon.

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i can get down with the sentiment that this game is a mess, but i happily lapped it up like a starved animal.

also, "snake... had a hard life." really fucked me up man. i love otacon.

i was hoping i'd enjoy this more than i did, but it's pretty rough in some areas. my overall experience was still fairly positive since the game only lasted about 5 hours and never bored or annoyed me. short and sweet 🍭!

i would still have no idea this game existed if i didn't accidentally stumble across the legendary theme in a vgm bracket. that song had me creaming!

didn't break my brain like mgs2, but still got me in my feelings all the same. 🫡

raiden should taintflip onto my nutsack 💯

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did not expect the epic toree cameo :O

this is definitely the best 2d mario since mario 3 (imo). i'm more of a 3d mario person but this game still scratched that itch for a fresh mario experience i've been craving.

i really wish there were different mini bosses (NOT the koopalings) instead of bowser jr. and wario was playable. playable daisy is a huge win though.

edit: after 100%ing this game and thinking it over, i'd say it's my favorite 2d mario game.

if this is you, stay far away from this game. i, however, live for the clunk. crave it even.

but yeah, this game is fire. although, i did get to the point where i just stopped attempting to kill enemies while roaming the world because it felt like a waste of resources. but ultimately, that is a minor complaint in a game with many things that i loved. i can tell this is a game that will leave an imprint on my brain for a while.

how anyone can give this higher than a 5/10 is beyond me. this is the horror game ever. i had fun laughing at it with my friends at least!