About Me List

Felt like making one of these

FAVORITE GAME OF ALL TIME

Regardless of the time period I'm in, whether if this game is an unplayed discarded kids rpg, or a deified classic that propagates countless indie works, this is the game that hit me over and over again, through years of my life, with every word ringing true.
FAVORITE SERIES

For condensing and isolating the rpg experience, codifying the genre of visible systems for the mainstream, and then for reserving a space for classically systems based storytelling while reconciling that with a huge attention to accessibility, Dragon Quest wins out. Every game is wildly different despite being another friend and place and people and mountain and town and community and handshake.
FAVORITE VILLAIN

Pokey and Giygas serve as my favorite villain duo. The indescribable evil in all life, from the future of your doom, influencing all of the past in the war called present. How close can it get? It's your neighbor. Your neighbor is just as easily taken over by the negative feelings and desires characterized by neglect and fear. It can be anyone.

I think it's the best example of the archetype of the human being influenced to do the bidding of an evil god or spirit; a spirit that, despite its all powerful self, requires the actions of someone in the material world to change it to their own liking.
BEST SOUNDTRACK

Nothing else sounds like this. Symphonies and orchestras chopped up, spliced together, repeated, crescendos into crescendos, chaos and the mind, only interrupted by brief moments of pure beauty and peace, before death and anxiety.
FAVORITE PROTAGONIST

Snake across the series is a unique character for living up to the tropes of the tragic soldier of macho, and then living beyond that layer with his own search for meaning and answer to life beyond himself. MGS4 uniquely uses psychological and physical limitations of this character to characterize it's systems and relationship between the player and this person, a human being, and the world around him he's observed.
BEST STORY

Revelations on revelations. Meditations on self and war, on society and future, media and communication.
HAVE NOT PLAYED BUT WANT TO

This game looks really cool but I don't have a Wii U and don't have the time frame to justify getting one right now. I don't love open world games but this one looks the most interesting visually out of the ones I've seen, and I prefer it's art style to those of the others in the series.
YOU LOVE, EVERYONE HATES

It has one of the coolest progression systems out there and really makes you think about equipment in a way you never would in other games with it's hidden modifiers. You actually have to consider the weight and material of your weapons and armor and how using it will change you which is crazy for late 80s NES game.
YOU HATE, EVERYONE LOVES

I can't find enjoyment in repetition and the desire for perfect performance. The lack of music makes the experience really bleak and emotionless also for me.
BEST ART STYLE

The shading, lighting, and gradients are literally outta this world. Playable surreal arthouse cinema.
FAVORITE ENDING

Every ending in this is on par or better than any other games normal ending, and the final ending ends all endings.
FAVORITE BOSS FIGHT

The final boss is excellent in narrative and design, with the player having any way they could complete it. Most of the bosses in this game could stand in for this though.
CHILDHOOD GAME

Had this bad boy on my gba when I was 6 years old. The first game I ever played with nps and dialogue in it, as well as a narrative. At first I couldn't understand it at all, but eventually I ended up reading all the text out loud to myself and embarrassing my parents at family gatherings.
It also was the first game I played with secrets and a world map, so it really invited my imagination.
I wouldn't say it's a wholly remarkable game, but it has a cool fusion of exploration, platforming, and narrative.
RELAXING GAME

I like Danganronpa and it's mostly cause I enjoy choosing which character to hang out with and seeing how everyone reacts to different stuff. If I'm too tired to play a game with demanding mechanics, I can just relax and hit a button to read at my own pace and listen to the cool tunes. This game might as well stand for any game I can do that in.
STRESSFUL GAME

Even though I like silent hill more in general, resident evil pushes my adrenaline with its mechanical difficulty and planning required to avoid death and deal with limited save options. Truly a horror game for the heart, not the mind.
GAME YOU ALWAYS COME BACK TO

I was tempted to put earthbound here too, but I always come back to star fox for its short play time, its nonlinearity, and its fusion of real time dialogue and flying theatrics.
GUILTY PLEASURE

I was tempted to put nothing here because I don't believe in guilty pleasures, but instead I'll use this space to talk about games I play or want to play but feel embarrassed about. Xenoblade 2, DOA, etc. There's just no reason a game should want to make me feel so uncomfortable.
TONS OF HOURS PLAYED

This game was the game when I was in high school. Everybody was playing this shit. I played it too. Now that I think back, it was mostly just a way to hang out with and interact with people. I still use it for that now when I wanna hang out and do something in a call. Sometimes it sucks though.

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