371 reviews liked by eStacy


Having now beat it twice, I feel pretty conflicted on this game. The combat and bosses can be really awesome when they get a chance to shine. The music has clear inspirations but is beautiful all the same. However, most of the story has no heart, the writing is terrible, the side missions are almost exclusively mid, the art direction has no cohesion. The only thing more stale than most of this game is the conversation surrounding it. But when the game has as hype as a final few hours as it does, its hard to not be excited for a possible sequel

You get what was promised. Besides some hiccups with the puzzles here and there, even needing to look up a guide twice, this was an absolute blast. I need more escape room games now.

Played the whole game in split screen co-op, and we ran out of time at least three times so I hope they do modify the timer for single and co-op games, because I'd say two would solve faster than a single person right?

Anyways, as much as the gameplay shines the story is certainly lacking, though serviceable.

Played through Xbox Game Pass.

Played through the entire thing in splitscreen. Both of us have never played any other LEGO Star Wars game. Well, we've never even watched any of the movies or series. So story-wise, we were pretty much lost. Not a great idea in retrospective, but at least made us curious about eventually watching the movies, but we were very much confused the whole time and I personally found it a little frustrating, even though I understand this is supposed to be a festival of references for fans.

Moving to gameplay. Yep, it's a LEGO game.

Forcing me to elaborate, though. You guys complained back in the 90's about Donkey Kong 64 and the collectibles in that game, but give THIS GAME (or most LEGO games for that matter) a pass on that regard? What's wrong with you for real. I HATE they want to force us to replay the levels. I thought having a "more open" LEGO game was a good idea, but the concept of having to replay or BEING BLOCKED OF CHANGING CHARACTER IN SOME SECTIONS EVEN WHEN WE HAVE ALREADY UNLOCKED THE NECESSARY CHARACTER AT THAT POINT TO OBTAIN SOME COLLECTABLE... I wholeheartedly hate it.

I think this signals a big flaw of the LEGO games as a whole, not just this one. To add to it, I usually enjoy going out of the main path to collect and explore but this game made me despise that part of me. I wanted to break everything "just in case", wanted to explore every corner "to see if we can get something". And it is really time-consuming to break everything, even though they give just LEGO pieces and isn't very much necessary, but it's hard to stop myself.

I love 3D platformers, here however it was just tedious and repetitive ALMOST to the point of boredom. Boredom coming from "oops, you don't have this character just yet, guess you climbed all the way up here for nothing".

When playing on splitscreen, the resolution is mediocre, and that really has an effect on this game because it has somewhat realistic environments in some places, so I'd get lost sometimes because of everything looking the same. Also the camera was a real pain for me in some points, being too close for my liking.

I didn't hate the experience though. Some challanges were fun to complete. A final thing to say is, the Latin American Spanish dub, for all NPCs at least, is atrocious.

I'm not willing to replay this ever again. Played for 31 hours and 58 minutes through Xbox Game Pass.

Cute little indie game that's more of a walking simulator than a platformer. Sorry, it's a "cinematic platformer".

Don't take me wrong though. I had a blast, more than with any other cinematic platformer I've played before. Also, it has a little more action than many of said genre. Still, for me it fits that genre's common description as the platforming feels clumsy and there is almost no difficulty to it.

The dialogues I thought were really funny as well as the story overall. Nothing outstanding, just a very good time.

I was ready to rate it 3 out of 5, then I played the co-op levels. They were the best designed part of the game, leaning more to the puzzle platforming bits of the game. They were also very few and completely separated of the main game.

Finally, I had an issue post-game. Went back to my save file to try and complete some objectives. However, after catching a bird for one of those side quests, my game got stuck. No matter if I closed, reinstalled or even played through the cloud. Nothing worked. When I load my save, I'm stuck over the house in the spot I caught the bird on and I can't move. A real shame.

Played through Xbox Game Pass for 8 hours exactly, main story + co-op. Don't know why it took me so darn long.

its a good game but holy fuck it needs to lay the fuck down. you do not need to have 69 bazillion lasers in every single area. it is complete sensory overload and theres not even a goddamn dodge button. still fun though. just wish the game design wasnt so asinine sometimes

Shockingly good looking at times. Thought the story was compelling enough. The gameplay and technical sides are both very unpolished feeling

Everything but the ending is unquestionably spectacular, and even then the ending isn't bad

Aerith and Tifa should kiss btw

This game exceeded even my highest expectations in almost every way.

I could talk about it for hours but as with Remake I don't think it's possible for me to do it justice, it's peak. I've spent over 200 hours with FF7 Rebirth now and I could easily jump back in for a 3rd playthrough today.

This game is such an achievement, and home to some of the most beautiful scenes, characters and music in memory. If the final part is able to do even half as many things as well as this does, then we're in for a phenomenal trilogy of games.

As an aside, getting the platinum for this was insanely fun and surprisingly easy ... until the last few combat simulations. It took me around 40 hours over 5 days to get them done. I am begging that part 3 is easier 🥹
Thanks for reading folks, hope you're all doing well!🙏

This game existing makes me emotional, and the fact that it's as good as I could have wanted is beautiful. It takes the best of all the previous games while making tons of additions and improvements, and there's so much to the game and none of it outstays its welcome. It's so wonderful

100%d the game during my summer break in August.

Incredible game. One of the best games on the Switch.