might've been really good with friends, although I was bored to death while playing it. i mainly wanted to play the expansions for the story, but i'm not willing to pay to skip ARR nor would i want to. around 40 hours and i'm not even halfway through the shitty storyline lol. i hate mmo gameplay so it's still a miracle that i stuck through for this long.

definitely not as good as it's hyped, but has a nice aesthetic and SEEEEX MUSIC, the characters, while extremely shallow, were still able to instill emotional reactions in me. the gameplay sucks tho imo, trials are far too long and the titular "bullet refutation" mechanic, along with the other action-y trial minigames, are just there to prolong the game and give a sense of false stress and challenge. the mysteries were fine, b-tier ace attorney cases. the tone is all over the place, which would normally be negative, but it adds to the game tbh. i would've given probably 3.5 stars or so but THAT scene in ch.2 made me so pissed off that i seriously considered dropping the game lol, if casually delivered but disgusting queerphobia is triggering for you, steer clear as almost nothing is worth seeing that, especially this game. still everything considered i liked it and will be playing the others

unstable abusive lesbian AI makes her sub solve blueorange hole puzzles in eerily boring white source engine environments. wish there was even more dialogue, and the puzzles were actually disappointing, but still pretty good considering that it's like a small bonus thing from a 2007 (?) game bundle.

kiryu becomes an actual character, and i love him. dorky ass dad ass dumb ass hunk of muscleflesh himbo. i liked the orphanage sections a lot, so take that, tons of random commentors from 2009! okinawa was a great location, and this early-ps3 jank engine was far better utilized there than in kamurocho. also reminds me of my family's vacation place that holds lots of nostalgic brainspace for me, so... yeah. the gameplay was infuriating, and actually the combat was the least annoying part. the inventory management, time wasting encounters and useless walking around with loading screens when entering literally anywhere, etc. etc. got to like the halfway point and watched the rest on youtube and i'm glad i did, as i would've burned out and almost definitely hated everything about this game. the plot was pretty good in areas other than DILFmanprotagonist as well, villains weren't really developed but they were hateable (and likeable [in the finale]) enough. karaoke minigame debut also, so that's rough around the edges, but i like kamurocho lullaby.

This review contains spoilers

boomer absurdist anarchism (/pos) masqueraded as a game about Anime Terrorists and Badbutt men and clones. the aged gameplay makes you FEEL like snake. the Bad ending is actually Good. kojima flexes his omorashi kink. i get Major Chills multiple times. probably the first time a videog*me properly critiqued war and eugenics. not even afraid to say "right-wing". can't stress this enough, the suicidal and/or nihilistic Anime Terrorists made me love them so fucking much!! the atmosphere and music are top-notch. play it. pls.

This review contains spoilers

a woman forced to be a tool of others and Spectres for her whole life manages to die in peace. passes herself on, or so she thinks :`( highly open ended (for ps2) levels with decent Survival and Hunger mechanics. Codec is quirkier, snake is autisticer. anime james bond without (MOST) of the bootlicking and misogyny. xray boobie Jiggle Physics that completely demolishes this point. the Boss gives me Gender Envy. NakedsnakejackBBjohn is hot. young DumbAss ocelot fell for him as well. nationalism and war is shallowly but effectively critiqued without soundign Preachy. EVA has a girlboss moment. Snake has a bigger girlboss moment becauwse of the aforementioned girlboss moment and becomes BB.

This is an amazing game with deliciously interlocking systems (and some entertaining useless ones that i still like), a lot of variety, a story structure that perfected the storytelling style of MG2 (idk why but same vibes) and autistic SEXY DILF snake that i honestly kin (only in this game tho) but idk i liked mgs1 better. STILL AN AMAZING FUCKING BIBO JAME, PUREI IT

should suck in every way, and don't get me wrong, it does, but it's still fun af to play for some reason??? the Atmosphere is nice and vincent is Mr. Sex, guns are weak and inaccurate yet fun to use, and the story is an enjoyable incoherent mess. tries Something Different, and is admirable for that. also gackt lol

gmer kills and kills and gets an erection and kills some more. he is also the Player. the Player participates in escapism, yet it becomes repetitive and meaningless, like everything under Capital. gmer mirrors this by working Jobs to get better at KILL, kills because he gets an erection, doesn't kill young girls because that is Too Much even for the gmer, but there is still no fundamental difference. drawing arbitrary moral lines to keep oneself sane. travis realising the meaninglessness of it all and that he has been conned, but still pushing forward for the big Revenge occurs around the same time I started getting bored of the game. i assume it was similar for the Player(s) as well. finally gmer Kills The Past, game ends, sisterJeane(past) is respected by gmer, somewhat being Travis now. shit and flush to save, take a dump, mr goichi suda 51 goichi 51515151 gogogogogoichiichiichiichi did the same during dev time, don't you want to be like him/travis/hero/assassin???? irish man teaches Travis that there is no escape from gmerism, maybe there is, and they will reach it together, or die trying, Paradise, or Hell, maybe they exist, and if not they will still be free of the g*mersoul.

cyborgussy jack becomes an anarcho-egoist

gameplay is the best as it's ever been (actually good for the first time), story is mehhh
telling the same story in 2 different regions at the same time isn't a good idea and we should've gotten ala mhigo as a city instead of a dungeon
i'm neutral towards and that fucking tower platforming made me never want to go there again
i can kinda see what they tried to do with yotsuyu and generally the constructivist themes but nationalism is cringe especially at the ending ughghghgihgih
i didn't hate lyse but she was bland
i only liked the azim steppe as a region tbh
fetch quests were boring, quest design is the same as ARR
i shouldn't've done so many sidequests but i need to level 5 classes for endwalker and im already tired
i'm also already over aether currents just let me fucking fly
i liked the omega deltascape story bcs of the toxic old man yaoi :3
i love alisaie i love alisaie i love alisaie i love alisaie

i called fordola redemption arc the first time i saw her, and iwas right
nanamo is a cutie, but godbert disappointed me with his conservative no handouts bullshit but i still love him
final boss solo duty is hype
raubahn is my wife
lyse is finally interesting
didn't start ivalice raids bcs can't be assed to play fft my attention span is getting worse
RAUBAHN AND NANAMO FRIENDSHIP SO PURE

don't like what they did with yotsuyu, even something very similar to fordola's arc they begun in the previous patch would be better
mostly nothing patch, zenos' fascist fucktoy twink feels like a setup for the next one
omega is still great tho

This review contains spoilers

final boss fight was great thematically, other things not so, especially when 4.0 showed yotsuyu as an irredeemable piece of shit fascist except tthat one cutscene.
now she becomes a child and loses her memories, then proceeds to get them back due to the machinations of that insufferable little fucktoy, finally becomes an interesting character then dies.
i hated how they showed her while killing her parents too, they deserved far worse tbh
the whole expansion would be better if yotsuyu was like this from the beginning

fee fee kseev is finally good again
narratively does everything right, and being able to play as other characters with a very simplified hotbar is a cool idea