kragor
2020
This review contains spoilers
Gotta get come back to this one. Got to the Hades fight, got roughed up a couple times. And just haven't been in the mood to grind roguelike skills lately. Probably cuz this dropped on PC like, right after Risk of Rain 2 fully released it feels like lol. But the game's dope. I'm a big fan.
This review contains spoilers
This game rules, but it's definitely not for everyone. I'm a freak of nature so the game peaks for me when it finally starts to really open up by the treasure hunting sequence towards the last act. I get why the HD remaster might want to cut it down, but it betrays the soul of the game.
2007
2019
Often think about what was either a Steam review, or steam forum post where someone complains about how the game doesn't have LITERAL rain-themed game elements.
My main desire is for the game to have some sort of "Turbo Mode" to increase the overall game speed. I think especially in the case of RoR2 something like that would be kinda kickass; this isn't so much a problem now that there's an end goal to speedrun towards, but the fact that games can stretch on for hours often makes me feel like I should be spending my time playing something else, AS GOOD as this game is. Only need two more achievements for 100% on the current patch!! I'll let that speak for how much I like this game.
My main desire is for the game to have some sort of "Turbo Mode" to increase the overall game speed. I think especially in the case of RoR2 something like that would be kinda kickass; this isn't so much a problem now that there's an end goal to speedrun towards, but the fact that games can stretch on for hours often makes me feel like I should be spending my time playing something else, AS GOOD as this game is. Only need two more achievements for 100% on the current patch!! I'll let that speak for how much I like this game.
2020
the main scenario is very good, but a lot of other stuff feels very detrimental to the experience. To me, with what I value in a Role Playing Game, it's frankly embarrassing that this is being marketed as it is as an RPG in some ways. I'll probably pick it back up if, and when it has more game in it's game.
1996
1991
this game's awesome. You think it's about always going fast.. but you gotta go slow first.... and then learn HOW to go fast.. Movement has a real weight to it; it's not like Sonic can stop on a dime like in something like super mario. This creates a fun dynamic that encourages you to test the limits of what you can get away with and push for going even faster each time. This especially comes into play when the relative flat safety of green hill zone transitions into the deadly platforming of the later stages. Heck yeah.