I may have a small bias towards this game because it was my first GOBB game on PC, but this is my favourite so far. It doesn’t feel like it’s trying to take itself seriously anymore, and it’s just so stupid. You literally have to play this game to believe the videos and stories that people will post and tell online. This also has the scariest bit in the franchise so far, even if it still a low bar and even if it’s blatantly ripping off Resident Evil 7, which is funny because that’s the second time this franchise has made a sequence referencing that game. The puzzles are better too, but with every game the puzzles seem to improve. Some bit still felt a bit too serious but I didn’t really mind because they still made me laugh my ass off. This game is so so stupid and I love it.

This is the best, scariest, and weirdest horror game I have ever played, it it manages to be such without a single scripted jumpscare. The enemy designs are great and unique. The boss enemies are even more terrifying, especially The Siren. Also, that sequence with Sotiris was the scariest sequence in any game I have ever played. I also appreciate how this game shows how its possible to be terrifying while also being able to fight back, which is something very few horror games have accomplished. I do definitely plan on replaying this game a few times to get all the endings. I've heard people call this game Silent Hill-like, and while that may be true, I think this game absolutely evolves into its own thing, and then beyond.

I think we’re gonna have to make a new subgenre of game called an over-the-top over-the-top action game.

This game is really fun and surprisingly strategic. Or maybe I’m just happy to play a new VR game for a change.

Gemini Home Enterntainment is one of my favourite analog horror series and I was so happy to see this game was playable irl. Just as creepy if not more creepy when playing it for yourself.

This review contains spoilers

Dunno what that whole Pokemon fight with Gabriel was all about.

Not a very fun, difficult, or scary game once you set everything up in the first minute or two. Fairly loyal to MC though.

Me and my friends saw this game go on Game Pass so we decided to play over the course of the past few months. We had a lot of fun together due to the cool weapons and brutal killing. I appreciate how the zombies in this game aren’t too absurd in their designs or abilities. Going back and forth constantly from objectives can be a bit boring though, especially when there isn’t many zombies around. The final boss was also extremely tedious. We kept comparing him to the Gold Hoarder from Sea of Thieves, only he had a lot of health and this guy had a lot of health and a lot of big strong zombies backing him up.

I really liked how dark this game was. I think this a good route to take the franchise to make it really scary while still sticking close to the mutated cartoonish style that made Ink Machine and especially Dark Revival work so well. First few areas were a bit confusing though and at first I thought the whole purpose of this game was to tease the many more upcoming Bendy projects.

The RNG with certain characters can get annoying, but I think all the different characters and school layouts and item spawns and events are what make this game so fun and replayable. Wish it was as scary as the original game though.

This blended Iron Lung and FNAF surprisingly well, and it was quite a tense experience.

Wish the cutscenes were also demade. I actually kind of want other modern horror games to get demade like this one, because this worked almost identically to the real thing.

I really don't understand the reactions to this game and it being super disturbing. Like yeah it's original premise is quite a bit more disturbing than what most gamers are used to, but upon playing the game it really isn't that bad in that respect. Since the game is mostly black and white, there isn't as much graphic detail in the kills. The executions are all quite fast too. I've seen much more gory kills in many other games though. Not to say that this game isn't violent, because it absolutely is, it's just there are more violent games out there. To me, this game is about as disturbing as you can get before ending up on a list. The only reason I would call this game more disturbing than something like GTA is because there you aren't encouraged to kill civilians, whereas here you are. My main gripes with this game come from it's gameplay. I'm not going to say the camera angle and control scheme hurt the gameplay too much, as it just takes a bit of getting used to. Or maybe it's just me trying to get used to PC gaming as a whole. Though, I would've definitely preferred this game to be a tactical third-person-shooter. The only reason this game becomes tactical is because of the absurd amount of enemies at some of the points, and the respawn system is a bit strange too. However, it was nice to play a reverse horror game like this. The main character in this game is terrifying. His hatred for all things human and blank attitude make him more scary than most horror villains, as well as the fact that this guy feels more real than a demon or ghost. Overall, an decent, surprisingly fun game with a lot of apparent flaws.

This game had one of the best campaigns I’ve ever played. I’m so glad I was able to play this. The campaign of this game was so much better than the Bonelab campaign in every single way. The story was easier to keep up with, the levels were bigger, longer and more open, and puzzles were tricky but not overly complicated. In terms of a campaign, Boneworks is far better, but in terms of modding, Bonelab is far better.

This is one of the most tense and suspenseful games I have ever played.