Persona 3 FES is my favorite game of all time. It's the oldest of the modern three, but it always meant so much to me. The game has objective problems such as a singular, repeating dungeon and no party control, and while I unapologetically like these "issues", the game delivers the most profound story I've ever seen. This shouldn't be a review of the original PS2 game, as much as I could talk about that, but the remake that I've been wanting for so long.

I think it's easy to misinterpret persona 3 as a game about death, however it's themes rely upon the natural beauty of life, the hardships of it, how life is extremely fragile, brief and finite, yet it's still worth living. Persona 3 shines in its characters and their flaws, more than anything. The main cast includes a robot struggling to understand humanity, a dog looking for somewhere to reside, a traumatized elementary student, unable to seek revenge or sympathy. To see each characters faults, and their understandings of each other throughout the story creates a much more natural progression than most jrpg party systems. Life is unfair, but it's still beautiful.

Persona 3 Reload improves upon many of the originals faults, while including more modern systems into its mechanics. Full party control, as well as mechanics from newer titles, ultimate attacks, etc, really make climbing Tartarus much more fun. Tartarus itself has also gone through a massive rehaul. Repeating floors are improved by interactable objects, optional areas, randomized floors, and unique designs. Reload is much easier than the original, however, even on harder difficulties.

The calender system of Persona 3 feels so much more natural after replaying this story that I realized it just retroactively ended up becoming a series staple, yet it fits the goal of this one in particular much better. There is always an endgame in sight, there is always a reason to keep going, and time never waits.

The new music arrangements are very good as well, and while I can nitpick and prefer some minor details of the original, Reload captures the essence of dread so well. The lighting and attention to detail looks so good here, and the team passionately and faithfully retained the original vision. Reload also introduces an entirely new voice cast. Minor details such as Aigis sounding more "human" as her story progresses is still maintainted, and most of the original 2005 cast reprise their roles as smaller characters, feeling bittersweet, as well as a nice passing of the torch.

Persona 3 Reload deserves the highest possible score I could give a game. I don't believe theres a story as emotionally impactful to me as this one. In life, we are born to live, to cry, to feel pain, to laugh. The journey of this game is one I will always cherish, and one I'll keep close.

Katamari Damacy ia just pure fun. Once you learn the controls, it's literally picking up objects. As you increase in size, so do your pickups. Racing against a time-limit is somehow relaxing just sucking up the world with ease.

This game is insane because it toys with the alternate route mechanic and uses that to enhance the story. The game will react to other routes and the story will connect on each one, leading to a final route which ties it all together in a really meta, cool way.

Funyarinpa

NieR: Automata is an unforgettable game. Androids vs. Machines, all while trying to save humanity, and uncover the cold truth of this post-apocalyptic world. 2B and 9S share a common goal, but have differing views through the story. The combat is more fleshed out than its predecessor due to chips and pod mechanics. Characters change and face reality after meeting characters and concepts never seen before.

The game takes the multiple endings route to another level, and I'm sorry for anyone who stopped at the first credit roll! Play the game as 2B, then as 9S to see his perspective, until route C becomes an in-game sequel, all culminating in a perfect conclusion in Ending E.

Environments in this game are exceptional, not limited to places such as the Amusement Park, which entrances you with harmonic music and welcoming guests. The design and symbolism in this game is great, too, with boss designs and character designs depicting their personalities and needs.

With events connecting to the first game, NieR: Automata is a must-play for all.

Just a wonderful time.

Traditionally 2D mario games have been struggling ever since the "New" games came into fruition. They're not bad, just bland. Wonder took a much needed break to create a truly animated and creative Mario.

This game is brimming with ideas, it feels like they had even more that they couldn't even use. I wish the bosses had more variety, and that there were more in general, because bosses in this formula could be so much more than just Bowser Jr.

I also really love the badge challenges! There's so much potential with those, they're super short, however.

Earthbound was the blueprint for so many rpgs. It's weird, funky style brought so much to a world pinned on a single kid.

The Peggle Fandom Is Dying! Like If You Love Pegging!

You either love it or you hate it. This game is actively going against you, and the first trial holds no punches. The stakes are higher than ever, with a plot that is very hard to predict. It's improved danganronpa fun with great characters and charm, and even more pain. The ending is peak, I don't care.

This game has very high highs, and very low lows. The story expands upon what 999 built upon, and uses the timeline mechanic to its fullest here, the problem is the story will just go off the deep end far too many times, and slow moments are not fun. There are plenty of cool revelations, but certain routes are super similar, and you'll see the exact same things with small alterations. Some plot twists are just straight up bad, and have several reasons for why they could not work.

The puzzles are really fun, the characters are great (mostly), and is a nice successor to 999, but at times, the story doesn't know when to quit.

Persona 5's oversaturation is becoming very clear, another spinoff later. The gameplay is fun, although it feels redundant after a while, and doesn't really feel like "persona gameplay", and fusions just feel like a waste of time

The story is okay, but it doesn't feel like P5's cast even needs to be here, the story revolves around 2 characters, while the main cast is just an accessory, because there's nothing else they can do with these characters

The wait for the next game is feeling uncertain, it's really time to let go.

Ooohh this game controls good.

It's definetly built around speedrunning, so the levels are short but full of value and potential for replayability. I'm not sure what I could compare it to. Kind of like a 3D celeste in a way.

The story is a pretty interesting take on religion, yet it's still lighthearted.

Machine girl is a bop, the artstyle is great!

Listen to my story.. A more romantic take on FF in the new era with voice acting and animated expressions is a warm welcome to the series. The combat system is fast with switchable party members and viewable orders. The story of Tidus, Auron, and Yuna are beautiful to watch.

This always felt like one of those games thay would be lost to time (and licensing). The original game out 27 years ago. I guess waiting does pay off..

The real-time turn based combat seen in the Mario RPGS is so intuitive in making combat fun, rather than exhausting, yet I rarely see it in other games

Because of the limited spaces, the game looks great, and maintains the charm of the original, while enhancing it tenfold in a modern coat.

It's very SNES Square. It's good to play that era of RPG without the age. The music is also incredible as Yoko Shimomura always kills it

And the stuff they did with the secret boss? Come on man.

By far the best pikmin game. The game can be a little easy in comparison to other titles, however I don't mind since the game is so fun.

The collecting and exploration is really great, offering some nice homages to nintendos history, and plenty of variety. There's a lot of content for new and old fans, and challenges for the most worthwhile rewards.

It's the definitive pikmin game, it's just so addicting

I'm a bit mixed on this one. While the good parts are great, the game also suffers in a few areas. I really like the combat in this one, and new mechanics like the mech thing are really cool and it's fun to stack damage on enemies.

The story can be a bit confusing at times, but is full of classic NMH humor. The overworld is very buggy, emoty, and needed more time in the oven. Minigames are back from the original, and I like most of them, while a few are just okay.

The game tries to be wacky with it's different styles and references (end of game fight), and they work really well for what they're trying to do. If you can, play the new Playstation port, as it looks better.