I think I understand why Gordon Freeman didn't speak in the Half Life games.

"Ori and the Will of the Wisps" is a very delightful game.

Personally I didn't really know what to expect here. I played the first game rather easily and quickly. But I still enjoyed the overall experience that "Ori and the Blind Forest" offered.

So last week after I finished the hilarious and absurd game "Postal 2" I was looking for something a bit less crass and ridiculous that was Postal. So while looking through my endless backlog on steam I spotted the Ori sequel. And I really didn't give it a second thought of downloading it because of how good that first game was. And I feel bad that I didn't play this sequel sooner.

Ori and the Will of the Wisps not only improves on Ori and the Blind Forests gameplay it also amps up a lot of the emotional aspects of the characters and setting of this game. It was very interesting seeing how this game juggles the energetic combat, platforming and puzzle solving with these deep sentimental and quiet moments. Which is pretty different for a metroidvania because usually when you have a game with interesting characters and story they tend to ditch any form of interesting gameplay in service for a more compelling narrative. But the studio decided to give us both, which is always welcomed. Before anything else I have to mention the game's visual design because it is just gorgeous! A beautiful combination of these 2d/3d backgrounds, superep animations and the detailed character models. Most games nowadays tend to be quite bland looking so seeing this game use the entire color wheel was very nice.

After all that gushing about the game I gotta at least state one minor complaint I have with it. I wasn't really fond of the boss battles. Most of the time I really hated how button mashy it got and how absurdly tanky they were, which made them all kind feel the same despite them being quite different visually.

Anyways besides that one complaint I wholeheartedly recommend the game. I will absolutely keep an eye out for whatever this studio will do next.


Holy shit. Somehow they managed to make this remake even better than the original.

For a while I really doubted if NightDive would ever release this game. But I regret even thinking that.

System Shock Remake could be a strong contender for one of the best remakes ever made. Considering this year we got a Dead Space and a Resident evil 4 remake, System shock manages to outshine them all. There is so much quality here from gameplay, level design and art design it's all amazing. NightDive deserves a lot of credit for what they did here.

If you never played an immersive sim before try give this a go but be warned this game will not hold your hand. Citadel station is a dangerous place and you will need to be on your toes.

I feel like this game needs a sequel, purely to fully push the limits of its gameplay. Like the gameplay is really good but it never pushes itself to higher standards like other platformers do. And I get that this is mean't to be more story focused but its so basic and simplistic. Like anyone could've written this!

So its disappointing that we didn't get anything more here. But when you get to play around with its mechanics, it becomes a insanely fun platformer.

Enjoyed the first 3 chapters of this season, but as soon as it hit the fourth ep it decieded to nosedive in the quality of its writing.

Man, I feel a little empty now. I honestly didn't think this game would replicate the same feelings I had during breath of the wild. But it knocked it out of the park.

While this game does have some flawed elements, like how it is using the same map, performance issues and ports a lot of the same issues that existed in BOTW. It is still a magnificent game and a worthy sequel to BOTW.

"Hey Vincent! I need A Way Out.........Of this game!"- Leo Caruso (probably).

While somewhat enjoyable purely for playing this with a friend, this game is pretty unimaginative and cliched as hell. Often times me and my friend will joke about what would happen only for it to actually happen. Nothing in this game surprises you.

So if you want a better co-op experience from hazelight go play It Takes Two.

An Incredibly poignant and sad tale of war.

I wish ubisoft focused on making games like this than the shovelware they throw up every year.

Best looking doom clone of that era. But sadly, the game doesn't live up to the expectations that other shooters at the time succeeded at. It lacks the fun gameplay, level design and enemy variety that games like Doom and Heretic managed to achieve.

While I didn't hate my time playing this game, I just wished it offered something more than its brand recognition.

While beautiful and technically impressive this game is unforgivably boring & uninteresting horde shooter/live service game.

Left 4 dead came out in 2008 and while dated in certain aspects still manages to shit over new games like Darktide that try to replicate what Left 4 Dead did so masterfully.

But that being said this game does have the potential to improve itself over time, similar with Vermintide 2. But it'll probably be a while before anything substantial comes along. So for the mean time go play Vermintide 2 or Left 4 Dead.

Although if there is one thing to check out about Darktide its the soundtrack. That is genuinely worth a listen.

While not a complete waste of my time this game was still one of the most boring and generic open world RPG's.

Only worthwhile stuff here is the ship combat and the shipbuilding. Everything else is a slog and completely predictable.

With the release of the Dead Space remake looming over the horizon I decided to re-visit the game and see how the game holds up. And I confidentally say that I still love Dead Space. This game is over 10yrs old now and it just astounds me how well its held up. From sound to level design and atmosphere, its perfect.

After playing the first game I would say that this is probably the most humurous of the two and the lesser of this duology.

But on its own this is still a really great game.

This game is disappointing, I hate to say this about a wolfenstein game. I very much love the franchise and saying that is sad to say because I had very high expectations for this. Purely because of how many people said that this game is the apex for the Wolfenstein franchise.

The negatives I have for this game is that the combat/gunplay can be incredibly inconsistent, A.I. is stupidly difficult to deal with on "I AM DEATH INCARNATE", saving is annoying, boss battles are uninteresting and the stealth sections are atrociously designed.

And the only real positives I have of this game is the semi competent story, it ain't anything special but its somewhat good. Locations are visually fascinating and can keep me interested when the gameplay isn't, weapons are varied and unique but its a damn shame that the gun play doesn't work as desired.

Overall I can't recommend this game at all, If you want a great wolfenstein experience try to hunt down the 2009 game, the original or just play the New Order.