the whole vibe of this game is so cool and it is honestly quite fun, but the motion controlled swordplay can be a literal pain to use and the level design isn't that good
incredibly charming re-imagining of celeste in 3d, it works about as well as you'd expect from this team and it's super impressive such a fun little game was made so quickly (I'm still ass at it though)
stellar fangame prequel type thing that is a true labour of love, all the story routes are excellent and it's full of cool ideas of its own, genuinely blown away by the way it concludes in each route - it's peak fangame
fun and wacky fast-paced 3d platformer, like a sonic game with yo-yo mechanics, and unfortunately also like a sonic game it can be kind of janky in places with controls I personally had issues with sometimes (but it's still fun!)
incredibly fun and satisfying action-heavy adventure with rhythm mechanics that still work even if you're bad at it, full of hype and some good-ass music
a tricky puzzle-focused metroidvania with some fun mechanics in a beautiful mysterious environment, a lot of secrets are deeply esoteric and getting everything can be a pain but it's a nice experience in general
stupid as hell collection of tiny game jam type games made of stock assets with a wacky story stringing things together, doesn't always hit but when it does it's great That's Beans.
deeply edgy visual novel with some kinda solid social commentary on the patriarchy among other things, I think it can be a bit extreme but I appreciate what it's doing and it can be kinda fun to see how fucked up it wants to get