synthcrow
2016
A good old dragon quest style game dripping with nostalgia for both old jrpgs and ttrpgs. The game doesn't particularly do anything original or anything that stands out, but it has a very cozy atmosphere to it. The random encounters got frustrating quite fast. The story isn't stellar but it felt like a GMs first campaign, which added to the sense of nostalgia. The party members were memorable and really had the vibe of various sorts of player characters.
2016
2012
2019
2019
2012
Forgets most of the plot setup done by mass effect 2 and goes somewhere different. The ending is notoriously bad, but I enjoyed the other quests. The combat is probably the best in the series. It used to require either multiplayer or a mobile tie-in game to get the "good ending", but they apparently fixed that in the new release. Does manage to tie up a lot of the loose ends of the series.
2010
One of the biggest improvements that a sequel has done. Structured mostly like a "getting the band back together" heist story, but there is just a bit too little content with your party members. A lot of the side quests aren't that interesting either. The shooting gameplay is a bit basic, but biotic charge is a joy though.
2007
Attempts to be as epic and grand as origins, but it didn't make me care for the villain at all, partially due to the amount of meaningless open world content. It has some good moments and characters, but it mostly just disappointed me. They somehow managed to make the antagonist feel not threatening in the least. The main plot is very forgettable. The combat feels really bland. There really isn't much going on for it.
2011
How in the fuck did they manage to make something this good story-wise in such a short time? The game is incredibly rushed and it constantly reuses location so much so that it gets stale. The combat got very repetitive for me so much so that I had to respec in order to not get bored. However, I have never really seen a fantasy story from this kind of perspective, and I'm glad that it exists. It has a much smaller scope than the previous game, and mostly focuses on one family in one city.