A once-in-a-generation game.

Transcends its influences to truly ingrain itself into you long after completion.

Mechanics, gameplay, music, and characterisation all work in harmony with each other to create a haunting experience.

Masterful. My only regret is that I put off playing it for so long.

I'm a huge X-Files fan and this was a big disappointment. The opening chapter is a fantastic Silent Hill/X-Files mashup, even if Duchovny and Anderson are sleeping through their performances. There's a definite thrill in seeing all the familar cast (The Hidden Gunmen! The Cigarette Smoking Man! Skinner!) rendered in PS2 jank-o-vision. Mulder clad in nightvision goggles and wielding an AK47 is hilariously incongruous, too. The story goes from a reasonably plausible setup to ancient temples, castles, and other nonsense. Every new chapter knocked the score down by a star. By the time I got near to the end I was playing with cheats and utterly bored out of my skull. Worth it for X-Files fanatics alone, and barely worth it at that.

Utterly tedious. Story-driven games only work if the story is good. This was basically 50 Cent: Blood on the Sand masquerading as a 'prestige' TV show. Avoid.

Gave this another try due to back log boredom and...it's just rubbish, isn't it? Even the prime eraly-200s edge of Mike Patton can't save it.

Still holding out for a forehead-slapping "ahh, it makes sense!" moment like in Undertale.

They absolutely nailed the swinging-around-the-city mechanic. Seeing as you'll be doing this for 75% of the game, this is a very good thing.

The combat is pretty good, although the DLC ramps up the jank factor with hitscan rocket enemies and dudes that leave electric trails.

Better than Batman imo.

Absolutely worth it for fans of the show. Some really good lines from Tony and the lads ("a man's got to, uh, sow his oats"). Gameplay is limited to a useless punch-punch-punch 'combo' which basically turns all fights into a 'mash the X button' war of attrition. You can rinse the entire thing in about 3 hours if you don't get sick of all the enemies swarming and grappling you.

Enjoyed this. The side content is, obviously, the best part of the game. The new physics engine is delciously crunchy, too. I found it quite hard to follow the thread of the main story and found myself getting a bit lost at times.

Will take a break and probably plough on with Yakuza 3 at some point.

Love the concept but, please, just give me a John Wick Devil May Cry rip-off and I'll be happy.

The atmosphere is superb. Shambling horrors skulk around, the dialogue is well-written, and the top-down view is used to brilliant effect. However, the 'game' sucks...the days are too short, meaning you never get a chance to fully explore. The puzzles and mechanics are too obtuse, leading to many a trip online. I might give this game another shot on an easier difficulty but, at the 15 hour mark, I stopped being surprised by the world and tedium set in.

Really enjoyed this. The quintessential 7/10 action game, for when you can't be bothered with skill trees, crafting, branching paths, and other modern videogame toss.

I packed it in on the last boss as the difficulty ratcheted up to bullshit levels and I was on the hardest difficulty.

Really looking forward to the sequel, and I know nothing about 40K!

Your mileage is directly proportional to how much you like the Transformers IP.

I'm completely ambivalent so for me this was just a big standard, slightly janky Gears of War clone.

A masterpiece.

Stephen Merchent and J.K Simmons are rare examples of Hollywood casting being appropriate for games. They both kill it here.

One of the few games that I urge non-gamers to play.

Used to love the PS1 originals. This left my cold after 5 minutes. Did the remake scrub off some of the PS1 charm? Did the game age poorly? Did I? I'm not sure.

Really enjoyed this. Big fan of concise, tight experience that don't overstay their welcome. The limb slicing mechanic was perfectly suited to the Wii. A solid 8ish hours of hamfisted horror nonsense.