only the prologue has released so far, but i'm already having thoughts and feelings about this game.

the cast is by far the best part about this game. for a killing game story to really work, you need to either really get attached to the characters or despise them and want to see them suffer. and honestly, i'm pretty much loving every character so far! damon is a great protagonist because he's so full of himself and i would absolute hate someone like him in real life. wolfgang is such a nice guy, but i wouldn't be suprised if he turned around and stabbed everyone in the back at some point. i love the design of characters like toshiko or kai and the voice acting is pretty good for pretty much every character (didn't spot anyone that felt odd to me, but i'm personally not a big fan of ulysses mumbling-- ). there are a few characters i'm neutral - but leaning positive - about, like ingrid, desmond or eloise, that i would probably love if i had more time with them. the only characters i don't have much of an opinion on so far are eva and wenona. wenona is really smart, i have to give her that, but she needs more screen time for me to care about her. eva on the other hand is untrustworthy so far, even if i don't believe her to be an evil person. still, not enough i know about her and when it came to first impressions, she just didn't blow me away.

now, i could probably gush a few more paragraphs about charactere, but for the sake of it, i'm going to mention the game play now. it's very close to danganronpa, so nothing new for me, but i played danganronpa on console, so playing this game on pc was new for me. i did have a few problems with the game, only during the class trial though. this could of course be partially the fault of my pc being too slow or weak to handle the game, but i would like to mention those problems anyways.

the first non stop debate was an absolute pain and it didn't get much better afterwards. slowing down time worked just fine, but aiming and actually shooting the truth bullets was miserable. although i had the time slowed down, the bullet was so slow, that it barely ever hit anything. i often times clicked right on the weak point and the bullet would still miss. sometimes, weak points or arguments wouldn't even show up! there was one non stop debate in particular (i believe the third one?) where half of the time the first argument wouldn't load. i heared the line, but didn't see it on screen. and the actual weak point of that round flew over the screen SO quickly, that i had to slow down time while someone else was still presenting their argument, to even have a slight chance! that mixed together with the time limit wasn't much fun. this might entirely be a me problem and due to my pc being slow, but other things worked just fine. running around was fine, as well as other parts of the trial. but the non stop debate was barely doable.

the closing argument was also a little weird, since suddenly my mouse was really sensitive and if i would just move it slightly, my cursor was already two panels further. it wasn't the worst thing and i still managed to do everything very well, but it was a bit odd.

despite all of the issues i had with the actual class trial, i really enjoyed this game! or well, the prologue at least! i have very high hopes in this game and it seems like it might meet them or even surpass them. i'm really looking forward to more of it!

to my suprise, my opinion on the game changed after learning more about the original japanese version of it.

i hated the ending of the game, since it's a disgrace to what the first two games have build up. but after finding out that this game played in an entirely different universe and was not connected to the events of the first two games whatsoever, i really started to enjoy it!

the characters are very hit or miss for me. i adore gonta, kaeda, rantaro or ryoma. but i despise kaito, angie or himiko. all of the monokubs are absolute awful characters as well, even if that was probably a bit intentional.

the executions of this game are by far the best. i especially love the second execution, since i love the character dying that much and they did something new and unique with that execution. the fifth execution was really good as well, being a callback to a famous execution.

the trials were also pretty good! especially the first and second one stood out to me. the third and fourth trial have some moments that i don't really like but are overall fine and the fifth and sixth are decent as well.

i had a few problems with the performance of the game on my switch, as it crashed maybe 3-4 times in total and only during the trials. i had to re-do certain parts of them, adding a few extra hours to my playthrough.

the sprites look good and i enjoy the character designs, even the ones we see a glimpse of in the beginning. that really caught me off guard!

the plot of the game is somehow the weirdest fucking thing out there, while still being very reasonable and even something i had had as an idea myself. of course not everything played out just as i imagined, which i am glad about but still dislike how certain things were handled.

overall, i had a good time with this game. not my favourite danganronpa game, but i also don't hate it as much as i used to. this is the type of game that will grow on you over time.

this game is tons of fun! i've done all there is to do in the game, married everyone, got all collectibles, played through the game multiple times and even had a few farms with friends. after over 300 hours, i still can find ways to entertain myself in the game. even if i did all i can on one save file, i can just start a new game. this is going to be a game i'll keep coming back over the years

i'm usually someone who much preferes a good story over fun gameplay, but with this game, i didn't seem to mind things being the other way around. the story is one that you've probably heared before and the game doesn't reinvent anything, but the gameplay is tons of fun!

most things about this game are rather average. the soundtrack is nice, but sometimes i found myself putting on my own playlist and muting the game. the characters are nice, but there are a bit too many to spend time with all of them. i never once used caius, felton, rose or a few of the others, because i didn't have the time to try out new characters, knowing i would get new ones in the very next level. many characters may work for a game with permadeath, but a few of the later characters felt a little unnecessary. the support conversations were alright. some were really fun and some i didn't pay much attention to.

overall, the game didn't stood out to me in any particular way, but i still had tons of fun with it. if you don't care much about the story, you can get a lot of enjoyment out of the gameplay!

this game was my introduction to the atelier games and i have to say, i really did enjoy my time with it. the first few hours i was a bit worried i might not enjoy it as much, but after a while it just sorta clicked.

the game is sweet and relaxing. it's not really like other jrps with super dark and serious stories and the end of the world being near, but rather about the few main characters and their personal struggles, that are all very relatable. i really did like every character in the game, even if monika and oscar sorta became useless to me by the end of the game as they weren't in my party, nor did they provide any useful services like leon or cory did. i even enjoyed the side characters such as pamela or elise, who also got small but sweet story bits.

the combat is rather easy, but i still did avoid it for most of the game, meaning i got my ass kicked whenever i really did need to use it to advance the story. crafting weapons, armour, items and consumables is really fun and it helped me to go from being underleveled and weak as fuck, to being able to beat pretty much anything in my way, including the final boss.

i'm glad the game has a bit of post game content, even if i didn't get around to finishing that yet. post game just feels like a must for this sort of game.

the music is very nice as well and i'm especially glad i get the chance to listen to older games soundtracks. the digital artbook that comes with the switch version of this game is great as well and i loved looking at the characters in their silly little outfits.

overall, i really enjoyed this game and i hope that atelier sophie 2 will be just as much fun!

not sure if i ever was as conflicted about a game as i am with fire emblem: engage...

i bought it day one and had watched a few of the trailers before, so i knew what i was getting myself into. that this game might not be as good as some other fire emblem games, that it would be more "anime".

it's clear that this game is a downgrade from what was fire emblem: three houses.
while three houses voice acted literally every line in the game, engage doesn't do the same. after battle dialouge or the characters reactions to food you cooked for them aren't voiced anymore, which is a shame.

the characters aren't as deep and developed as they were in three houses. they seem very one note, though i didn't bother to get every support conversation and only watched all alear supports and a few others mixed in. speaking of supports, they are-- alright? some of them aren't very good and just boring, while there are a few hidden gems. celine and alcryst have a very sweet and serious set of supports. over all, alcryst seems like one of the better characters in this game, just judging by the supports i saw of him.

the emblem supports are very dissappointing. they each say a line and that's it. i understand that if they did more, it would've been a ton of extra work, but i'd rather not have any supports with emblems than this.

the emblems themselves are fine. they are fun to use in gameplay, but it sucks that you don't have all 12 of them until the very end of the game. i understand that storywise this makes sense, but it sucked to have the one fun part of the game be taken away from me at a certain point.

somniel and all its activities didn't really interest me. the ring gacha mechanic lowkey sucked, simply because it costs way too much to forge an s rank ring. the food thing was alright but i much prefere the three houses version of it. i only did the work outs once and they were too easy and at the point i finally unlocked harder difficulties, i had lost interest in it. fishing wasn't fun either; again, the three houses version was better.

a positive is that you can marry whoever you want, no matter your characters gender. i watched three s supports and honestly, i would've prefered a more explicit "i love you" instead of the "we are allies forever"

the story very much reminded me of awakening and i'm sure i wasn't the only one. though, awakening did it better. especially chapter 11 (i think? maybe 10 or 12 even--) reminded me of a specific awakening map.

the emblem trials were fun at first, but got repetitive after a while. i didn't play every fire emblem game, so not all were equally interesting to me. though i do think they could've picked other maps from the respective games. especially celica's map was a bit underwhelming, but that might just be me.

the soundtrack is pretty decent though. i loved all the solm tracks and the credits songs. the four hounds had a nice theme as well.

speaking of them, they were BY FAR my favourite part of the game. i didn't expect anything from them going into the game and thought they would suck, but i was pleasantly suprised. the last scene griss and zephia share with each other is my favourite in the entire game and it made me very emotional. marni's backstory made me very sad as well, simply because she told it so casually. mauvier is alright too but was the least interesting one from the start (and of course happens to be the only one of the four hounds you can recruit--)

the final boss was very dissappointing. it was not just easy, but i actually expected more when they introduced the villain emblems. but they weren't even voiced, nor did they actually look like their respective characters.

i'm also very upset we never saw the emblem of origin and that we learned of it literally in the last five minutes of the game. i'm worried they might've actually cut that content and decided to put it in the dlc story.

one good thing about the final boss though, is the bad ending. it's one of the cooler scenes of the game and a very nice punch in the face if you actually get it.

overall, i can't help but compare this game to it's predecessor. i know that fire emblem can be better. both three houses and shadows of valentia are such great games, so it hurts to see this game not even get near their level of greatness.

still, i didn't hate my time with the game. yes, it was dissappointing. but there were a few good moments that made it worth it. but i do hope that the next fire emblem game we get actually does better...

this game sadly was quite the dissappointment.

the legions in the game reminded me a lot of blades from xenoblade chronicles 2, which is why i had high hopes in this game. surely they would explore the legions in a fun way and at some point make you realize that-- you know, you got this living being you are essentially just using as a fighting slave? despite the very serious tone of the game, this didn't come up however. i would've liked for the game to adress that subject but sure, whatever.

sadly the gameplay wasn't much better. it's not really bad, but-- i don't know it never felt satisfying. i let my legion do most of the fighting since it was way more fleshed out. i believe the mc only has like three weapons themself? one gun and two similar looking sticks.

the graphics or music weren't much better. it was rather bland and repetitive. i ended up putting on my own music or even full on youtube videos while playing the game, so i could at least do something fun while trying to finish this game.

the characters never really get fleshed out, which sucks. i bet characters like marie, olive, jin or even yoseph could've been a lot cooler if given more time.

this game sorta felt to me like it wanted to be too much at the same time. it wanted to have a deep story but it also didn't want to have too many cutscenes so you can always get back into the gameplay quickly. they wanted to have some double fights with you and your legion, but the legion ended up doing most of the work. they wanted to have puzzle aspects and they also wanted to have realistic sections where you work as a police officer. but it just doesn't really work together. they never found that great mix between all of those things. in the end, the puzzles, the police sections and the fights all fell flat for me. i couldn't really enjoy any of them.

i sadly did not enjoy my time with this game and it felt too much like a chore after a while. i wish we had at least gotten to see more of the characters, that could've made the game a lot better in my opinion. but without it, i just can't bring myself to give it a good rating.

This review contains spoilers

first things first: pretty good game but my god is it overhyped--

i enjoyed my time with this game and there aren't many things i can critized about this game. however there still are a few and i absolutely will go on and complain about them

first things first, that fricking okumura boss fight. if it hadn't been on a time limit, it might've been alright. but it was on a time limit and even if that had been removed, that boss isn't possible first try if you aren't using a guide.

i also wasn't a fan of the wakaba boss fight. it takes way too long to recharge that catapult and i ended up just waiting for like twenty turns, just so i could do damage for like 1-2 turns. this isn't good game design, it's literally just a waiting game.

i have minor complains about some other fights as well. some fights against enemies with no weaknesses took way too long since, you know-- they got no weakness? just putting on rush for them wasn't very fun.

another complain is haru. she is a very sweet girl but she was introduced way too late in the game. and even then, you gotta max out your knowledge to even talk to her? i genuinely think she shouldn't have any requirements after being introduced this late.

now, let's get to what i actually liked about the game.

i really fricking liked kamoshida. he was such a good villain and no other villain could reach his heights again after that. given that he was the first villain of the game, that's kinda sad. but the other villains weren't terrible, just kamoshida was my favourite.

i also like the bad endings in this game. hell, even the good / true endings aren't what i would call a "happy ending". which, i understand, is the point of them. but the bad ending where you give into maruki's reality is by far the best ending in the game. this is the sort of happy ending i would've wanted for the game and knowing it wasn't a good ending at all is just such a gut punch, i love it.

the battle system is really fun as well! it's very fast and i'm happy that it's not just spending time in menus for most of the time.

the ost is great too! i'm easily distracted so i was nervous about vocal songs playing in the background, but it honestly worked very well. some of them even found their way into my everyday playlist. but the instrumental songs are nice too. not all of them (i am looking at you, mementos--) but there are some decent songs! i especially like the song that plays during the last palace in the true ending. an absolute banger!

over all, i really enjoyed my time with persona 5 royal. it was a bit too long for my liking or rather it felt a little too long, due to you not having as much freedom as you have with other jrpgs or open world games, since the entire game is locked to a schedule. and despite it taking me quite a while to beat it and leaving the game multiple times for some months, i finally did it. and i'm glad i did.

persona 5 royal is a pretty good game. it doesn't reinvent anything, but it got a fun battle system, a nice story and some decent characters!

i borrowed this game as a child from a friend of mine and enjoyed it so much that i actually bought it now that i am an adult. this is purely my nostalgia speaking and i am very well aware of it. however, i still enjoy the game, especially the cooking mini games

i basically played through everything this game has to offer, got every item, every dog at least once and all houses (except the space station--). looking back on it, i think this game is responsible for my completionist behaviour nowadays

i got this game on sale with a group of friends. we played for like a week and i haven't touched it since. i did enjoy watching let's plays of this however. actually playing it myself was okay but it's just not really my type of game. but it's not bad either

i enjoyed my time with this game but the bright colours genuinely gave me such a bad headache that i could never play it for longer than an hour or maybe two on a good day. i haven't touched it in a few years and might do so again in the future. hopefully this time without the headache--

all of the three games are great! the third one was my favourite by a lot, but it couldn't have been as great as it is, without the first two games laying the foundation. the last case of the third game was very satisfying and a perfect ending for the trilogy! i do have a few minor nitpicks, but nothing that really sours my experience with the third game!

the first game was very great as well! miles edgeworth is iconic and my favourite prosecuter. i feel like almost all the original cases are very iconic in this game (case 1, phoenix's first case; case 2, maya's introduction; case 3, steek samurai and case 4, the von karma one). case 5 was a nice extra but as someone who only played those three games so far, i got no idea who all those new people were. maybe after i play apollo justice, i'll know? either way, case 5 just was a case i can barely remember anything about anymore

the second game is my least favourite one, but still a very good game! meeting pearl and learning more about kurain is great and the last case has a great twist! but the circus case really wasn't it and franziska von karma is a character i sadly never got very attached to. also, this game had some characters i really hate with a burning passion (i am looking at iny mimi or whatever her name was and the hospital director-- i couldn't stand them)

all in all, great series! i'm sure i'll get a lot of enjoyment out of apollo justice as well and if i manage to get my hands on the great ace attorney chronicles, then i'm certain i'll enjoy those as well!

it's a fun game i can play while watching an anime or listening to music. it doesn't take much focus and it's just a simple and fun game

This review contains spoilers

i did not expect to love the game THIS much! i loved the original twewy on the ds and i thought this game was going to be good, but not live up to the original game's heights. i'm glad i was wrong!

it really took a while for me to get adjusted to the new characters, as well as the battle system. but man do i love them now! the characters are great, even the ones that aren't playable. sure, by the end of the game a lot of characters from the first game show up but honestly, that's great! it's amazing to see an older version of rhyme or to finally get the real shiki!

the battle system was very fun as well, even if i was constantly underleveled. i still managed to get through the game but had to sometimes stop and grind to catch up and have a chance at certain things.

the ending was great as well! my gods did i love everyone reuniting. shiki and neku. shoka and rindo. even seeing more of the sibling relationship between beat and rhyme or nagi and fret's friendship.

i haven't beaten the extra day yet, nor have i gotten the secret files. but i fully intend to 100% this game! i really love it and the characters absolutely mean the world to me <3