Reviews from

in the past


Okay, so either this has been entirely patched or the Switch version of this piece of the compilation simply isn't as bad as it is on the other consoles. Like many, I'm well aware of the backlash these remasters have received and seen plenty of footage on the various technical issues responsible for it. In fact I only picked up the package because I thought it would be a shoo-in for my Video Game Hell list. So imagine my surprise when I find that the first game I've touched in this collection so far is not just completely functional, but incredibly enjoyable as well.

Now, GTA III is pretty simplistic by modern standards. There's barely a plot, the player character never speaks, and all you're really doing is commiting a bunch of random crimes for a handful of named NPCs. Yet, you almost can't tell while playing it. That's because this is one of the titles that helped shape the open-world experience as we know it, and it's DNA is still noticeably present in the genre to this very day. So while this may not have the rich storytelling or heaps of side-content that its many offspring do, it won't feel like you're picking up some old relic from a bygone era of game design. Plus, it might even have a little something over its more recent successors due to the freedom, flexibility, and room for experimentation its structure allows for giving it a slight sandbox vibe I've felt is becoming rarer in current times.

That's not to say it doesn't show any age at all. You can tell the team at Rockstar North (formerly known as DMA Design when this originally launched) were kind of acting as pioneers here, and as such hadn't quite figured out the best way to make each of the various mechanics work in their introductory foray into a new style of Grand Theft Auto. Thus things like the combat, driving, and penalties for death or messing up a job are more dated than anyone would prefer. That's where this rerelease's improvements come in.

Say what you want to about the cartoonish graphical update, which I personally don't think is a downgrade in the slightest, but the additions of a weapon wheel, the choice between different methods of shooting, and most significantly checkpoints are massive, undeniable enhancements that increase the overall quality and playability. The last of them in particular. Plenty of gamers will (and already do) take issue with how they aren't placed liberally throughout missions, instead strictly at the beginning forcing you to restart from their opening cutscenes upon failure, but the majority of them are so short anyways and they serve their intended purpose of preventing you from losing your items respawning at a hospital that it ultimately isn't a problem.

Look, I can't attest to what state this is in on other hardware or if its also upgraded siblings included with the bundle perform just as well (at least not yet). Running on Nintendo's handheld/home console hybrid however, paired with the various helpful changes, this is without a doubt the best way to play the third numbered entry in the series. Allowing it to live up to its moniker as the "definitive" version.

8/10

There were a few bugs I came across during my play through (nothing serious) but not many.

GTA III was the first gta I ever played back when I was a kid (def should have played this game lol) but to me it was amazing. It was the first real open world game I ever played and probably one of the more Mature games too besides Conkers Bad Fur Day on the N64. So replaying this game after so many years was def a nostalgia trip, but dam was this one a bit harder for me than Vice City and San Andreas. It has a decent story but it nothing to strong especially because the main character Claude is a silent protagonist. It's pretty much a revenge story but Claude gets mixed up in different criminal organization on his way to getting his revenge.

The game play has been a bit revamped just like the rest of the trilogy which def made the game more fun to play ( I don't know how I was able to play this game back in the day with the auto lock targeting). The music and graphics are good in this game and Liberty City is always a pleasure to explore and traverse.

A decent time but can be very frustrating. Some issues I had were in regards to the Remaster and others were issues that carried over from the original game, which it is more difficult to be hard on as it is a classic that changed gaming forever for the better.

Graphics weren't too bad. With quality of life improvements it feels like they did the bare minimum. For example: adding checkpoints when you die in a mission, but there are no mid-mission checkpoints. For the most part this wasn't too bad, it was only an annoyance for me in later missions that were longer and more frustrating. At least there are checkpoints at all. I remember dropping the original game on PC as soon as I stopped having fun with repeating missions I was failing (I know I know - skill issue).

The radio stations have also lost 21 tracks that were in the Xbox version. Towards the end I got so sick of hearing the same songs over and over that I would just drive with the radio turned off.

One thing from the classic that really bothered me as well was the hostile gangs. I don't want to say too much for spoiler reasons but if you know you know. Racing missions became near impossible for me if I attempted them after certain story missions. Some very poor gameplay decisions were made there by the original Rockstar team.

Towards the end I chose to use a walkthrough for one of the final missions where you have to drive around all 3 islands destroying certain objectives that don't appear on your minimap until you get really close (I really feel for the classic players that didn't have the minimap at all). I wish I didn't have to but after failing it once I already couldn't be bothered repeating it more than once.

Overall it's a classic game worth playing and experiencing but I believe it is not worth finishing.

thats one bare bones ass gta. not a single memorable character, i couldn't even tell you anything that happened in the story past the first and last mission. there's not even a lot to do other than all the side missions that i dont feel like doing. oof

The first game of the Grand Theft Auto: The Trilogy - The Definitive Edition collection, this is unfortunately the worst of the three remasters. It suffers from the same terrible graphical "advancements" as the rest of the trilogy, but it lacks the setting of Vice City or the gameplay of San Andreas to help you power through this version of III. Don't get me wrong, I love Grand Theft Auto III, but if I'm going to be playing these remasters, I'd prefer to play one of the other two games.

It's fun if you never played the original, but if you absolutely have to play the remasters, you're probably better off skipping this one for the sequels.


Out of the 3 games this one definitely aged the worst, specifically in the controls. Shooting felt bad and driving in some missions just felt painful, to the point where I couldn't pass the first phone mission cause I could hardly keep the car under control. The new graphics look better, but was expecting more, then again this is the Definitive Edition where seemingly minimum effort was put in which ultimately harms the game.

An entertaining, crime-fueled adventure through a buggy and glitchy wonderland.

This takes everything GTA 3 ever stood for, spit on it, put it in a Starbucks Coffee, and then threw it into the ocean right next to the residual wastes. There's not a single element about this game that's well done, or not bugged. Minimap? Wrong. Can't even do a proper minimap. Missions? Bugged. All of them. AI doesn't even know how to do shit. Models? Look like absolute dogshit. Subtitles? THEY DON'T EVEN MATCH WHAT THEY SAY. Songs? Pretty sure they removed a ton of them (haven't confirmed, don't want to neither, it'd only add to my depression). Adding any new necessary mechanic like aiming grenades? Running faster? Nah, here's a weapon wheel we re-use from GTA 5 because we're lazy as shit and don't want to work.

This isn't the worst game i've ever played solely because it AT LEAST offers what used to be a real game to people who can't access it, but as someone who already played GTA 3 and wanted to replay all of its missions and see the story again: it fails. miserably. horribly. it's not even funny. it's just pathetic.

If i said what i want to say about these devs i'll get my review deleted, so all i'll say is: They should all be fired and never allowed to work in any piece of art ever again.

Waste of time. Waste of space. Waste of money (if you bought it...for some reason). It's been a long time since i'm this mad at something.

Go play the original. You're welcome.

After playing the original and 100%ing that - I decided to pick up the Definitive Edition version of the game and despite all the negative reviews, I thought it was okay - Even though hardly anything has improved and textures are all over the place, I still had just as much fun this time than I did the previous time. Classic game, absolutely love it. Recommend to anyone that likes to collect things and 100% to play this game.

Not too much to say. Game was fun, though its rather outdated in a bunch of different ways in. Some mechanics are innovative and cool. Whilst others made me want to pull my hair out. Examples being, the fact that your car explodes if its outside down. You can't flip it without momentum. Shooting in cars in a absolute pain. But driving most cars is incredibly fun.

Not the Definitive edition in any way. Removed songs, more bugs, runs like shit at times no matter how powerful your rig. I don't care how good or bad a remake/remaster is, you should always allow the original version to be bought still. Delisting is a crime.

I played it after a few patches so some of more the egregious bugs were fixed but it is still a pretty underwhelming for a remaster dubbed "The Definitive Edition". GTA3 hasn't aged all that great especially compared to its two sequels but there still is some decent fun to be had. The missions can be pretty basic but there's a bit more freedom in how you approach them which is something that has been completely forgotten in modern Rockstar games. The remaster doesn't add much; it looks a bit better and you can free aim which doesn't feel great. It's not worth buying again if you already own the game on modern hardware.

I bought the collection because i wanted to play GTA III and Vice city for the first time. It provided some fun but i would stay clear if you've played or have access to the original version.

I think there are some good things to this game. It makes sense how it basically kick-started open-world games. But good god is nothing in this game fun except driving. Driving is cool. I enjoy driving in this game. But the shooting is so god awful, I got to one mission and just decided I was done.

The problem is that this game wants to be a cover-based shooter before cover-based shooters were a thing. Like you take damage so rapidly that you'll just die and die and die, and there is no quick way to recover.

It just robs the game of any fun it could have had. If you had the ability to buy health recoveries, it might have been better, but as it is, dying happens way too quickly, and without any real checkpoint system, the game just feels outdated.

They could have made this better with the "Definitive Edition" but nah, this is a dated game that just hasn't aged well.

Binge played this pulling an all nighter, it's goofy fun but can get very frustrating without the use of cheats, idk how people played the original version without using any cheats, I couldn't be that patient for this game. Also there's a lot of mission breaking bugs in the game and Grove Street Games haven't touched the base game let alone fix it, it's basically just adding glowing textures, they haven't fixed any of the bugs issues from the og games, instead gave us even more bugs/glitches to deal with. The least they could've done is give us proper checkpoints/auto save feature, even that is half assed as there's only a checkpoint when u begin a mission not throughout the mission, while that can be excused most of the time since the missions don't take that long, but there are some annoying missions that would've felt a lot better if there was a checkpoint. Using cheats is fun, running down pedestrians in the 3d trilogy is far more fun, goofier and therapeutic than GTA V or GTA IV, the sound effects of their bodies getting squished is really satisfying and nostalgic for some reason and another goofy factor to this is the civilians keep running into your vehicle to die even if you don't intend to crash onto them. Overall I don't think many would have the patience to enjoy this one, it's still fun and is the starting point of whatever gta is rn but it's extremely dated and story is bland as well, don't expect something like 4 or SA.

divertido? divertido
datado? datado
bugado? bugado

Overall I had some fun with it but the submissions particularly Paramedic and Vigilante are unfairly difficult and the fact they're required to get 100% game completion really soured the experience for me.

Rockstar really has a tendency to ruin their titles with flawed or downright broken game design. Seriously no one likes timed missions so stop relying so much on them so much Rockstar!

Görev dizaynı ve hikaye açısından tam bir facia, sürekli birinin getirini götürünü yapmaktan öteye gitmiyor 48 görev boyunca. Son 2 görevde bir anda saçma sapan bir şekilde sanki çok önemliymiş gibi bir intikam hikayesi giriyor ve öyle de bitiyor oyun. Yapay zekalar tam bir gerizekalı. Yayalar sürekli önünüze atlıyor, araç kullananlar ise daha beter resmen size çarpmak için önünüze kırıyor sinir krizi geçirtti bütün oyun boyunca. Silah kullanımı da aşırı keyifsiz berbat mekanikleri var. Ayrıca definitive edition'a da değinmem lazım, bu grafikler nedir kardeşim? Tamam kontrolleri minimapi vs. düzeltmişsiniz bunlar orijinal oyunda olan problemlerdi de karakterleri neden bozdunuz anasını satayım? Fortnite karakterleri gibi duruyor hepsi özellikle de Asuka'nın tipi nedir öyle ya? Bok gibi bir oyun kısacası emeği geçenlerin amk.

This looks like a fucking rip off made in Dreams and thats hilariously the best thing about it

The definitive edition is still horrible, but I gave this version a half star more, cuz it's more beginner-friendly (with the map and the navigation, some missions will get MUCH easier).

This is the point where GTA started getting pretty good, however I feel like this game in particular was them finally getting their footing. It's pretty buggy and often times hard to play, but shows good potential. The missions aren't that interesting until the last couple which are actually pretty cool.

i’m sure this was cool ash 20 years ago. but so were jinko jeans and people aren’t wearing those

Very laughable AI, player models and overall a pretty poor remaster.
In saying that did give me nostalgia and is still fun to play

Completed: Oct 6th 2023
Playtime: 12 Hours
Platform: PlayStation 5

I truly believe that anyone complaining that this remaster isn't a better version than the original simply didn't play the original. The weapon wheel and map are nice QoL upgrades and the framerate and autosave is a huge step up (post-patching, of course).


Not a bad way to replay these games on a modern TV. They're easier, they look more "modern" and they run well enough. Sure from Rockstar it's a painfully shallow port done by an incompetent third party but... they're still grand theft auto and that's still fun regardless.

Hopefully one day these games will be remade how they deserve to be remade, but for now I had no issues replaying all three.

Did not expect to enjoy it so much. However, the game has some excruciatingly difficult missions especially because of the lack of checkpoints. The story also has surprising turns. it's hard to believe such a game came from this era of gaming.

Thankfully I was fashionably late to the GTA Definitive Edition party as by the time I played, most of the graphical issues had been ironed out.

The updated lighting effects, resolution and texture pack updates make the game look incredible. I’ve said it before, I love the nostalgic look of games that aren’t jam packed with loads of different elements like set dressing. Just wide-open blocky spaces. A lot of the upscaled textures look amazing but there are still some as of August 2023 which have been missed out and are either warped or have noticeable AI artifacting. I did however set the game’s graphics mode to ‘Performance’ over ‘Fidelity’ to get that sweet, sweet 60fps so I didn't witness the maximum lighting effects for long. Let me tell you, it felt weird and alien-like to be playing GTA III at 60fps, just not something my brain was used to.

Grove Street have done a fantastic job to update the visuals and a few odd gameplay mechanics to bring the game closer to modern day’s standards without affecting the game too much. There are a lot of features we take for granted in the newer GTA instalments that are noticeably absent in this game such as: swimming, jumping out cars while moving, shooting people driving cars from outside, a stamina bar/stamina that lasts longer than 1 second and reasonable car physics. I failed many missions over and over due to mental AI or me landing in water and drowning right away. This was very frustrating. There are checkpoints at the start of each mission which you can take advantage of but can be frustrating in longer missions. On that subject, I do love how the missions are very varied and never get repetitive. I did give up with the side-missions though as each side mission will take you into enemy gang territory and you and your vehicle don’t last long at all.

I struggled to really follow the storyline and I put that down to the non-linear aspect of being able to go to whatever main mission next out of order and the fact the game features a silent protagonist ‘Claude’ means that character interactions are very limited. What doesn’t help is there being no on-screen objectives for the current mission you are on, meaning you need to go into the pause menu then read the chat log to try and piece together what you are doing and why.

I only played the main story missions this time around as I’d like to get on with the other two games. This is a fantastic way to play the original GTA III for younger audiences that never got to play the original version on the PS2/Xbox. They may struggle with its age but that’s just how it is. 3 Stars may be considered low for such a classic game but even at its release, it was never a heavy hitter for me due to how lacking the game felt.

never played the original back in the day, other than perhaps some fucking around at a friends house. in this day and age, it is more often frustrating and annoying than fun -- not even taking into account the issues with this port/"definitive edition". you just get so fucked by the game and it gets so ridiculous it becomes a really hard game. the driving, spinning around and flipping all over the place. not moving when you aim and shoot. enemies absolutely gang banging you. car blowing up instantly from a shotgun blow. it all adds up. most of the game does not hold up today, and I will not be arsed to do any of the side content after dragging Claude's and my ass to the finish line of the story. but there's still fun to be had. the voice cast is very fun, loved being yelled at by Robert Loggia in the bathroom. a worthwhile play to see where it all started.