Reviews from

in the past


I am gonna try to not write a long review for this one because even though Its a short game, having gone for the platinum it has long overstayed its welcome and Im ready to delete it.

Despite that harsh opening, this game honestly wasnt all that bad. Please dont play this without a friend or friend with benefits or brother or sister or grandma or whatever, because I honestly cant imagine this game being very fun solo. It is fully meant to be a co-op game so maybe skip it if nobody loves you.

So the game is basically ratchet and clank gameplay but in a tower defense format. There is only 5 levels and one of them is a reskin so you're not really getting a lot of content here. There is also a multiplayer but it is beyond dead and Im not convinced would of been worth it to begin with. The game does have some decent replay value through medals and challenges and leveling up weapons, so having to replay the levels for the platinum was more fun then it was a bother. Story is whatever, its mildly funny but just there to string everything together. The game is really quite basic but it still does have all the charm you'd come to expect from a Ratchet and Clank game, so as long as you're playing with the right person you'll find this a fun game to beat in a sitting or two. If not, maybe you're not missing much.

Platinum Thoughts: So for the most part going for this platinum was pretty funny. You got some good miscellaneous ones and in general its just a good small trophy list. The hardest among these is to beat three of the levels with developer times, but as long as you attempt these on a second playthrough after you've upgraded most of your guns its pretty fun to try to beat them as quick as possible. They each took us a couple tries but we always were only short by a couple seconds so its a fair challenge without being too much of a pain. So for the most part its a fun not too demanding platinum. But then theres the one trophy that will long outlast all the others. You have to glide, hoverboot and run for a certain amount of miles that even after having beaten each level 2-3+ times we werent even half close too. This took us a few hours of additional grinding. This trophy is just lame, you'll long since have seen everything the game has to offer by the time you unlock it and leaves the game with an unsatisfying feeling upon completion. Worst part is the skill points you can use to track your progress end before you've met the trophy requirement, so you'll just be wandering around for an additional hour hoping you rack up enough time somehow.

All this being said, trophy annoyances don't equate to quality. You'll find that FFA is a respectable if probably unnecessary little co-op game and its worth the short time you'll spend on it if you've got someone to share it with. I'll always be grateful for series I like getting their own wacky little spinoffs and this is no exception

Trophy Completion - 100% (23/23) Platinum #198
Time Played - 13 hours 16 minutes
Nancymeter - 65/100
Game Completion #64 of 2022
May Completion #14

If I wasn’t aware this was going to be mostly a tower defense game before playing and purchased this thinking it was going to be a Ratchet and Clank adventure I would have been pissed. However since I knew what I was getting into it was an ok experience. There isn’t really much to say about this other than it was an ok tower defense game with some Ratchet gun play involved. To me this game is literally the definition of an average game. Nothing inherently wrong with it but nothing to get excited over either.

This one is actually pretty fun but the writing is genuinely painful and it hard froze my PS3 four times during its (being generous here) 5-hour campaign, twice right before checkpoints after exceptionally long tower defense sequences

Maybe I am just not aware of some common knowledge, but why did insomniac go from a crack in time(arguably the best game in the series) take a massive step down in all 4 one, and then leap off a cliff and decide ratchet was now a tower defense game that lasts 5 hours?

weird way to have a 10th anniversary for a franchise but go off i guess

def feels like it's one of the more weird experimental ratchet games that came out in the years after a crack in time, but it's fun for what it is. unfortunately it's just too short and shallow an experience and suffers a huge flaw in the fact that zurgo exists.


I really wish Ratchet and Clank would stick to what they do best, single player. With what full frontal assault offers as a single player campaign is pathetic compared to previous games, and it really just feels like R&C are moving to far away from their formula that full frontal assault doesn't even feel like a Ratchet and Clank game. Certainly a disappointing game for older fans of the series.

Idk about y'all but I love masochism

This game is a short, undercooked, taste of a concept. It feels like an exceedingly polished piece of fanwork. As a product, it's a terrible deal for the price. As a played experience, it is far from the worst Ratchet & Clank game.

I don’t care much for the concept of tower defense games, and given this game’s general reception, it sounds like most Ratchet & Clank fans don’t either. Although I don’t know what makes a good tower defense game, I think complaints of this game’s length is proof that it starts to tap into a flavor of fun before it abruptly ends. Frontal Assault has poppy animation, a soundtrack approaching hummability, and has solid couch co-op multiplayer. Weapon variety is good, and levels are just complex enough to have a few hidden collectibles.

Gameplay overall errs on the easy side, which means the greatest danger is a lower score rather than a game over. Playing it solo can feel a bit restrictive and repetitive, as the nature of tower defense means running back to base and across the map often. When playing with a buddy, there’s just enough happening simultaneously to make delegating tasks feel like a strategic team effort. Though as a duo, the only thing you’re guaranteed to kill is the frame rate.

Trying to play this game online in 2022 was a hilarious exercise in futility. I actually found a single person looking to try a ranked match, which I think started without them confirming to participate. This resulted in my wandering around an empty field until I won by time-out. But I still got credit for the online achievement, so I’ll call it a wash.

In my rating system, 2 stars represents an average, C rank game. I can’t hate Frontal Assault, and think most of the ire directed towards it is a feeling of opportunity cost that effort wasn’t put into making a mainline Ratchet & Clank game. But seeing as I did not enjoy any mainline game released after Frontal Assault, I almost wish Ratchet would have gone the Kirby route and kept trying outlandish game ideas.

3☆ - A fun tower-defense style game, taking Ratchet and Clank's goofy but fun weaponry and putting them in this genre really checks out for the common goofiness of tower-defense games. Nostalgia +1☆.

it's honestly funny how i never played this one

It's just SO BAD that I can't even get myself to believe Insomniac did this terrible game

It's fine if you have friends to play with, it's very tedious though. They play the Trololo song for some fucking reason at one point.

15 fps and maddening load times on the vita, what the fuck were they thinking? Might as well not even port it, I'll rather bother with the constant crashes in RPCS3

A good coop experience but super short and basic story, with bad performance

This review contains spoilers

Played with my girlfriend and really enjoyed it actually. Not too much of a fan of tower defence games, however this was nice to play and didn't take too long either! Definitely good if you have an extra person to help :D

The biggest issue of the game is the trophies are very time consuming , and also wish there were more levels or challenges as , like i mentioned earlier, it didn't take that long to finish.

Overall very fun coop game , especially for anyone who likes the rac series!

Platinum thoughts:
Almost every trophy in this game is easily done in a couple tries at best, except for one. After beating the story, my partner and I redid some levels for scores and such, and had everything else after 2.5 playthroughs (including online matches).

There is a trophy in this game for running 26.2 miles, hoverbooting 112 miles and gliding 2.4 miles. After playing 15 full levels worth of this 5-level game, I had run about 20 (estimate), hooverbooted less than 50 (despite doing so everywhere) and glided for less and 1/4 of a mile....

And to make matters worse! Your distance isn't tracked, but there are milestones. The highest hoverboot one is 100 miles, and the highest glide is for 1 mile. So you just have to fkn guess how many of the remaining 12 miles hovering and 1.4 miles gliding you've done. It's inexcusable and I hate it, fuck trophies like this. I will never touch this game again.

"This is the most 3/5 game of all time" - Nancyfly

Very little to add honestly, it's Ratchet tower defence with recycled maps, overused voice lines and only 5 story levels. Enjoyable enough to play through with someone but I wouldn't dream of bothering solo lol

This tower defense game sure is a tower defense game, but the true reason I rank this game so low is because of this game's utterly pathetic single player and writing. Everyone rightfully makes fun of the Hashtag Gadgetron in the PS4 game but that's nowhere near as painful as playing this game in the 2020's and being subjected to the stereotypical nerd villain character playing the Trololo song over your spaceship's intercoms while calling you a noob after Qwark talks about his fanfiction. Real "how do you do fellow kids" vibes from this game.

haha yeah this........this isn't very good.......damn.......titles good though

Insomniac why would you do this to me

i never want insomniac to write stereotypical nerdy characters and make them a main villain ever again

As my first game to try out the PS3 Streaming service on the PS5... This game is really bad. Like it's standard Ratchet and Clank gameplay and Ratchet feels pretty much the same with hoverboots and all but there's just something wrong feeling about this game. Like the tower-defense gameplay is alright and has its moments, especially in later levels it actually becomes quite fun. It's just the gameplay has nothing to supplement with. There's only 4 stages, only like 5 enemy types, and basically the same weapons from A Crack in Time. The lack of polish and lag doesn't help things. It's a very barebones experience and really not worth playing.

this was terrible when i was 8 so that really says something

Este jogo é tão mau, que eu nunca cheguei a acaba-lo

Much like Deadlocked, it's important when considering this game to not expect it to have the same gameplay as its predecessors. I went into this game expecting exactly what was advertised, and I had a pretty decent time. Once again, the story is inconsequential at best, but the gameplay loop of racing through the battlefield, earning your weapons, placing your defenses, and warding off waves of enemies was VERY satisfying. Not a long game by any means, but as someone who never played it until marathoning the entire series, I was surprisingly pretty happy with the time spent.

Played and finished this game in a few hours in one sitting with my boyfriend, the reason I enjoyed it so much was because of that I think it was fun in co-op but I feel like the game would be super dull solo in comparison. This is not the usual R&C game as it is a tower defence game with linear planet design where you go do an objective, return to the base, kill hordes and then repeat till the end where you have one last rush and complete the planet.

Things I do like is the co-op, the weapon choice fits well and are fun to use, the upgrades to your character through badges earned on the planets and the cringey dialouge from the villain was amussing.

Things I disliked are the levels they felt dull and way to long, the reusse of a level when there is only a handful of them, the groovitron made the game way to easy and the pyroblaster was super strong which made anything melt in seconds with no chance of fight back and finally the back and forth felt a bit tedious on the longer levels.

Overall this game was fun and super short maybe like 3-5 hours I think so I would reccomend especially if you are playing co-op.


It it weren't for the co-op this game would have been so much worse. It's a very repetitive game-play.

The goal is to protect your base from enemies and when you finish the level you do exactly the same thing over and over again. You have 3 different bases in the game and you spend your time protecting them (one at the time).

I played on the Vita, which has terrible graphics, fps and load times. Would have been better on PS3. The game itself was OK, could've been better and longer.

Full Frontal Assault is about on par with All 4 One for me. Both very fine games in the Ratchet series, but if you don't have a friend or two to play this with then you can decide if you wanna skip it or not.

This game is your typical Ratchet and Clank gunning and platforming experience, except this time, it's a tower defense game. It's probably the shortest Ratchet and Clank game and can most likely be beaten in an afternoon so it doesn't overstay it's welcome. Though enemies get weirdly bullet spongey towards the end, especially the tanks. Pro tip: use the flame thrower weapon if you get stuck. It shreds through health bars like a hot knife through butter. It's actually pretty satisfying.

The story is...fine. It's a tower defense game so I wasn't expecting much anyway. The villain is really lame and is probably the worst one in the series. Funny jokes here and there. Qwark is the main focus if you're a fan of him.

Overall, a fairly good time. Get a friend if you can and blast through it. If you can't then feel free to skip. If you liked playing through the story mode, then give the online multiplayer a shot. From what I played of the tutorial, it seems like it could be fun with a couple of buddies.

This game is ok, but this rating is a disgrace to the Ratchet and Clank that I know off. Felt like a DLC more than anything. No story, the gameplay is kinds meh too. The only reason that I bought it was because I wanted to buy the cheapest game of the PS store that I though was cool so that my dad would buy it. My PS was sitting in the countryside were there was no internet, so buying a game online with that speedy ADSL internet was new to me :)