Oh ok, so the Wii U and PS Vita are the same? Doesn't surprise me much, but I knew there were versions with differences.
This game feels really like an infinite platform to return anytime and it will always offer something new for me. I don't wanna imagine how it will be 100% this game, and I think I'll be more than satisfied with just beating the main game.
Great sequel btw, as amazing as the Origins.
This game feels really like an infinite platform to return anytime and it will always offer something new for me. I don't wanna imagine how it will be 100% this game, and I think I'll be more than satisfied with just beating the main game.
Great sequel btw, as amazing as the Origins.
Very interesting exercise in what a "precision platformer" can be.
Celeste opts for air-tight execution to an annoying fault.
Mario and Sonic opt for sandbox-like freedom mixed with clever design.
This is somewhere in the middle, playing and dancing with bizarre ideas under the premise of being slightly more on the difficult side. This balance also classifies it in my mind as one of the only platformers that would ACTUALLY be worse if lives had been considered in the original design.
Less satisfying progression than origins but makes up with better level to level design.
(and obviously Wii U version is king)
Celeste opts for air-tight execution to an annoying fault.
Mario and Sonic opt for sandbox-like freedom mixed with clever design.
This is somewhere in the middle, playing and dancing with bizarre ideas under the premise of being slightly more on the difficult side. This balance also classifies it in my mind as one of the only platformers that would ACTUALLY be worse if lives had been considered in the original design.
Less satisfying progression than origins but makes up with better level to level design.
(and obviously Wii U version is king)
I don't have as many memories with this one as I do Origins, but that's not a slam on this game by any stretch. Legends is every bit as polished & well-executed as Rayman's previous outing, if not more so. The ridiculously fun music-themed levels are worth the price of admission by themselves. Another vibrant, cartoony, high-octane & creative entry in the Rayman canon. Bonus points for the Mario Bros. costumes in the Wii U version.
A game for the real LEGENDS
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Un chef d'oeuvre des jeux de plateforme 2D avec un level design excellent. La courbe de difficulté nous amène en douceur vers des niveaux impressionnant aussi bien dans leur apparence que dans le challenge proposé, le tout culminant au niveaux musicaux à la fin de chaque monde qui lorsqu'on les maitrise enfin de bout en bout offre une satisfaction sans pareille !
I love the modern Rayman games so god damn much, wow. Rayman Legends has not aged a single day in the last ten years. It still looks absolutely stunning and its controls are the most satisfying out of any 2D platformer I have ever played.
And the levels, my GOD THE LEVELS. Rayman Legends goes absolutely bonkers with all of its ideas and I love it. As a result, it's both fun in single- and multiplayer. Usually, platformers can get really annoying in multiplayer (looking at you, NSMB), but Legends is fun no matter how you play it.
Possibly the only gripe I have with Rayman Legends and the reason as to why I prefer Origins by just a tiny bit is that it kind of doesn't feel like an adventure and more like a level pack. The whole thing of the hub world being a gallery and level themes being all over the place with little cohesion makes it feel a bit artificial. Idk, I prefer the epic adventure vibe of Origins. But that's a tiny nitpick, Rayman Legends is still one of the best 2D platformers ever made in my opinion.
And the levels, my GOD THE LEVELS. Rayman Legends goes absolutely bonkers with all of its ideas and I love it. As a result, it's both fun in single- and multiplayer. Usually, platformers can get really annoying in multiplayer (looking at you, NSMB), but Legends is fun no matter how you play it.
Possibly the only gripe I have with Rayman Legends and the reason as to why I prefer Origins by just a tiny bit is that it kind of doesn't feel like an adventure and more like a level pack. The whole thing of the hub world being a gallery and level themes being all over the place with little cohesion makes it feel a bit artificial. Idk, I prefer the epic adventure vibe of Origins. But that's a tiny nitpick, Rayman Legends is still one of the best 2D platformers ever made in my opinion.