Reviews from

in the past


Phenominal gameplay and graphics for a game in 2015 and amazing conclusion to the trilogy. I don't think the story reaches the heights of City, but it outclasses City in every other way

game that was completely ahead of its time

An epic conclusion to the greatest superhero game series ever! It has its flaws but it has some of the series highest moments. The combat has never been better and the open world feels so grounded and alive compared to arkham city. The story is kind of messy but still full of great character moments and reveals. The tank stuff is fine but overplayed. I think ultimately this is just a fantastic series that improves upon each game in so many ways and its hard to say which is my favorite.

I have a lot to things to say about this one:

Every since its launch, I see people badtalking about Arkham Knight and now that I have finished the game, I mut admit that it surpassed my expectations. I didn't expect a game that good, It isn't perfect, but is a very solid game, ended the trilogy very well and it's not way worse than Arkham City by any means.

I enjoyed the story, the combat is the greatest in the franchise by far, the graphics and art direction are incredible even 8 years after it's launch. Scarecrow isn't a villian as good as Joker in Arkham City, but it served its purpose.

Now lets talk about the downsides. During my playthrough, I identified 2 major downsides and lets talk about them: The batmobile and the boss fights.

The batmobile is overused as fuck in this game and thats terrible. Even though the driving and combat are responsive and good, its so repetitive that at some point in the campaing, it really start to bother. I really liked the sections where you needed to use the batmobile to access some new area, break a wall, but the combat with it happens everytime and works the same way during the entire game.

Now about the main game boss fights: Man, they are really underwhelming. Arkham City and Asylum has memorable boss fights and Arkham Knight its the complete opposite. I JUST FINISHED THE GAME and I can't even remember the boss fights that I had during my 13h playthrough.

Besided all of that, I think this game is better than the Arkham Asylum and worst than Arkham City. It could be 5/5 if wasn't for the problems that I talked earlier.


You’re jumping from E3 trailer moment to E3 trailer moment, and at no point have the developers stopped to consider if some of the resources they’re blowing on these gigantic setpieces might be better directed towards interesting gameplay scenarios that challenge the player—or at least force them to stay awake.

O jogo eeeeeé... bom? Sei lá, eu achei até bonzinho, mas a gameplay do batmovel e as coisas acontecendo na cidade não me deram a mesma vibe do Batman: Arkham City, esse sim pra mim é o apice dessa franquia.

Eu só dropei de fazer o final verdadeiro e vi no youtube, depois de um tempo você só quer zerar isso mais rapido possivel.

I don't think there was a single person on this planet more excited for the Switch port of this game than me. This was a day 1 buy for me on the hour. I had never played Knight before and as a big fan of city and origins, it was finally time to finish the experience and enjoy the incredible gameplay.

This one was rough. And it hurts. The game is in a much better state now, but the way it was when it dropped, having game breaking bugs that don't let you finish Riddler missions. The crashing, the visuals.

And keep in mind these are on top of a very flawed game. Knight mechanically is expertly crafted, but the pace at which you do things is so haphazard. It's like that Pro-ZD skit about a game having good shooting mechanics and then they just make you collect eggs instead. Thats like Knight except if the eggs were the Batmobile.

The Batmobile honestly controls well too. And the combat can be fun. But it is nowhere close to how fun it is to fight dudes or do predator sections. They made such a rich and full combat system in both areas and you hardly get to do either.

There's a lot to love here, but it's such a mess. Switch compounds it even more.

Every time I play this I desperately want it to be the time I fall in love but I don't think that's going to happen. I wish I loved this.

I love running over poor people

Alright, gather 'round, 'cause we're diving headfirst into the dumpster fire that is "Batman: Arkham Knight." Strap in, folks, 'cause this one's gonna be a wild fucking ride.

Now, if you've been following along with our journey through the Arkham series, you know we've seen some shit. From the highs of "Arkham City" to the lows of "Arkham Origins," we thought we'd seen it all. But then along comes "Arkham Knight" to slap us in the face with disappointment.

Let's start with the story, or lack thereof. We've gone from the dark, gritty narratives of the previous games to this convoluted mess that's about as coherent as a drunk guy trying to explain string theory. And don't even get me started on the Red Hood. I mean, seriously, who thought it was a good idea to turn one of Batman's most badass enemies into a whiny little bitch? "Oh, why didn't you kill the Joker sooner, Batman?" Give me a fucking break.

And speaking of breaks, let's talk about the Batmobile. Oh boy, where do I even begin? Controlling that tank is like trying to navigate rush hour traffic in a clown car – frustrating as hell and ultimately pointless. And don't even get me started on those godawful tank battles. It's like the developers saw "Transformers" and said, "Hey, let's make a game out of this!" Spoiler alert: it fucking sucks.

But hey, let's not forget about Jason Todd, the world's biggest crybaby. Seriously, dude, get over yourself. Batman didn't kill the Joker because he's not a goddamn psychopath like you. Maybe if you spent less time whining and more time honing your ninja skills, you wouldn't have ended up as a second-rate villain.

In the end, "Batman: Arkham Knight" is like that friend who promises you a night of wild partying but ends up dragging you to a shitty dive bar instead. It's disappointing, it's frustrating, and it's about as enjoyable as a root canal. So do yourself a favor and skip this one – Gotham deserves better, and so do you.

Now, if you thought the story was a mess, just wait until we get into the goddamn dialogue.

Let's start with Jason Todd, aka the Red Hood, aka the whiniest little shit Gotham has ever seen. Seriously, this guy's got a bone to pick with Batman bigger than the Batmobile itself. Every time he opens his mouth, it's like nails on a chalkboard – "Why didn't you kill him sooner, Batman?" Oh, I don't know, maybe because I had other shit to deal with, like saving the goddamn city?

And speaking of saving the city, let's talk about the Batmobile. Oh boy, what a fucking nightmare. I swear, trying to drive that tank is like trying to parallel park a goddamn semi-truck in rush hour traffic. And don't even get me started on the Riddler races – who the hell thought those were a good idea?

But hey, it's not all bad, right? I mean, at least we get to see Batman brooding in his cave for the millionth time. Oh joy, another night of staring at the Batcomputer and contemplating my tragic existence. Riveting stuff, really.

In the end, "Batman: Arkham Knight" is like that one guy at the party who just won't shut the fuck up about his problems. We get it, Batman, you're tortured and brooding and all that shit. But guess what? So are we, after playing this goddamn game.


Batman: AK é um dos melhores jogos que eu já tive a oportunidade de jogar.

Primeiramente devo dizer que não consigo entender quem acha esse jogo ruim por conta das missões com o Batmóvel, é a melhor adição do jogo passado para esse.

Outro ponto é o gráfico do jogo que mesmo depois de 9 anos continua sendo lindo, e andar com o Batmóvel em alta velocidade pelas ruas de Gotham é coisa de outro mundo.

a história é muito boa, o Espantalho sempre foi um vilão muito aterrorizante e muito perigoso, porém o Cavalheiro de Arkham rouba a cena muita das vezes, fazendo você esquecer quem realmente era o vilão principal do jogo em alguns momentos.

As sidequests são muito boas, todas elas, claro que tem algumas que são repetitivas como a do Vagalume ou do Man Bat, mas prender os supervilões é uma das coisas mais satisfatórias do jogo, fazendo você se sentir como o Homem Morcego.

O ultimo ponto que devo destacar é o Coringa, MEU DEUS DO CÉU, o Coringa está absurdamente presente nesse jogo e é incrível como a Rocksteady conseguiu utilizar o Joker mesmo depois da morte dele em Arkham City, é sútil e assustador como ele sempre aparece nos lugares mais imprevísiveis possíveis.

Só para não dizer que tudo são flores, talvez o que mais me incomodou no jogo foi achar os bombeiros e também os pontos da milícia, que sem a ajuda do piloto do helicóptero era muito dificil encontrar, fazendo você perder um tempo andando (ou planando) em círculos por Gotham.

The much-anticipated end to Rocksteady's Arkham series, Arkham Knight stands as a testament to the damage that hype can do to a game. In the wake of the events of City, Batman has become withdrawn and more violent than ever while Gotham falls prey to a massive attack by Scarecrow, who is aided by a PMC led by the mysterious Arkham Knight, a heavily-armed figure that resembles the Caped Crusader and seems to be able to predict his every move. Knight's storyline goes to some brilliantly dark places and although some beats are predictable if you're a fan of Batman in general it can't rob them of their impact.

However, the gameplay has taken a bit of hit. While the free-flowing combat is as slick as ever, Batman's gadgets feel a bit trite and well-worn by this point. There's a huge emphasis placed on using the Batmobile to scoot around Gotham, and a lot of the game is set around using its tank mode to sneak up on and blow up stuff which hardly feels like the authentic Batman experience the previous games have offered. Gotham as an open world is also a miss as it robs the game of exactly the kind of atmospheric closed spaces that the series has thrived on, replacing it with a soulless explorable space. While what is here is of a high quality, it's hard for it to match the expectations set by the previous trio of Arkham games.

Bloated mess that a slog to complete. Everything you love is here but it's now to driving mission.

Excelente final para trilogia. O espantalho segurou bem a função de vilão depois de um icônico coringa do arkham City.

Cool mechanics, but gave up after some bugs back in the day

This is the ultimate Batman fantasy. I had so much fun playing as him again and picking off all the goons just like he does in the movies. I liked this game quite a bit on launch but I really loved this second play through. This is going to be one of the classics of the XBO/PS4 era

This game is not only one of the best batman stories ive ever experienced, but is also by far the best superhero game ive ever played. Everything about this game is so fun.

Even, the batmobile stuff

Story and car sucks ass. Other than that its good.

магнум опус для Рокстеди. Жаль, что они отрицали существование Arkham Origins и не подглядели битвы с боссами. Дефстроука тупо слили, битва с Рыцарем Аркхема могла бы быть все же поэпичнее. Одно из лучших произведений о похождениях Темного Рыцаря

This game is absolutely stunning visually!
Combat and movement is fluid and speedy!
Depiction of Gotham City is eerie and clearly crime ridden mainly due to the event of the story.

But I couldn't see myself enjoying this as much as the others in the series, noticeable crashes at random parts, feeling way too overpowered at times, to a point that I did not even play predator sections how they were intended because it was so easy to go guns blazing!

Best thing about this was the story tbh, I was shocked with it! The whole Arkham Knight reveal got me! and seeing Batman struggle to process Joker is dead is a sad one to see.

Although I have yet to do Knightfall protocol, Im kinda sick and tired of Riddler so I cba to do it, might just look it up.

But my god the whole setting and the way the story overlaps with the side quests was a welcome one, even if Deathstroke was underwhelming. Kinda makes the tease for him being part of the suicide squad irrelevant Fuck you Arkham Origins!

A franquia Arkham é ótima. Eu não era gande fã do Batman até jogar a franquia e hoje em dia é algo que eu considero em altissimo nivel. A gameplay melhora a cada lançamento e a historia entre os jogos é muito bem atada (só não joguei Arkham Origins). Esse jogo dos 3 foi o melhor, não só em jogabilidade mas em história e setting também. A cidade de Gotham como mapa e a mecânica do Batmovel funcionam muito bem. O jogo realmente te incentiva a fazer o 120% e o final pra isso vale muito a pena. Recomendo muito

Not much to say. Using the Batmobile was fun


This review contains spoilers

I can't help but think that this game's NG+ is so much less fun than I remember. Even though Knight is my favorite game of the trilogy, I feel that Arkham City's NG+ nails it, specially on predator maps with the add of armored enemies. Where the hell are they in this game??

Aside from the satisfaction of now knowing the locations of every firefighter, Azrael fight, and hidden Milita grounds, this NG+ just feels too forced... I'm not a fan of this and can't wait to get to my fourth and final part of playing this game: The AR challenges, which I never tried to complete. I'll do it now.

I still don't get the 240% (again). I will, but I can't wait to do it already, I'm getting tired of this. I still like the Militia's watchtowers tho :)

This review contains spoilers

Released at the midpoint of the tens, Arkham Knight encompasses the best and worst AAA gaming had to offer in that specific period: Jaw-dropping graphics, perfect voice acting courtesy of Hamill and Conroy, and an awful, choppy launch. The deflating reveal of the Arkham Knight's identity didn't help matters either. But is that all the game is, a disaster and nothing more?

No, not really - it's just mediocre. Scarecrow takes the spot of "Overanalyzing asshole that shouts from the PA system" from Hugo Strange this time around, and all of his dialogue is repetitive. The militia side missions feel like Ubisoft-tier padding with no meaningful variance outside of enemy placement, and apparently the Riddler became a Top Gear nut in between games 'cause his whole personality is silly car challenges. Most of the villain quests are one-note in design, but I quite liked Two-Face's missions. They're simple, encourage speed, and push the player to use tools to maximize damage in a short window of time. This leads right into the combat, which I feel excels when the goal is to eliminate targets as fast as possible - the abundance of techniques ensures it never gets stale. My opinion on freeflow combat over the years has fluctuated from 'genius' to 'braindead' to today, where the most passion I can muster for it is a half-hearted 'okay'. At its best, it's a game of rhythm, but most of the time you're dazzling a big guy with your cape and mashing buttons. The predator sections are fun, no real complaints there. I used to be a bit hard on it for being detective mode-heavy, but considering how Batman's whole schtick is preparedness and knowing everything before acting, it's a necessary evil.

My feelings on the story go back and forth, mostly because of Mark Hamill's performance. It's absolute peak, and makes everything bearable when he's on screen. I initially thought seeing Joker prance around in Batman's mind would be incredibly annoying, especially after his permanent end in City. I thought wrong, as he's definitely the best part of the plot. Most of the other elements I'm not too fond of, the Arkham Knight especially. Using Jason Todd is predictable but not a terrible choice, it's just that he's got nothing good in terms of gameplay or plot. There's what, a couple of tank sections and a prolonged predator section? It feels like a real dud.

I don't like that the elements in this game make me flip-flop from liking it to not. There are too many weak parts for me to really enjoy it, but the amount of good content is undeniable. Also I didn't really finish it because the game told me that I needed to capture the Riddler if I wanted to see the ending.

The Riddler sucks, man.

A year after my original playthrough, I suddenly had an urge to collect every riddler trophy and take on new game plus. This lead to 10 discoveries.

1. Core Gameplay in Arkham Knight is stellar. The Challenge map extra mode is demonstrates. Especially as a sizeable improvement on previous games that aspect is brilliant.
Pro-Tip: pick up baseball bats off the floor and beat ppl with them. Highly effective.

2. Quite Ironically, Riddler is the best boss fight in the game. That aspect is quite disappointing compared to Arkham City. There’s nothing comparable to fighting Mr. Freeze, Clayface, or Ra’s Al Ghul in Arkham Knight.

3. Batmobile Racing kicks ass. Zooming in and picking off drones with Perfect/Critical shots to power your secondary weapons is very satisfying in Batmobile combat.

4. It’s very easy to download and install costume mods online. There’s great stuff out there too.

5. The story, while bombastic, is full of holes and leaves massive gaping questions.

6. Mark Hamill’s Joker as a haunting sidekick/npc/villain was brilliant. He’s a perfect comedic relief throughout the game before a really epic villain climax before the end.

7. The alternate playable characters are heavily underutilized in story mode.

8. I wish you had full freedom to investigate side missions to completion. Story progress determines a lot. Not a very “open” world.

9. There’s something viscerally satisfying, about personally driving Batman’s enemies to be locked in this game. Especially from a completionist prospective, GCPD might be a favorite hub area for me now. It’s probably the smartest idea of game design going on here.

10. This game still looks next-gen however many years later….. 3D Graphics are peaking. It’s time for higher era of art direction.


Only thing I hated was riddler trophies, the jason fight (the one where he was digging through the floor) and I wasn't too big of a fan of the ending but otherwise game was quite good icl