Greatest Smash single playerwise, obviously. Love the music, vibes, art style, it's super fun.
We know it's awful competitively and I won't pretend that isn't a problem, but this is still really damn good.
Kinda a shame after Melee's insane development time, this one having a more lax one made people look down on it.
We know it's awful competitively and I won't pretend that isn't a problem, but this is still really damn good.
Kinda a shame after Melee's insane development time, this one having a more lax one made people look down on it.
Rating for the Subspace Emissary, primarily (which I have returned to multiple times over the years), and fond college memories (though a lot of that was with mods, admittedly).
This game's competitive gameplay is definitely the hardest to come back to for even my preferred casual level of VS. play, but given the direction Ultimate has taken the series it'll likely always be the best overall single-player package.
This game's competitive gameplay is definitely the hardest to come back to for even my preferred casual level of VS. play, but given the direction Ultimate has taken the series it'll likely always be the best overall single-player package.
GOAT. Primera introducción a Super Smash, completamos la historia co-op con mi hermano. La dirección artística era demasiado rara, los villanos de la historia eran cyberpunk tirando a ángeles de descripción bíblica. Aparte, me hizo conocer otros juegos de Nintendo como Star Fox, Pikmin y Metroid. Espectacular, no me importa si me dicen que es la nostalgia hablando por mí
El mejor elenco de personajes que ha tenido la saga, incluye muchísimas mecánicas nuevas que marcan la saga y no hay otro juego de peleas que se acerque en historia o banda sonora. A pesar de las mecánicas que hacen que sea muy poco competitivo, como juego casual para jugar con amigos tanto en contra como co-op en la historia hace de este juego de lo mejor que saco la consola. Tiene mi 10.