Um jogo que parece não ter muita alma, tem cara de jogo que os desenvolvedores fizerem porque tinham que fazer.
Pontos positivos: cutscenes bem animadas, gráficos bonitos, defender é divertido e o jogo de maneira geral não é bugado.
Pontos negativos: jogo em muitos momentos se torna monótono, falta de carisma e coisas únicas, a temática do jogo com o gênero e a gameplay parecem que não foram aprofundadas como deveriam e ficou algo que ao mesmo tempo é simples, é confuso e chato. O jogo deixa bem claro que faltou uma boa direção.
Esse jogo é tão desinteressante e pouquíssimo memorável que nem tem o que falar direito mesmo sendo algo negativo, ele é um jogo jogável e até dá pra se divertir, mas falta muita alma nesse jogo, só jogando pra sentir.
Pontos positivos: cutscenes bem animadas, gráficos bonitos, defender é divertido e o jogo de maneira geral não é bugado.
Pontos negativos: jogo em muitos momentos se torna monótono, falta de carisma e coisas únicas, a temática do jogo com o gênero e a gameplay parecem que não foram aprofundadas como deveriam e ficou algo que ao mesmo tempo é simples, é confuso e chato. O jogo deixa bem claro que faltou uma boa direção.
Esse jogo é tão desinteressante e pouquíssimo memorável que nem tem o que falar direito mesmo sendo algo negativo, ele é um jogo jogável e até dá pra se divertir, mas falta muita alma nesse jogo, só jogando pra sentir.
O jogo é bem tedioso e fraco se comparado outros jogos do genero ou até mesmo da franquia minecraft, basicamente parece q eles queriam fazer um jogo diferente e colocaram o nome minecraft pra ver se vendia.
O jogo resumidamente é vc apertar um ou dois botões, fazer o seu exercito de golem e atacar bases de piglins sem o menor senso de punição caso falhe ja q vc pode praticamente spamar hordas de exercitos infinitos com o apertar de um botão.
O visual é até que bem bonitinho e fofo mas foge muito da estética simplista orginal de Minecraft, o próprio Minecraft Dungeons é um exemplo de que aquela mesma estética funciona em jogos de outros generos e eu não sei pq nesse resolveram mudar.
A gameplay no geral é bem fluida, porém muito chata e tediosa. O jogo se resume em farmar recursos pelo mundo, proteger vilas de aldeões e atacar bases piglins, e o pior é que esse looping se mantem o jogo todo até o fim, oq deixa a experiencia muito chata e repetitiva.
No geral é um joguinho bacana pra você deixar seu filhinho de 6 anos jogando pra se distrair enquanto vc trabalha, pq tirando isso o jogo é bem chato e repetitivo, esperava mais...
O jogo resumidamente é vc apertar um ou dois botões, fazer o seu exercito de golem e atacar bases de piglins sem o menor senso de punição caso falhe ja q vc pode praticamente spamar hordas de exercitos infinitos com o apertar de um botão.
O visual é até que bem bonitinho e fofo mas foge muito da estética simplista orginal de Minecraft, o próprio Minecraft Dungeons é um exemplo de que aquela mesma estética funciona em jogos de outros generos e eu não sei pq nesse resolveram mudar.
A gameplay no geral é bem fluida, porém muito chata e tediosa. O jogo se resume em farmar recursos pelo mundo, proteger vilas de aldeões e atacar bases piglins, e o pior é que esse looping se mantem o jogo todo até o fim, oq deixa a experiencia muito chata e repetitiva.
No geral é um joguinho bacana pra você deixar seu filhinho de 6 anos jogando pra se distrair enquanto vc trabalha, pq tirando isso o jogo é bem chato e repetitivo, esperava mais...
This game serves no purpose. They couldn’t even explain what kind of game this is, I certainly couldn’t. You just do nothing for as long as you can stand, then delete the game forever. If this game even has an ending, I would not be capable of believing anyone on the entire planet ever reached it, I doubt more than a handful of people even got past the tutorial.
This game is kind of utter garbage. I do not have anything even remotely kind to say about it. I was able to play it when it first came out, and I just did not have an enjoyable experience. The main mechanics the entirety of the game hinges upon were half baked and felt incomplete. It was not enjoyable, the only emotions I felt the duration of playing it were boredom or frustration.
But on top of that, I have not been able to play online since. Online services literally have not been working for me or the people I try to play with.
Very shallow poorly made game that isn't worth your time or money basically 👍
But on top of that, I have not been able to play online since. Online services literally have not been working for me or the people I try to play with.
Very shallow poorly made game that isn't worth your time or money basically 👍
The concept is initially interesting and was fun for the first while, but the story got boring fast. Was hoping that the multiplayer would be fun with friends, but you cant all be on the same team without a lot of working around and when we did manage to start an online game there wasn't enough depth to keep me interested past a few games.
Given how much of Minecraft is centered around building things, it seems like a real-time strategy base building game should be a perfect fit for adapting the series to, but I felt like this one seriously missed the mark. Controlling units never feels right, even with the game's more in-depth command menu. It's not exactly clear which units are being issued a given command and pathing often causes units to get stuck on geometry. The pacing of the game is also pretty whacky with an open world whereas I feel like a mission structure would be a better fit. I love to see Minecraft experiment with other styles and genres, I just wish this one had been structured differently.
This was a huge letdown for me. I really wanted to love Legends because I love strategy games, but this was just way too shallow. My first experience was also riddled with bugs that forced me to restart my campaign twice, once just before the end of the game. I'm really happy that I didn't purchase this game.
This review contains spoilers
It's okay. Much like how I feel about Minecraft Dungeons, Legends just feels like a gateway to the genre of game it represents for younger audiences. it's simple, straightforward, and plays it quite safe. I mainly just played the game's story mode with two other people, and after the games rather confusing start, it instantly becomes second nature and a fairly straight line. All the game mechanics are instantly taught to you in the opening tutorial, and neither really decide to go beyond that. For a Minecraft game, quite a few of its many elements from the original game aren't present here, just the bare minimum that ends up being just enough to give create the overall aesthetic. A few unique elements have been used for this game too, like key characters and animal mounts, which do fit into Minecraft's style well. As for the style and presentation of the game itself, it's hit-and-miss. The simplistic chibi style used for most of the character models here is a bit offputting, more with humanoid characters like the villagers, zombies and skeletons, and your avatar. The design ends up feeling way too far off what a Minecraft game should look like, and overall just lazy and the easiest route possible.
The gameplay, while rather engaging and fun at points, ends up just being boiled down to pressing a button and watching the game carry itself. I would suggest trying a harder mode if you plan on playing this game. Clocking in about 7 hours, the game will just breeze by you and leave you feeling quite empty by the end of it. The formula to how the game is carried out is instantly established and doesn't really change from start to finish.
The games UI is strangely difficult to navigate at the start, and you may end up tripping up a lot trying to find what you need. It all looks the same and doesn't really stand out at all.
Finally, the Pigmen enemies feel braindead a lot of the time. When they eventually attack a settlement or if you raid them, they more or less just run at you with no consequence. Other types of enemies just do the same, but have more health or some sort of gimmick to them, which hardly matters due to allies feeling overpowered, no matter if they're in their element or not.
Overall, it's a fine experience if you like strategy games and don't feel like having much of a stressful time during a game. If not, act like this didn't exist in the first place.
The gameplay, while rather engaging and fun at points, ends up just being boiled down to pressing a button and watching the game carry itself. I would suggest trying a harder mode if you plan on playing this game. Clocking in about 7 hours, the game will just breeze by you and leave you feeling quite empty by the end of it. The formula to how the game is carried out is instantly established and doesn't really change from start to finish.
The games UI is strangely difficult to navigate at the start, and you may end up tripping up a lot trying to find what you need. It all looks the same and doesn't really stand out at all.
Finally, the Pigmen enemies feel braindead a lot of the time. When they eventually attack a settlement or if you raid them, they more or less just run at you with no consequence. Other types of enemies just do the same, but have more health or some sort of gimmick to them, which hardly matters due to allies feeling overpowered, no matter if they're in their element or not.
Overall, it's a fine experience if you like strategy games and don't feel like having much of a stressful time during a game. If not, act like this didn't exist in the first place.