Reviews from

in the past


The base game is fun but both of these DLCs have some of the most rancid gamefeel I've ever experienced in an FPS. The World Spear Master Level, however, owns

Pior que a primeira. É mais fácil, os inimigos novos são bem qualquer coisa e a final boss é decepcionante.
Porém possui talvez a melhor cena da franquia (início da Immora) e também o martelo é pika demais.

Much better than the Part 1 counterpart. Loved the massive war final level, boss and story were a lil bleh.

Slightly better than the Ancient Gods Part 1, but still has a lot of the same issues
Just has a neat battle scene

Epic, but you might want to lower the difficulty from what you were playing. (At the time) <10% have completed this on Steam....wow


70

The Ancient Gods - Part Two is a fairly satisfying and enjoyable conclusion to DOOM Eternal, even if it’s still just more of the same. I seem to be in the minority— wherein most people preferred part one, I actually think part two does a lot better— more consistently. The levels don’t drop off in quality after the first one, the enemies fit into the flow of combat a lot better, and I liked the inclusion of the hammer; although it does decrease the difficulty by quite a bit.

All of the new environments are gorgeous, even if they don’t live up to the first level of part one; but I was expecting that to be the case so it’s not that big of a deal. Reclaimed Earth was especially creative and fun, I like the lush green look of it all; and it’s cool how it’s comprised of skyscrapers, alleyways, and other city-esque stuff. I just found it really fun.

The third level had the spectacle down— with an all-out war happening in the background, but failed with the complexity of the layout. It’s pretty much just a straight pathway down to the finish line, which makes it bland and boring to progress through. The boss fight at the end isn’t horrible by any means, but it definitely goes on for way too long with little to no change in approach for each phase… and there’s five of them! The cutscenes throughout the DLC go fucking hard though…

DLC's - Ranked
2021 - Ranked

Este me ha gustado aún más que el anterior, asi se hace un dlc. Sigue de nuevo manteniendo todo lo bueno dicho sobre eternal, y ahora por fin añade más enemigos y mecánicas nuevas. El nuevo martillo que te dan es bastante divertido y los enemigos nuevos son todos interesantes y dan para variar un poco más el gameplay. De nuevo sigo con la sensación que hay demasiados enemigos por combate, saturandote como jugador.

Lo único malo es que siguen profundizando en el enemigo de mierda que sacaron en el anterior dl , el que convierte a los enemigos en esponjas de balas. La bossfight final me ha gustado mucho y esta al nivel de ser la última de éste título, aunque sea muy similar a una pelea con un marauder.

Completely jumped the shark in story and level design

Sizin yapacağınız son boss u seviyim o boss u tasarlarken ki designerların olmamış çocuğunu gondikliyim babaannenizle karşılıklı şampanya patlatayım ben bu kadar acımasız bir hatada bu kadar insanı cezalandıran bir boss daha görmedim bütün zevkimin ağzına etti.

try to not get it on console. its riddled with weird errors that wont let you access/play it even after fully paying for it. but this and the first game and the base game are amazing

Why the fuck did they waste Doomguy's first time speaking on him saying shit like rip and tear when this has the better and less eye rolling wink to the camera way to do it raaaaaahhh!!! Also, this shit is just a Quake game that they called Doom lmfao. It's all right there. The nonsensically fucked up lore and legendary RPG Knight savior Doomslayer shit. The emphasis on movement and jumping, plus a fucking hammer. It's Quake it's goddamn Quake and we didn't even see it this whole time.

Fucking baller. Dare I say it's better than part 1? Honestly? Yeah it is. Everything in Part 1 and the base game has been expanded upon and brought to an even further insane level. Everything about Doom Eternal is cracked the fuck out. From the gameplay, to the music, to the story it's all crackhead shit that has me grinning like a psycho for the entire 30 or so hours I've spent between the campaign and the expansions. It's kind of funny how I feel that Doom 2, a game I used to (and still do!) unabashedly love feels like it overstays its welcome after replaying it yet Doom Eternal which is around twice the length just breezed through for me. Got a massive hard on every time I'd be on some psycho shootout with like 50 goons and then a fucking Cyberdemon joins in cause they're just cannon fodder now too. Disrupting that fucker Marauder's stun state into being even longer with the hammer. And the Sentinel Hammer goddamn it. Never has a game gotten me closer to feeling like Bob the Fucking Builder or Gaogaigar it's a 10/10 on that alone. So much better than The Crucible too since it refills with glory kills.

I could go on and on about how this shit rules and may actually be the best FPS of the past decade (contentious since for everyone else it's Titanfall 2, but I'm dying on this hill damn it!), but the tl;dr is that if you liked Doom Eternal you will like these expansions. Period.

If I was a woman this game would have probably been such a huge jolt to my hormones that I would have transitioned to the opposite gender.

a história é maneirissima apesar de meio apressada, os inimigos novos são legais e a quantidade exagerada de inimigos melhorou muito com a adição do martelo na gameplay, muito mais útil que a espada do jogo base tbm, mas sinceramente o pedaço q vem os dois marauders junto com os inimigos q gritam e o boss final foram simplesmente insuportáveis, o jogo faz uma propaganda desgraçada pra esse último chefe pra ele ser uma luta chata onde ele regenera vida sempre e tem o mesmo padrão de ataque durante 10 minutos usando uma armadura esquisita. se não fosse esse último chefe eu dava um 8

starts off super strong, the hammer is really fun to use and the levels are still great
the grapple movement puzzles are a bit easy but overall more fun than previous movement puzzles

unfortunately the enemies are even worse than in tag1, they're all just reskins of existing enemies with lame/annoying mechanics, the final boss fight is astoundingly terrible and unfun and the story just kind of ends

the optional levels in the escalation encounters are a cool idea but they kind of peak with the first one? the 2nd and 3rd are for some reason way easier and dont feel anywhere near as rewarding to beat

idk, wasnt the biggest fan even if i wish i could take the hammer to the main game/tag1 because it's everything i wish the crucible was lol

FINISHED DOOM eternal ANCIENT GOD PART 2
Holy shit what a blast this was compare to part 1, the whole doomguy arc, the last chapter is some Avenger endgame level shit, the levels were amazing, new enemy variety is good, hammer is amazing,
The Perfect pacing/balance of gameplay and levels is back, ost also really good, and end boss fight also good, really love the experience SOLID ass ending to DOOM SAGA.
easy 9/10.

Same as part 1. Fucking loved the locations, absolutely despised the gimmicky af enemies.

So many mixed feelings...

In terms of gameplay, I had way more fun with Part 2. The encounters feel challenging but fun, and not masochistic like Part 1. Instead of just spamming spirit-buffed hell knights every encounter, now you have the addition of some new demons that add difficulty by making you aim well, think or pay attention to them. In general, this feels way more balanced and fun.

Now for the bad, why is this so short? I was enjoying it so much, and then it just ends. Part 2 is more or less one hour shorter than Part 1, and I wish that was flipped. Part 1 felt too slow and long, and Part 2 too fast and short 😑. Also, the final boss, considering that it is the "final" fight of Doom as a whole, feels waaay too underwhelming.

So yeah, really disappointing DLCs in general, specially because I love the base game so much.

I actually had one more complaint, but it's kinda spoilery, so I'll just say that I fucking hate marvel movies.

★★½ – Average ✅

That dark lord fight was bad

A bittersweet end of the Doom Slayer saga!

After the surprise success of DOOM 2016, id Software has reached new heights with DOOM Eternal and raised even more the bar with The Ancient Gods Part I. It was only natural for The Ancient Gods Part II to not be as good as the other content.

I have beaten the main campaign, TAG I and Super Gore Nest master level on ultra-nightmare difficulty but tried to keep my expectations low. Yet, I'm still kind of disappointed.

The Ancient Gods Part II brings even more great lore to the DOOM universe and ends the Doom Slayer saga with a bang. The new arenas and locations are creative and look gorgeous. All the new demons are fun to fight and do change the flow of the battles.

However, everything else is a big step down from TAG I. To begin with, everything exciting about the DLC was leaked a week before the release so there were no big surprises. The arenas are a lot easier than TAG I and the Sentinel hammer smashes the balance in certain fights. Now even game journalists will manage to beat the double Marauders. The final boss is not that hard as it's annoying, cheap and not exciting to fight. You can easily cheese him too. And because of the drop in difficulty - the whole TAG II campaign feels significantly shorter. They even made easier some of the arenas in TAG I - why? There is also a problem with the audio mixing ever since TAG I. To hear the soundtrack, I had to wait for Koma to upload his game rips to YouTube.

It might sound as if I hate TAG II but that's not the case. It's still good, and it's worth getting it, but it's just not as good as other content. Despite the ongoing pandemic, id Software fulfilled its promises and released 2 DLCs before the 1st anniversary. I'm sure they had bigger plans but working from home doesn't help.

Not as good as part one, but still super duper awesome. Doom Eternal is so fucking good it's insane.

The new stuff in this DLC just wasn't as good as the new stuff in the first DLC. The hammer and grapple is cool and the levels are fun but all the new enemies are more annoying. I could deal with the spirit from Part One, but the Cursed Prowler is so goofy. The armored baron and stone imp are just annoying. The final boss is actually horrible I can't believe how bad it is.

Had to check what day it was because of how long the final boss took.

Felt a bit too Marvel for me at the end with the endgame reference, and subpar final boss that was supposed to be the final note in the series. Of course, mods fix it, but why should I have to?

I am impressed at how full these two DLCs are to the point that it feels like a complete game that could be the third installment in the Doom reboots. The final battles and action are cranked up to 1,000,000 in this final part of the Doom saga (for now).

Not as good as Part One, but still great. I liked the new enemies and tools a lot more in this one, but they felt less well utilized. The final boss of this episode is also underwhelming compared to the absolute nailbiter of a boss in Part One. It's still worthy of the Doom Eternal name with some excellent ripping and tearing, but doesn't quite reach the highs this game has previously established.

More doom. (part 2) I liked how they experimented with the enemies and how before under utilized weapon modes are now necessary to defeat some enemies.

Really Good
9,5/10 - Length
6,5/10 - Price
6,5/10 - Performance/Bugs
9,0/10 - Gameplay
8,0/10 - Story/Experience

Score = 7,9/10


More doom. (part 2) I liked how they experimented with the enemies and how before under utilized weapon modes are now necessary to defeat some enemies. (x2 now)

Lazy enemy design and levels. I enjoyed the dark fantasy story but there isn't much there. A very weak way to end the series.