Solid version of the game that controls pretty well. While I prefer the original, it is definitely worth it to give this one a shot.

A decent version of Sonic Generations. Modern Sonic basically plays like a Rush game and it does come with it's own unique bosses, so there is merit to at least try out this version.

Great game. Easily a step up from the first entry as well as fixing a lot of my issues with the game. Only complaint is that there was like 1 level I got really annoyed with.

Better than the console version in some ways, a little worse in others.

Gameplay wise, This is basically Sonic Rush 3, although the loss of the trick system bummed me out a little. Still a fun game.

As of writing this review, I've gone up to the end of Violence, the most recent layer of the game.

Saying this is one of the most unique FPS's I've ever touched doesn't even begin to do it justice. All I can really say is to play it for yourself because truly, there is not another game like this out there.

I can't think of a single new criticism to say about this game that hasn't already been said.

It's just bad.

I was flipping back and forth between an 8 and 9 for this one. Took a little while to get used to the new controls, but I had a blast once I did.

Not a huge fan of how they reworked lives in this game as it created some very frustrating moments for me, but the levels were generally short enough that I didn't mind it entirely.

I booted this up as something to kill time and ended up having way more fun than I thought.

There is something about how simple this game was that sort of helped me keep on playing. Only real complaint was how short it was.

All the stages and bosses were really fun and playing as Bass really elevated the experience, even if the lack of E-Tanks really got on my nerves at times.

Objectively speaking, this game has some of the worst boss and stage design I've experienced in my run of the franchise.

And yet as I'm playing, there's something about how insane and rage-inducing it was that it circled back to feeling exhilarating.

So do I like it or hate it? In a way, I felt both.

End-game is horrible without the Shadow Armor though, no question about that.

This one is weird man.

While it does feel like a step-down from X4 in some regards (definitely stages cause some of them were just obtuse). the bosses and amazing music helped make it an enjoyable experience. There were some gameplay mechanics that felt and looked questionable on paper, but ultimately it didn't really detract from my experience.

Can't deny that having your ending dependent on RNG is dumb though.

It's a big mind-boggling to me when this game is labeled as a Platform Shooter when it feels just as electrifying and exhilarating as an action game.

The stage, enemy, and boss design are at their best and X, Zero, and all the weapons and techniques you acquire for both of them are so fun to control. Being able to fully control Zero in particular was such an amazing experience. They even manage to tell a pretty cool story on top of all of that. The action and stakes pile on and on and it is hard not to be drawn in by it all.

Picross but 3D. I had to actually use my brain for some of the later puzzles.

Fun Fact: They called it Mega Man X3 because that's how many hits it takes for you to die.

Seriously, it's like X is made of paper mache here and don't get me started on the bosses.

Fun game, but I seriously question if anyone even playtested some of the bosses, especially the optional ones.