Bell_GX
1991
2011
2003
2010
2020
As of writing this review, I've gone up to the end of Violence, the most recent layer of the game.
Saying this is one of the most unique FPS's I've ever touched doesn't even begin to do it justice. All I can really say is to play it for yourself because truly, there is not another game like this out there.
Saying this is one of the most unique FPS's I've ever touched doesn't even begin to do it justice. All I can really say is to play it for yourself because truly, there is not another game like this out there.
2003
2002
I was flipping back and forth between an 8 and 9 for this one. Took a little while to get used to the new controls, but I had a blast once I did.
Not a huge fan of how they reworked lives in this game as it created some very frustrating moments for me, but the levels were generally short enough that I didn't mind it entirely.
Not a huge fan of how they reworked lives in this game as it created some very frustrating moments for me, but the levels were generally short enough that I didn't mind it entirely.
2005
1998
2001
Objectively speaking, this game has some of the worst boss and stage design I've experienced in my run of the franchise.
And yet as I'm playing, there's something about how insane and rage-inducing it was that it circled back to feeling exhilarating.
So do I like it or hate it? In a way, I felt both.
End-game is horrible without the Shadow Armor though, no question about that.
And yet as I'm playing, there's something about how insane and rage-inducing it was that it circled back to feeling exhilarating.
So do I like it or hate it? In a way, I felt both.
End-game is horrible without the Shadow Armor though, no question about that.
2000
This one is weird man.
While it does feel like a step-down from X4 in some regards (definitely stages cause some of them were just obtuse). the bosses and amazing music helped make it an enjoyable experience. There were some gameplay mechanics that felt and looked questionable on paper, but ultimately it didn't really detract from my experience.
Can't deny that having your ending dependent on RNG is dumb though.
While it does feel like a step-down from X4 in some regards (definitely stages cause some of them were just obtuse). the bosses and amazing music helped make it an enjoyable experience. There were some gameplay mechanics that felt and looked questionable on paper, but ultimately it didn't really detract from my experience.
Can't deny that having your ending dependent on RNG is dumb though.
1997
It's a big mind-boggling to me when this game is labeled as a Platform Shooter when it feels just as electrifying and exhilarating as an action game.
The stage, enemy, and boss design are at their best and X, Zero, and all the weapons and techniques you acquire for both of them are so fun to control. Being able to fully control Zero in particular was such an amazing experience. They even manage to tell a pretty cool story on top of all of that. The action and stakes pile on and on and it is hard not to be drawn in by it all.
The stage, enemy, and boss design are at their best and X, Zero, and all the weapons and techniques you acquire for both of them are so fun to control. Being able to fully control Zero in particular was such an amazing experience. They even manage to tell a pretty cool story on top of all of that. The action and stakes pile on and on and it is hard not to be drawn in by it all.
2009
1995
1994