If The Walking Dead: Destinies has a million fans, I am one of them.
If The Walking Dead: Destinies has ten fans, I am one of them.
If The Walking Dead: Destinies has one fan, it is me.
If The Walking Dead: Destinies has zero fans, I am dead.
If The Walking Dead: Destinies is against the world, I am against the world.

I LOVE CHILD CORPORATE SLAVERY

This game has a really good story. Like, a REALLY good one. I definitely think it is worth playing, and this deserved GOTY over God of War 2018 in my opinion. My gripes with this game have to do with Rockstar's stereotypical system for making video games. The mission/level design is so painfully boring and uninspired that it makes me groan everytime I have to do one. You go from point A to B on your horse, shoot up like 50 people, retrieve someone or something, then ride your horse back, all while the story is about the characters trying to better themselves and the outlaws of the West are dying out. Im not sure what else I expect coming from Rockstar, the makers of GTA, but I sometimes find myself wondering what if this game was structured something more like Disco Elysium, or Resident Evil 4? Where instead of having a hundred filler and boring missions doing the same thing, each individual mission has a new and amazing mechanic to help tell the beautiful story that is RDR. The story aside, the online mode is as good as dead. No updates from Rockstar and the most toxic people ever. Also, in a game with so much to do, you often find yourself wandering around aimlessly with no real goal in mind. I've had some good moments with friends, but nothing to cement it among my favorites game of all time. The game should have been a TV show tbh

People really need to stop thinking with their wallets

Skyrim does not have the best writing. Skyrim does not have the best quests. Skyrim does not have the best mechanics. Skyrim does have some of the best exploration and world design to date. I think a big part of the alure of Skyrim and why it is so popular despite being mid in most of it's aspects is how damn beautiful and adventurous the world is.

I struggle to find something that Dark Souls 1 is the best at.

Not gameplay, the character is locked in rolling 4 directions at a snail's pace. The bosses are for the most part extremely shallow and tedious, bar a few exceptions who would be average in a modern Souls game. The atmosphere, while nothing to scoff at, doesn't always keep the immersion up when you turn a corner and see 20 dinosaurs pasted in a line or 10 skeleton wheels rolling at you.

I feel like people sort of feel bad for Dark Souls and give it the consolation prize of "Best inter-connectivity...!". The falloff after Anor Londo is so noticeably bad that it should be studied.. oh wait it has. Look, I appreciate Dark Souls for being the catalyst for some of my favorite video games of all time, but the guy did not age that well. If another remaster/remake is to every be done, I hope that Fromsoftware actually tries to give their firstborn the quality that it deserves.

This review contains spoilers

Incredibly charming. Feels almost eerie, like the desert does not want you there.

Never gonna hit like it could have because of Sony's selfish ass

I don't understand the 3.7 stars and really negative opinions on this game? It is a beautiful tribute to gaming as a whole, having so many weapons from other games and media. Almost all of the character's past have a super interesting callout to retro games, the Pilot having a Galaga style boss fight, the Bullet with Zelda, even the Rat's fight is a tasteful reference to Punch Out. Great gameplay, endless content, great music, overall a really good and above average roguelike. I'm convinved most negative reviews are from game journalists who did not make it past layer 2 or trolls

Never really leaves your phone

I want to like this game but the roster is so shit

You know those people on a server/SMP who will speedrun the whole world and kill the Ender Dragon while everyone else is offline? I hate those people