Journey-likes

Travel from Point A to B to C in a generally linear fashion, often with limited environmental interactions/combat/puzzles and more focused atmospheric exploration. Not including Journey itself (or its predecessor, Flower) since I'm mostly looking for successors/imitators. Personal goal of mine to get through as many of these as I can.

Suggestions welcome!

Submerged
Submerged
Abzu
Abzu
Bound
Bound
Niva
Niva
RiME
RiME
The First Tree
The First Tree
AER: Memories of Old
AER: Memories of Old
Ode
Ode
InnerSpace
InnerSpace
Fe
Fe
Shape of the World
Shape of the World
Vane
Vane
Sea of Solitude
Sea of Solitude
Sky: Children of the Light
Sky: Children of the Light
I get that it's by the same studio but from what I hear it is more or less just trying to be new age Journey
Aery
Aery
Honestly all the AERY games fit the bill so let this be the stand-in for the whole franchise
Sole
Sole
Spirit of the North
Spirit of the North
Lost Ember
Lost Ember
Arise: A Simple Story
Arise: A Simple Story
Areia: Pathway to Dawn
Areia: Pathway to Dawn
Paws and Soul
Paws and Soul
Pastel
Pastel
The Pathless
The Pathless
Submerged: Hidden Depths
Submerged: Hidden Depths
The First Friend
The First Friend
Omno
Omno
Jett: The Far Shore
Jett: The Far Shore
Once in Flowerlake
Once in Flowerlake
Exo One
Exo One
Scarf
Scarf
Across
Across
Stray
Stray
Our Mountain
Our Mountain
Path of Kami
Path of Kami
Be A Rock
Be A Rock
After Us
After Us
Jusant
Jusant
The Gecko Gods
The Gecko Gods
Ellan: The Lost Soul
Ellan: The Lost Soul
Guilt
Guilt
Lone Wolf
Lone Wolf
Rusa Odyssey
Rusa Odyssey
Sword of the Sea
Sword of the Sea
Toroa
Toroa
Unpetrified
Unpetrified

7 Comments


1 year ago

Toy Story 3

1 year ago

Spirit of the North?

1 year ago

Toy Story 3 is a little too different in terms of overall gameplay and aesthetics, sorry.

Spirit of the North is exactly what I'm looking for, so I added that. Thanks!

1 year ago

This comment was deleted

1 year ago

What differentiates a Journey-like from your standard linear setpiece-platformer?

1 year ago

Elements I'm looking for are 3rd person perspective (i.e. no first person walking sims like Firewatch), traveling with less focus on quests/side quests and more focus on overall story progression, and minimal difficulty (i.e. no deaths) with heavy emphasis on atmosphere and exploration over heavy use of puzzles/combats. It's one of those "you'll know it when you see it" kind of lists so there might be some exceptions to some rules here and there.

1 year ago

I recommand you Gris, it fits your criterias perfectly, and it's the most beautiful 2D game I've played in my Life.


Last updated: