Gumty
210 Reviews liked by Gumty
F-Zero GX
2003
Sonic Origins
2022
EbiKore+ Amagami
2011
An incredible example of creating a connection between player and character, I have never felt so genuinely for someone in a game as I have (repeatedly!) in Amagami.
Kadokawa goes a different route than the classic stat-based approach of dating sims like Tokimeki Memorial, removing the genre's addictive number crunching and detailed planning in favor for systems more emotional. Here, life is represented by a great web-like grid that grows and grows the more memories you make, but also acts as a perpetul reminder that you can't experience everything in life; you will have missed opportunities and regrets; you'll look forward to things only for them not to happen; as you make connections and old ones deepen, you'll lose others. It is nothing less than a mechanical metaphor for life in all its complexity. Looking back on it as you near the end, you see your past in its patterns, marvel with nostalgia at how much has happened without you even noticing it.
I could talk about the grid until I sound like some crazed conspiratorial weirdo (and I have....to myself, which doesn't help the image) but the real heart here is the characters. And what characters! Wonderful, multi-dimensional people who buck stereotypes. They are heightened, yes, but act with complexity and a sense of realism. They hide parts of themselves big and small; they have surprising interests and talk about the mundane or pointless; they laugh. And brought to life with writing that is quietly stunning in how effective it is, it takes only a very little amount of time before eyes darting to the side become the most romantically charged thing you've ever seen in a video game. There are so many moments here that should, by all accounts, be minor, pointless things, but instead are overwhelming.
A perfect fusion of gameplay and story. An all-time great example of how games don't have to be action-packed, mechanically complex, or even all that interactive. Amagami is a beautiful work of empathy and, I think, one of the greatest games ever made.
also this version has a bonus mahjong story mode so like, triple the points. 15 stars.
Kadokawa goes a different route than the classic stat-based approach of dating sims like Tokimeki Memorial, removing the genre's addictive number crunching and detailed planning in favor for systems more emotional. Here, life is represented by a great web-like grid that grows and grows the more memories you make, but also acts as a perpetul reminder that you can't experience everything in life; you will have missed opportunities and regrets; you'll look forward to things only for them not to happen; as you make connections and old ones deepen, you'll lose others. It is nothing less than a mechanical metaphor for life in all its complexity. Looking back on it as you near the end, you see your past in its patterns, marvel with nostalgia at how much has happened without you even noticing it.
I could talk about the grid until I sound like some crazed conspiratorial weirdo (and I have....to myself, which doesn't help the image) but the real heart here is the characters. And what characters! Wonderful, multi-dimensional people who buck stereotypes. They are heightened, yes, but act with complexity and a sense of realism. They hide parts of themselves big and small; they have surprising interests and talk about the mundane or pointless; they laugh. And brought to life with writing that is quietly stunning in how effective it is, it takes only a very little amount of time before eyes darting to the side become the most romantically charged thing you've ever seen in a video game. There are so many moments here that should, by all accounts, be minor, pointless things, but instead are overwhelming.
A perfect fusion of gameplay and story. An all-time great example of how games don't have to be action-packed, mechanically complex, or even all that interactive. Amagami is a beautiful work of empathy and, I think, one of the greatest games ever made.
also this version has a bonus mahjong story mode so like, triple the points. 15 stars.
D4DJ Groovy Mix
2020
Battle Garegga
1996
Flores con Historias
2017
Flores con Historias
2017
Power Bomberman
2013
En una época donde Konami anda en la mierda, con NFT's de castlevania, su otrora mascota japonesa Goemon apareciendo solo en un condenado Pachinko y con el citado aquí (bomberman) exisitiendo muy débilmente con un horrendo Battle Royal, una última entrada dolorosamente mediocre y un horrendo fanservice otaku es importante ver como unos fans pudieron, con nada más que apoyo y dedicación, crear una de las experiencias más satisfactorias del viejo rival de lode runner, no solo toma los conceptos fanserviceros de R (De invitados crossover, no minas animu) sino que los lleva a su máximo con un catalogo inmenso de agregados que celebran la franquicia en todo aspecto.
Con una presentación visual profesional, un excelente apartado de contenido y recompensas in-game en forma de personajes online y un jodido servidor dedicado que en el peor de los casos presenta solo un poco de lag lo único que aleja a este Bomberman de la total gloria es la falta de un modo aventura propio, pero supongo que ya sería pecar de codicioso.
El espirítu multijugador, caótico y de fiesta de Bomberman en todo su esplendor.
Y puedes jugar el Bomberman de NES/Arcade, eso esta groso.
Con una presentación visual profesional, un excelente apartado de contenido y recompensas in-game en forma de personajes online y un jodido servidor dedicado que en el peor de los casos presenta solo un poco de lag lo único que aleja a este Bomberman de la total gloria es la falta de un modo aventura propio, pero supongo que ya sería pecar de codicioso.
El espirítu multijugador, caótico y de fiesta de Bomberman en todo su esplendor.
Y puedes jugar el Bomberman de NES/Arcade, eso esta groso.