After swearing off of JRPGs after a bad experience with Dragon Quest, Persona 4 showed me that the genre CAN be fun. It's so stylish and fun in its art design, music, and characters. I turned up the XP gain from one of its many difficulty options and I never had an issue with having to grind. The Social Link aspect was my favorite part of the game. I loved to learn more about the characters through these interactions.

My only complaint with Persona 4 is how obtuse it can be at times, especially for the end of the game and its "Golden" content. Thankfully I made multiple saves because the game ended much earlier than it should have(on multiple occasions). Even with whatever negative feelings I have, this is one of the most unique games I've experienced in a long time. I'm looking forward to playing it again later down the time(and hopefully not taking 2 years to finish).

This game is a great buy for portable play on the Switch. It runs surprisingly well and looks pretty good. It’s super satisfying to play as a cop and tear through the racers on Hot Pursuit. Unfortunately the physics make it frustrating to play when you start using the high-end cars.

Drifting feels good but if you’re trying to make small adjustments, like changing lanes, the cars are total boats. Hitting traffic is a 50-50 chance, which sucks when you’re doing Rapid Responses and you get penalized +3 seconds/civilian you hit. Rubberbanding can be pretty obnoxious as a cop or as a racer. If you manage to stop somebody with a roadblock, you have to wait to see whether the game will reset the AI and launch them at 80mph+ or will have them accelerate like normal. As a racer, even if you’re dominating the entire race it always ends within a 1 or 2-second margin where you’re one spike strip or guard rail bump from losing.

Another weird issue is when you unpause the game, you don’t regain control of your car for another 2 or 3 seconds. When you trigger an in-game cutscene(like taking a car down) sometimes the game won’t autopilot and you’ll end up running off the road.

I don’t remember if the original was this clunky and awkward, but Hot Pursuit is still super entertaining and it seems like a very faithful remaster.

Taking away 1.5 stars for how annoying the caves were. A great idea in practice, but some of the challenges were just obnoxious. Especially the randomly dropped rocks and bombs.

Otherwise, this game was amazing. It improved upon everything Pikmin 1 did.

Also I hate Louie

I cannot force myself to pick this up again for the life of me. It became incredibly boring and repetitive after only a week and a half(in game time).

The game looks prettier than Heat and I think it has the better map and an interesting story, but the music is worse and the dialogue itself sucks. Part of me thinks there's less customization options. Also, this game didn't ship with cops in multiplayer??? How can you do that in a Need For Speed game...

I wouldn't pay more than $20 for this. Heat with mods may be the better choice.

Super cute game that showcases the controller really well. The little Sony easter eggs are a treat.

The random jank would be fine if the servers worked. Expect frequent disconnects in the pre-game lobby. Otherwise I enjoy the slow-paced combat; adding weight to the Gundams makes it feel realistic.

As someone who never played Pikmin before, this is a perfect introduction to the series.

The Pikmin are so cute, I love the music and environments, and the simple gameplay of controlling Pikmin is something I’ve never really experienced.

My only gripe is the Pikmin can be very clumsy, especially when it comes to narrow spaces and inclines. It was also pretty short; I managed to beat it in a few hours. But I’m excited to play the rest of the series!

Some of the best sandbox stealth gameplay I've experienced to this day. Could have been a perfect game with a more complete ending.

The gunplay is great, but the Battle Royale mode is very frustrating. It’s mostly getting jumped by opportunists when you’re weakened from just finishing a fight, and then doing that to another team. The game really shines when you play other game modes, like Deathmatch.

And all the characters’ dialogue is very obnoxious.

One of the most ghetto games I’ve ever played, and I don’t ever use the term “ghetto”

If you liked 1, there's a good chance you'll like this. A huge step-up from 1 in my opinion. 1 was too annoying at the end so I played this on Sweet, but I think Sweet may have been too easy! I like how streamlined everything is, which is apparently what people liked about 1 so much. But I could not stand the tedium.

The combat was great. I enjoyed the variety that some of the levels brought, and in this game it felt like Travis could actually get some real combos going. The bosses were super entertaining. The minigames themselves were fine; most of the jobs are fun. Story-wise, nothing crazy. The same kind of pointless, all over the place nonsense that 1 had. But I like that Travis seemed to grow up a little bit.

Pretty casual-friendly BR. I normally suck at these but with all the challenges and other stuff going on in the map, you can lose a match and still feel like you accomplished something.

Incredibly addictive sim. It’s mostly farming and raising livestock, with some combat and cave crawling on the side. I loved the music and the art style.

I would say it needs to be played with a friend(s). Singleplayer is available but there’s practically no way I or my girlfriend would be as successful in the game without being able to divide up the work. The bigger your farm gets, the more work needs to be done. And of course all the other neat random events/content.

The only drawbacks I have likely come from the Switch port only. My BIGGEST issue came from playing multiplayer. The game would frequently freeze for a second or two on multiplayer, even with split screen. Given how important time management is, it’s incredibly frustrating. It was unbearable during combat, when freezing means enemies get free hits on you.

It’s evident this game was meant for a mouse and keyboard. Plus with the possibility of mods, just play this on PC. If the Switch port was smoothed out, this game would be near-perfect to me.

The gameplay makes for one of the best couch co-op game experience. Each level has a lot of thought put into it.
Otherwise, I’m not sure how this game got GotY. The story sucks. The two main characters are both awful people, and the little helper that gets them to each level is beyond annoying. This game teaches a bad message. There’s no fixing some relationships; sometimes you just have to cut your losses. These two people especially need to cut their losses. Story-wise this game overstayed its welcome. There were many times the game led you to thinking you were done, only to fake you out. I hate that.
Also, there was one horrifying scene in the game that was incredibly pointless and out-of-place. It’s low-key traumatizing, I don’t think I’ll forget that scene for a while.

This being my first Splatoon game, I love the idea of playing more than actually playing. The music, graphics/art style, customization options, everything blends very well to set a super funky mood.

Unfortunately, the game itself sucks. I’m sure the story is great from everything else I’ve heard, but the multiplayer(the other half of the game) is excrutiating.

For PvP, assuming you’re even able to load into a game and not disconnect, the combat is frustrating. Time-to-kill is so short, you have very little time to react to being attacked. Sometimes it feels like it takes only a second or two to die. The PvE mode is fine. The enemy AI can be pretty obnoxious, but it’s not enough to keep me playing.

I don’t know what Splatoon could change to be more enjoyable for me. I think the style of the gameplay is just something I can’t get with. I love the looks and aesthetic of Splatoon, I just wish it wasn’t so aggravating to play.