Other than two instances of the annoyance the game is actually pretty fun and one the best on the Game Gear despite it's reputation.

Sonic 2 is a great improvement on the previous installment with more levels better level design and a simple but effective story.

A pretty good start to an amazing franchise! If only Labyrinth Zone didn't exist.

2008

Getting this dude to move is harder then getting me to move.

I 100% this game for the first time 57 hours, and I got to say this is my favorite video game of all time. If you want to get the Green Hill Zone stage you have to master the controls and gameplay of ever level and it was honestly a very rewarding experience and makes you appreciate how well the game design is. Also the story kicks ass.

The physics and mechanics of Sonic Spinball aren't that great and besides a rocking soundtrack and neat cameos the game doesn't offer much in terms of fun.

The game is creative and has cool elementals but unfortunately they don't fit that well in the sonic gameplay formula.

Not a bad puzzle game and quite fun, however their is better ones out their.

At first it was easy, then the awful tubes and gimmicks come back. Awful story, ugly artstyle make this one of the worst Sonic games.

Hard but in the worst way possible. Awful gimmicks like the hang glider and a million of tube puzzles as well as bad level design make this game unplayable.

I wish that this game would get an actual port so that it can be easier to play since MAME is kind of a hard emulator to use. (unless your Billy Mitchell then you use MAME to cheat all the time.)

The story was terrible and the game play was good, extremely disappointing.

It was a good effort for translating the 16 Bit game onto a smaller cartridge epically under the time constraints however their is difficulty spikes that make the game less fun.