I did chapter 1 because it was free, and wasn't keen on the character control or the puzzle I had to do. The story and acting was alright, but not enough to make me wanna buy the other chapters.

Pretty cool video game. Doesn't out-stay its welcome. The mix of learning about the ancient past as well as learning what the bad guy is up to in the present compares very favorably to how Snow Crash is structured.

I played it for like six hours and it was certainly the least-offensive Mass Effect game by far. I liked Peebee, the other party members mostly seemed okayish. Didn't really have to be an ultra-cop or anything. Turns out that Mass Effect is way hard on a controller though (the others I played on PC). Every time I went into the tutorial combat I'd die in like 10 seconds, until I eventually just switched it to Casual difficulty.

Pretty cool to have Ancient Greece as the setting for a game. I played until I unlocked the first big upgrade for my super spear and then decided that there's just too much grind to want to do it all.

Rarely have I bounced off of a video game so hard. I found the time loop to be extremely frustrating when combined with puzzles to solve, and also when combined with me not being great at the action/movement elements of the game.

The game is pretty cool up through the first continent. On the second continent all the random encounters have a big difficulty spike that you can either grind your way to level up through with normal fighting, or you can try to grind the gatcha-style crafting system into giving you the right items to level up super fast instead. Either way, too frustrating to put up with.

The great parts of this game are mixed in with too much stuff that's just okay, which brings down the experience. They probably could have trimmed up the game a little bit in a lot of small places to make it better overall.

With the Yuffie DLC stuff, the last boss is just an extreme and unexpected difficulty spike, but otherwise her chapter is a joy to play.

I played as far as defeating the first Lord or whatever they're called, and it was just constantly kinda dull. The two main characters aren't very interesting to the audience or to each other, and they don't like each other at all. How am I supposed to kill god when there's no power of friendship going on?

This is an extremely delightful monster-battle game. Some stuff is "missing" from Nexomon compared to what's in Pokemon, but the elements that are new all work pretty well.

A lot of this game wasn't quite what I expected. There wasn't much sky stuff, and instead there was an underground full of so much poison muck and darkness you can't really explore it easily and it's gross to look at even once you do. The only temple that I actually liked was the Spirit Temple, and the rest were either just okay or even frustrating. The ending sequence does contain the most romantic moment that will probably ever exist in a Zelda game, but I felt pressured to get there because more people were counting on me suddenly. Instead of the whole world being ruined all the time for 100 years (so what's another day or two?), things were being rebuilt, and so I felt bad that all the monsters had reappeared. I had wanted Zelda to actually be around for this game and thought that she'd participate in doing the plot with Link. Nope. I do love Purah, but it's just not the same. There's certainly fun parts to the game, but mixed with the frequent small disappointments it just averaged out to being "Okay, I guess".

I got this because it was on sale, having only played part of Origins before. The game really seems to assume that you played Dragon Age 2 already. Probably would have been good to put in a "story so far" bit that players can check if they need to. The walking around is fine enough, but the fights are just miserable. They take too long, you have to pay attention to what's happening, and they aren't actually interesting even as they demand that you pay enough attention to use the right abilities at the right time so that you can properly grant yourself temporary HP and stuff. I can't imagine playing 40 hours of that.

The story takes too long to unfold. The quests are almost all uninteresting (though a few made me smile a bit). The politics of the game are terrible. It's largely all a disaster. The combat is passable, and it looks pretty enough when Clive does all his moves, but on the whole this is one of the worst times I've had playing a game called "Final Fantasy".

I only did the first dungeon but it was certainly delightful enough for having gotten it on sale.

There's a whole lot to love with this game. If you can come to grips with the interface, this is a high quality classic game. It doesn't take too long to beat, and it doesn't TPK you too often. It will regularly kill your characters, and sometimes do a TPK, and you sorta just have to be comfortable with the idea of constant save-scumming to get through any important encounter where the enemy has magic.

This is a very fitting extension to Baldur's Gate to fill in the gap between 1 and 2. The story is extremely linear, so there's maybe not as much replay value, but what's there is all solid, and the encounters and side quests can all hold your interest. A few of the original voice actors did manage to return for this one, so you'll even get to hear classic characters deliver some new lines.