Second (or maybe third) playthrough of this game, this time on the Steam Deck. This gem is only 200mb, which is crazy. It packs more quality than a lot of games multiple times its size.

Maybe the only game that gets a pass for being capped at 30fps.

The game is shorter than I remember, and everything relating to the fart mechanics suck. Other than that, the game is great, especially for fans of the show.

Had the itch to play through this again after playing Persona 3 Reload. Still my favorite game. Runs great on the Steam Deck, too.

Here's to hoping it gets the Reload treatment.

Between Persona 3, 4 and 5, Persona 3 has always been the most consistent thematically. It may be too on-the-nose, but I prefer that over vagueness or abstraction. It is that consistency that propels the ending with so much power; an ending that has remained with me since playing Persona 3 Portable a decade ago.

Reload is not a perfect game. Despite numerous improvements, there's still plenty of issues that I'm not gonna get into here. I was able to look past all of these mostly because I connected with the themes more this time around by virtue of being older. And again, that ending.

I think Yakuza 0 will always be my favorite as it was my introduction to the series and it has the most gripping story. Infinite Wealth, however, is the best one, so far. The Hawaii setting, the quality-of-life improvements, dual protagonists, perfect difficulty curve, etc - the game got so many things right that I wanted more even after playing for 75 hours.

This game is Monsters Inc meets Undertale. It has its fair share of charm, humor, quirky characters and good music. Gameplay takes a backseat as there is heavy emphasis on story and dialogue. You get a turn-based combat with "Undertale quirks" and that's about it. The story is fine, it's how it was told that I have issues with. For the first half of the game it trickles enough information to string the player along. Towards the end, however, it's exposition galore. All I wanted was to finish the game but it won't let me; it just kept dragging on. Overall, I wanted to like this game more but the pacing and convoluted story kept me from getting there. I give it props for running so well on the Steam Deck, though.

I was expecting a typical AVN when I started this game but, to my surprise, it's a lot more than that. There are elements from point-and-click adventure games in here, puzzles, exploration, resource gathering and crafting. I would say that half of this game is actual gameplay, while the other half is a visual novel. The story is quite intriguing, too.

What a splendid little game. I love it when games are able to convey emotions through gameplay, like in Brothers: A Tale of Two Sons. In this game, some of the puzzles change depending on the mood or feelings of the characters. I really liked the art style and the music was superb.

It's a shame that this game seems to have been overlooked in a very stacked 2023 because this is as close to perfect a puzzle game can get, in my book. The difficulty balance is great; yes, I stared at the screen for long periods trying to solve some of the puzzles, but they're never too hard or frustrating. The variety this game offers is quite something. At certain points across the campaign it became a top-down shooter, a stealth game, a war game, a tower-defense game and even an RTS.

This is called Humanity because that is the subject of the game. It tackles that subject with an overtness that doesn't dull its effectiveness. The use of humans as "pawns" in the problem-solving is not only an awesome display of tech by the devs, but also central to the message of the game.

Don't look up anything about this game; just play it. It's priced fairly for what it offers. This game can be creepy, though, so if you're sensitive to that, be warned.

A very good puzzle game that starts off simple and gradually increases in complexity. The game doesn't tell you anything - there's no tutorial at all, no words; but, somehow, it's all intuitive. Some parts towards the end became too tedious, though. Overall, I recommend this game to fans of puzzle games.

Not a bad game but I can't recommend it fully. The game has a fascinating world inspired by Nordic folklore that can look good in spots. My biggest gripe is the character movement - it's slow and janky. I guess the developers want the player to feel like a child out in a scary world but it shouldn't be at the expense of gameplay. A similar game like Little Nightmares managed to strike a good balance in this regard.

Hades is Supergiant's best game (hopefully, the sequel tops it); but Transitor has always been my favorite. All the elements in this game come together to form an aesthetic and vibe that really speak to me. I wish they would make another game set in this universe.

2018

Picked this up again on the Steam Deck after playing the hell out of it on Switch when it released. Truly a special game from one of the best studios out there.