Don't even need to say anything else for this. Please, just play the game yourself.

Thank you Monolithsoft for crafting the greatest series I could ever ask for, and I'm very excited for what will come in the future.

I started playing this on a whim after I decided to take a lengthy break from anything regarding games and stories, which spanned over many months due to being overly busy in day to day life activities, but it's safe to say that Lobotomy Corporation was surely a surprising game to return to. That being said, it was also quite a difficult game to proceed through gameplay wise. The gameplay itself which is the management system it works around is pretty simple for the first few days due to the income of simple abnormalities at first. It does a good job of guiding you through the basics of how the gameplay works and which ability works best for the abnormalities you are constantly trying to contain, but that also ties into why the gameplay can be reaaally frustrating at times. You're basically always having to keep track of which employee is best to deal with the abnormality you're working on, with the consequences being that your employees are always at risk of panicking/dying, or the abnormality in question breaches which can easily end in a game over in the later days of the game.

Despite that, I really enjoyed the little intricacies each and every abnormality had to offer, plus it has a lot of ways to motivate you to push through the game despite it's insufferable difficulty. What's really unique about the gameplay though, is how it ties into it's story. You're faced constantly with grueling tasks within the many days of tying together specific protocols in order to deal with the many threats that plague the company you're in charge of, almost being repetitive in way. But despite it's unforgiving cruelties it brings, the satisfaction it gives you during the last few days makes the hardships, stress, and overall struggles totally worth it. Through the many colleagues that you encounter throughout the game, you begin to learn more and more about the bigger picture that LoboCorp paints on the narrative, and in face of everything the game throws at you, you slowly begin to understand that you must always keep marching onward without looking back. But yeah, that's all I wanted to say about this game. Very glad I decided to play it after a long time of promising myself to play it sooner or later, and I'm pretty amped to see how this ties into it's sequel. Not sure if I'd recommend it to everyone, but it has so much to offer if you do give it a shot.

This is essentially the culmination to Xenoblade and Xeno as a whole, It really does feel like the story Takahashi has been trying to put into words since the creation of Xenogears; No longer held back by time restraints and with an ever-growing community to help support the games.

But going back to Xenoblade 3, I'm honestly surprised how much of an improvement the gameplay was in comparison to previous Xenoblade games while running quite smoothly. It's has a lot of detail put into it too, with side quests that flesh out the world extremely well and seamless transitions from cutscenes to gameplay. Fantastic visuals and music as well, sets the tone of the game wonderfully in addition to being the most fun I've had exploring a Xenoblade game.

The story itself is flawless too, and my personal favorite of the Xeno games. There was never a dull moment with main cast either, their group/partner dynamics built up throughout the story works so well and it's also a very relatable cast at that. Each and every character is masterfully tied into the game's main theme with individual arcs to support that statement.

This game was honestly a dream come true, a game 5 years in development and it shows how much work MonolithSoft put into making this game. Music, gameplay, characters, and themes that call back to previous Xeno games while also being unique enough to count as it's own individual game. I will definitely try to put together more of my thoughts on this game in a more cohesive way in the future, but for now this is one of the best games I've ever played and something I will never forget.

A lot of what I can say about this has already been said by many others, it's definitely deserving of the praise it gets though. Replaying this 2 years later was an absolute joy, and it only got better after playing the previous Xeno games. Well-developed characters, one of the best gaming soundtracks, and beautifully improved graphics. The gameplay is pretty great although I do think it might not be for everyone, it will most likely get more manageable as you progress through the game though. Just downright one of the best JRPGs ever made.

I sort of feel like I haven't given Episode III enough credit because of how amazing it is compared the previous Xenosaga games.

The more I think about this game the more I realize it's a wonderful ending to the trilogy with a complex narrative enveloped in mystery. In terms of gameplay it was very fun this time around and it fixes the issues from Episode II in every way possible, a more simple battle system that isn't as needlessly complicated as the previous episode was while also still retaining the challenging elements the battle systems throughout the trilogy brought.

For a trilogy that was the reason of why Monolith Soft almost went bankrupt whilst at the same time making Xenoblade 1 and 2 the big games that they are, I was surprised to realize that after finishing it this is the game that stole the spot for my favorite Xeno game. What's even more unfortunate is finding out a collection was considered roughly 2-3 years ago but was ultimately turned down due to market analysis. Plus the trilogy was actually going to be a six-part series, afterwards was then unfortunately reduced to three after poor sales and a shrinking budget.

For this game, not a single moment is wasted in telling it's beautiful story. It sort of goes more in the direction of Xenogears in terms of ambitiousness, in which everything that the previous games had have been built up to it's fullest and my goodness it executes everything so well. Beneath the overflowing religious themes and references as the previous games have done so are the strikingly human characters that have been developed to an absurd extent in this game, Shion being the main example. It's quite taxing to explain why Shion feels so relatable to me without accidentally spoiling bits of the story, even so there's a very powerful vision throughout that leads to such a satisfying payoff for her character and the cast's natural progression throughout the games. It'd be criminal to not shine light on the abundance of new soundtracks this episode brings as well, accompanies the many moments within the game incredibly.

But yeah, that's mostly all what I have to say about this game. It's the Xeno game that appeals the most to my personal tastes in themes, characters, and the way it's told. I love it to bits and I'm sure if anything will ever hit like it again. I will definitely have to replay the Xenoblade games to see if my opinions on them have changed and in preparation for Xenoblade 3 though. Really the only unfortunate part about this is due to what I said prior about Monolith Soft during Xenosaga's production, nonetheless throughout all that it still manages to craft some of the greatest stories ever told in gaming. I deeply believe it's best to call this nothing more than a masterpiece.

I have some complicated thoughts on this one. I feel that it's pretty much just the same pros and cons I had for Episode I but with the combat being unfortunately worse and the shift in art style for most of the characters seeming a bit jarring to me. It does have it's highlights though, mainly being it's story and it's great soundtrack. I'm not quite sure which story I liked more between the two episodes but I think this one's still pretty good considering how it goes more in-depth regarding a few main characters backstories, elaborating on their history and so on. This is definitely a bit of a mixed bag all in all, but hopefully Episode III will tie everything up nicely.

This was so good for the first game in a trilogy of episodes and one of the first games in the Xeno series. Though the only flaw that would be holding me back from giving this a perfect score would be the combat system, which I hope will be improved in later entries of Xenosaga; though it most likely will considering what I've heard about the later entries. For the main cast most of them already felt pretty fleshed out in the first few hours of the game for me, Shion and Kos-Mos especially having a great relationship that was only strengthened throughout the story. Overall, this was amazing and I can't wait to start Xenosaga Episode II.

Looking back on this, I definitely wish I played it sooner. Regardless though I'm glad I was able to experience what this game has to offer. To be honest I've been trying to come up with something to write about this game and how much I loved quite literally everything about it from beginning to end but it's unbelievable how complex this game can go with it's story, themes, and characters. It's the most thought provoking story I've seen in a game and something I resonated with greatly. You can argue that it can be flawed in some aspects given it's age, but the story is so immensely rich to the point that I feel the flaws could just be glossed over. The cast I believe has a very colorful personality with many underlying themes and an immersive world that intrigued me instantly, and it only got better over the course of the story. Really don't what more I could say other than this is something I highly recommend you should play.

This is probably my favorite Trails starting point so far, and it's insane how it's only going to get better from here judging from how Falcom has handled Trails as a whole so far. Back to back amazing games all getting better as you go through them all, and Kuro 2 might surpass Hajimari/Reverie considering how much I enjoyed this one. To be honest I was already half-expecting this to be an awesome Trails game judging from the trailers/previews over the past months and it blew me away greatly once I finally finished it. I was a bit iffy on the new cast at first but as Trails characters have been handled lately, they quickly developed into great characters throughout the story's progression. Van especially, already some of the better Trails characters and this is just off the first game in a new arc.

The battle system succeeds the previous games in numerous ways, polished turn based combat and stellar graphics. The story is Trails' great storytelling as usual but it also goes more in-depth regarding the darker parts of the series which I really loved. Brings me so much joy seeing how far this series has come.

So much charm and joy within this game. Had so much fun throughout the worlds in this game, with the post game content being especially stunning. I would say my only downside of Forgotten Land would be the lack of copy abilities but fortunately it makes up for it's abundance of upgrades within said copy abilities. The soundtracks and graphics are Kirby's greatness as usual with the latter being remarkable knowing this is the first entry to a new era of Kirby games. Just a great experience all around, and I hope they only improve on this in later games

A game I wish I could give a score higher than 5 stars; easily one of the best RGG games. Everything wrapped up so wonderfully in the end.

I've been meaning to play this for months now, hearing countless praises since it released back in 2021, and my goodness is it well deserved of the praise it gets. The combat here is probably the best combat RGG has made in their games--with style switching that's been tremendously improved from all the way back to Yakuza Zero.

The story is RGG's sublime writing as usual, WAY more intense than it's predecessor with a more powerful message than most, and with the best antagonist in the franchise to date. It's saddens me knowing this is Nagoshi's final RGG game, but it's quite perfect with a conclusion this extraordinary. I could say so much more about this game but I think this encapsulates my thoughts about it well enough.

2-3 years after only playing Yakuza 0 to Kiwami 2, I've finally caught up with most of the Yakuza games. As for why I only played those 3 at first, I'm not quite sure myself truthfully. But this game...I don't even know where to start with this masterpiece. An emotionally devastating yet breathtaking end to Kiryu's story, now my favorite video game character. This is the best RGG has been with it's writing, completely unrivaled from characters to storytelling. It's not as ambitious in scope as Yakuza 5 was but it still does a good job in finalizing Kiryu's character and Haruka's relationship. The callbacks throughout this game were spectacular, each and every one of them making everything hit so much more harder. Even the substories are easily at it's best in this game, with surprisingly amazing writing throughout all of them.

Moving on to the gameplay itself, I really enjoyed the return of the Dragon Engine, albeit in an older state since this game released before Kiwami 2. I seriously don't think the Dragon Engine is that bad; and while yeah I do agree that 0's/5's/etc is better, It's still pretty fun for a prototype.

Finalizing my thoughts on this, I'm just glad I could experience the rest of Kiryu's journey throughout Kamurocho and the rollercoaster of emotion it offers. He is easily my favorite video game character ever as I've said before, and this game was pretty much confirmation of why. The RGG games as a whole has taught me a lot and I'm so glad I could experience these games. From beginning to end, it’s truly been an unforgettable journey.

Brilliant, simply brilliant. This game fixed every issue I had with Yakuza 3 and then adds onto it with it's amazing story. The atmosphere in this was unbelievable, while the soundtrack only makes it a hundred times better. Really enjoyed the new addition of 4 different perspectives, with the finale being especially amazing. Can't wait to start 5 soon!

Looking back on this game, it would be almost perfect if it weren't for the gameplay. Has a really nice new cast and shows a new side of Kiryu which makes it all the more better. And the story is one of the better RGG stories told, with an great atmosphere to go along with it.