Recent Activity





17 mins ago


17 mins ago









MagneticBurn finished Sorcer Striker
Raizing's first game tows the line between the literalism and weight of 4th gen art production with the maximalism, polish and particles of the coming 5th gen of shooters. The shmup loop is nothing special but the use of space and physical presence that all the enemies have in the game's world is something you rarely see in shmups - crowds tossing non-lethal crap at you during a boss rush, enemies that slam giant marble columns across the broad side of your ship, airborne fighters that buckle and lose altitude as you destroy their jets, just to name a few. This is a standard of visual design I want to see much, MUCH more of in the indie space.

50 mins ago


hazys completed Golden Axe: The Revenge Of Death Adder
After a pretty underwhelming trilogy I was surprised to find this so visually spectacular, full of interactables and pick-ups (and mounts that feel worth using), with great pacing and cinematic flair, and a generally improved balance/feel. The best Golden Axe by a mile.

53 mins ago


56 mins ago


Filter Activities