Pretty shallow in content with only 5 real missions and the rest being generated content based on mission types. It's certainly still fun with other people and VR does give it that extra immersion layer but I just wish there was more of everything.

I'd only recommend getting on a deep sale.

As a fan of the actual movie and the earlier Star Wars Lego games, I just don't think I enjoy these types of games anymore. Probably because they're meant for kids but either way they don't hold my interest for long.

With this being my first Metal Gear game I was very confused by everything from the story to the length.

I typically don't care for these type of games but the Minecraft-y aesthetic drew me into this one. But yeah everything is a bit too simple and the maps often feel empty with dead-ends not leading to any special loot or anything. Still fun enough to finish though I suppose.

For a game that only improved on the first, it just didn't catch me the same way.

In my opinion, this is the best pack of them all. Quiplash is a classic, Trivia Murder Party is a fun version of trivia with minigames, and TKO is always fun to draw and pair.

I'm not a fan of Fakin It since I suck at it. Pretty good overall!

Definitely played enough by now to justify a rating. I was a sucker for Sims 3 and 2, would always switch between them just because I liked how each one played.

As for 4, the upgrade in graphics are nice and the quality of life improvements are pretty good by 2020 but the lack of an open world killed it for me from the start. It's still an enjoyable game if you like Sims but I think I'd prefer 3 even if it runs at 10fps.

I was a big fan of the first one, and even more so of this one. While these types games are great at making you feel powerful, they also tend to lose their fun once you make it far enough.

I'll probably still play now and again, especially with the upcoming content update. Definitely worth checking out if you enjoyed the 1st or like rouge-likes in general!

An overall fine addition to the collection of modern 3D platforms. This one felt especially polished compared to others but the lack of difficulty made it a struggle to finish. I'd recommend trying it out if you have Game Pass.

This review contains spoilers

Pretty much everything except for gameplay is really well done here. The visuals, music, and writing are all really good for a Paper Mario game. I just couldn't be bothered with the ring mechanic especially without any incentive to do so. Then the whole 4 elements parts felt out of place and forced, always leading to an expected dungeon then an expected boss fight. The last act of the game is where it really stood out since that typical pattern was absent.

I can't write a review without mentioning how strangely sad this game was. Maybe it's because I expected nothing but the usual Mario-esque story but both Bobby and the ending actually felt sad ;(

Also for context this is coming from someone who has still yet to play the first two Paper Mario games.

Pretty great game that is hindered by a bad PC port and a bit too long length.

My first time with Animal Crossing was enjoyable but it didn't keep me hooked for more than a few months (which is still pretty good). Being able to build your own island can be addicting especially with the need to earn more bells.

I just wish Nintendo didn't make really arbitrary decisions like 1 island per console / having you confirm every little action. Also I hate how there isn't a better way to place buildings other than guessing. All smaller things but they build up.

Otherwise the game looks great, sounds great, and is a pretty relaxing time sink.

While the game itself is much more polished than the first, the star ranking is a lot more forgiving so it's not as challenging.

The levels are more unique gameplay wise, but I do wish there were more variation in style. The recipes this time around do add some interesting mechanics as well. Also throwing items is definitely a big plus!

Still ends up being a fun co-op game to play through.

This review contains spoilers

This is my second playthrough, one that immediately followed a replay of the original Bioshock instead of the opposite when I first played Infinite.

I now see why people have come back and taken their 10/10 ratings away. Gameplay-wise the game feels like so much of stepdown from the more sandbox-like world of Rapture. The risk vs reward hacking, a lot more plasmids, the camera system, and so on are missing. Even with something as not having physics on objects takes away from that feeling.

It's obvious that Irrational Games had more planned for the game from all the demos and trailers that appeared years before release so it's sad to see so much cut.

But it keeps a pretty great story within it's more linear gameplay. When I first played the game back on release, it blew my mind. Although I see more plot holes now than before, I still really enjoyed the concept of Columbia. It's such a unique setting and could only make sense in the Bioshock universe.

I was impressed by the amount of content this game included. Yeah it's a tech demo but a really polished one at that. It's also an interactive PlayStation history book and even though I haven't had a PlayStation for most of my life, I was still able to appreciate many of the easter eggs / tidbits that were included throughout.

I'm also a sucker for 3D platformers so this was a great inclusion with the console.