MrProg
DEV
2019
2018
2013
2012
2018
Being a huge fan of the original, the remake does well even if it's on the 3DS. The new portrait mode replays, gallery collectibles, and hard mode from the EU edition makes this the complete version.
Although unsurprisingly the visuals got worse from the original as you're going from the Gamecube to the 3DS. It's just a lot lower of a resolution and doesn't have any of the neat physics.
Although unsurprisingly the visuals got worse from the original as you're going from the Gamecube to the 3DS. It's just a lot lower of a resolution and doesn't have any of the neat physics.
2019
Overall it's a fun game, the animations are really fun to watch and almost everything having physics makes it addicting to suck everything up.
Although I still prefer the atmosphere of the original game with the more interconnected mansion. The gameplay here is revolved too much around mashing 'A' to suck in ghosts as the tug-of-war mechanic is dumbed down. Then the ghost variety is pretty lame as it's pretty much the same 4 ghosts.
I'd give this a recommendation, but more towards a $40 price.
Although I still prefer the atmosphere of the original game with the more interconnected mansion. The gameplay here is revolved too much around mashing 'A' to suck in ghosts as the tug-of-war mechanic is dumbed down. Then the ghost variety is pretty lame as it's pretty much the same 4 ghosts.
I'd give this a recommendation, but more towards a $40 price.
Who would've thought we'd actually get a decent Star Wars singleplayer game. The more forgiving Dark Souls like systems work really nice and the level designs are interesting.
My main issues it feels a bit unpolished in a few areas and the story gets a bit stale 3/4 the way through, but otherwise it's a pretty fun game.
My main issues it feels a bit unpolished in a few areas and the story gets a bit stale 3/4 the way through, but otherwise it's a pretty fun game.
2018
2012
2017
It's not a bad co-op puzzle game when the levels are good. But that seems to only happen about half of the time. Things either move unpredictably, kill you unpredictably, or the camera is too far away where you can't tell the depth of the levels, which then kills you from falling.
If you can play it on something like gamepass, it's worth at least checking out if you're looking for a couch co-op game. Otherwise I couldn't recommend it.
If you can play it on something like gamepass, it's worth at least checking out if you're looking for a couch co-op game. Otherwise I couldn't recommend it.
2020
I didn't think Doom could get any better than 2016 but this proves otherwise. At first I didn't really like the more limited ammo but as I got more weapons and realized the chainsaw slowly reloads, I ended up really enjoying the strategy of it all.
Also I know a lot of people don't care for the 'story' in these kind of games but I welcome the cutscenes, set pieces, and other narrative additions. It really makes you feel like an unstoppable force.
But yeah with more enemies, locations, and weapons you can't go wrong with Doom: Eternal (except the Marauders, screw those guys)
Also I know a lot of people don't care for the 'story' in these kind of games but I welcome the cutscenes, set pieces, and other narrative additions. It really makes you feel like an unstoppable force.
But yeah with more enemies, locations, and weapons you can't go wrong with Doom: Eternal (except the Marauders, screw those guys)
2020
Just about everything about this is perfect, gameplay, visuals, audio, story; it's all there! There's nothing like a feeling where I actually have to duck behind cover to avoid getting shot (real life excluded). I guess if there was one thing missing, it would be melee combat but it wasn't a huge deal.
Was going to give a 4.5, but it's the first VR game that feels like a full, complete package and I love the Half-Life universe so 5/5.
Was going to give a 4.5, but it's the first VR game that feels like a full, complete package and I love the Half-Life universe so 5/5.