If you pre-ordered this game it came with a code that uncensored female tits at the night club. That's a pre-order bonus you couldn't do today, I think. Game itself was very good. It had a superhero-like Tomb Raider climbing that felt out of place in the context, but otherwise it was a war story that had more realistic take on the subject that usual. It's just sad that this game didn't turn into series of games and was quickly forgotten.

Still the best Dirt game out there, this was packed with content and found a perfect balance between arcade and sim racing. Good gameplay was at the center of attention, it didn't yet go all-in on realism or drifting & Gymkhana. Huge amount of game modes and different event types. I guess you can only go downhill once you reach perfection, and that's what happened to Dirt series after Dirt 2.

This game was praised and worsipped, so I was sure it has to be one excellent game. Just play one more hour, it's bound to get better. Take another hour and it's guaranteed to show it's brilliance. But it never got any better. Writing is just awful, and story is most embarrassing, generic stuff imaginable. Why the hell did I actually complete this?

Well, at least this game has a soul and personality. It's completely unique and there is no other game like it. That's quite an achievement. I enjoyed this game very much, it's not good but it's certainly worth experiencing. If you are bored with generic characters, conformistic stories and conservative sensitivity in modern games, this game may offer some relief and a breath of fresh air.

When this game was first released, it had some quick-time events so hard that even many professional reviewers were unable to complete them. Capcom quickly released an emergency update that made quick-time events easier and even added a feature called "auto action button" that completed quick-time events for you. One star for auto action button that came too late, for I had already quitted in rage.

Hexxat strarted flirting with me, and I was just speechless. They added WOKE to the Enhanced Edition! That's exactly how you enhance your game. Woke makes all games so much better! Enjoyed immensely my romance with bloodsucker Hexxat. All this enhanced content made replaying of this classic feel new, fresh, better than ever and was totally worth it. This is so much better than the original! Now i'm ready for BG3.

This was such a disappointment. I quess there is a reason why games like this usually have some powerups, weapons and such. It's because they would get boring without them. And it doesn't help that any of the tracks in this game are not memorable, they all feel the same, and car handling just can't compete with the likes of Sonic Allstars Racing or even with Disney Speedstorm. Driving just doesn't feel right, It's not fun.

After excellent Dirt 2 they decided to go all-in on gymkhana and drifting and everything cool, while rally racing was left on the background. Dirt 3 has a deep identity crisis as it tries hard sell european rally racing for USA-audience, without having much success.

I'm a sucker for this kind of games, so I didn't see all the flaws I've heard this game had. It did feel like a last gen (PS2) game, and it even had an old PS2-era shooting mechanics. The whole idea of buildin up your gang, hiring people and stealing businesses was great, but execution was somewhat shallow. Voice acting and even the story were above average. I wish EA would still be a company that would have an ambition to create something like this.

One of the best racing games of 360/PS3 generation. Plenty of stuff to do, good soundtrack and varied events in beautiful open world. What else do you need? And why is it impossible to achieve this nowdays, on current generation?

I don't really like this kind of games, but after launching this one I was instantly hooked. It has a same gameplay and moveset that Golden Axe had, so you could throw enemies, bodyslam them, kick, slidekick and hit and of course shoot with weapons. It's basically a Golden Axe shooter platformer. It takes less than two hours to complete, for some reason.

You mother wants a bigger house and more money, so she sells your sister to slavery and sends you to the streets to earn some cash for her. What a grand adventure! You get to run nearby street corners back & forth for 40 hours, and sometimes you can go to a cave, but it's the same cave every time. After the stunning 5/5 first game this was my all-time biggest disappointment in gaming.

Beautiful, unique top-down hack & slash rpg with original battle system that requires some out-of-the-box thinking, but works really well once you get hang of it. You play as some insect-sized creature and your upgradeable flying vehicle. Story is small, simple and delightful. You don't have to save the whole world, witch is refreshing. Music is absolutely brilliant. This game deserves more attention.

This game is some kind of remastered version of xbox & PC release that was poorly received & reviewed. I guess all that remastering paid off because the game I played was excellent, memorable and innovative. Soudtrack is propably the best in any survival horror game ever. This game has features like real-time inventory that are still ahead of games that are being made today. It has flaws, like infuriating driving and platforming sections and bad dialogue, but it's still an amazing game. One of the most underappreciated games I have played, worthy of another remaster.

It's a simple platformer with one-button combat, where, instead of advancing to new levels and finding new enemies, you repeat same few levels and fight same dudes over and over again because it's also a roguelike. It's a roguelike, like too many low budget indie games these days, probably because that's the cheapest way to make a game. I just don't understand the appeal of this kind of product, sorry.