Rolling a Katamari is up there among “aesthetically pleasing things to do in video games” alongside jumping in Mario and shooting in Doom. Impressive how the game maintains humor all the way through. Would have the King of All Cosmos neg me in more games!

Some fun to be had here, but the series needs an RE 7 style overhaul. It is a problem that when I press the “x” button in this game, I have no idea what my character will do. Still, point for being the only game I can think of to be set in the Abbasid Caliphate. Would play any game with throwing knives that dissolve people!

Incredible how the world hooks you from minute one and never lets go. Rare game where I read every single lore scrap and listen to every audio log. The action also feels great, especially at 60fps. “Throw” is one of the all-time great power-ups. Would include bizarre children’s shows in more games!

Tidy little game. Was spent on the core loop by the fifth island. Wish I had been directed to the old mayor sooner. Would be down for more horror games set at sea!

Replayed as my prep for Pikmin 4. The auto-move is a god send for multitasking in this series. The last boss is a PAIN. Would play more games about getting juice!

2022

Got the “good” ending. Really wowed by the core instruction book mechanic. Thought some of the sword play was tedious, but also I sort of feel that that’s the point? Would not consider this a “Zelda-like!”

Pretty addicting card game. Enjoyed the art for the most part. Would play another Gage game!

Tremendous game. Incredibly addictive. Rescued all castaways and collected every treasure. Did not complete the Dandori Safe trials. This game can get tough! Would adopt Oatchi!

Finish the game and the new game plus mode. Played on quality rather than performance, and boy does this game look incredible both technically and artistically. I never got tired of the “overlap” effect or the way the ferns around Cauldron Lake moved. Not quite the RE 2 Remake, but a very good survival horror game. The integration of live action works surprisingly well. The interactive quest log (mind place) is a touch of genius. Would grab a pie and coffee at the Oh Deer! Diner!

This regularly gets knocked as the worst of the mainline series… but I liked it a lot? I like that, while they still aren’t exactly characters, your party members still feel distinct. Having the entire map from the first game take up a small section of this game really drives home the expansion of scale. And the art and music are as compelling as ever. Would spend my life savings on Tombola tickets!

Up there with Hollow Knight and Metroid: Dread as a recent masterpiece of the search-action genre. The platforming and combat are spectacular and could stand independently as their own games. I was never won over by the art style, but there are some really inventive environments that are a joy to jump and fight through. My only real complaint is that a lot of the lore is delivered through large text blocks that disrupt the flow of the game and stop bothering to read them pretty early in my play through. Would battle more Krayons analogues across storms frozen in time!

The problem with this game is, to my mind, a complete misunderstanding of the Mad Max license. It lacks those films’ visual inventiveness: it’s bland, dull, and looks likes more like bad military shooter than a George Miller film. The story here lacks any of the heart in the films: the characters are all either sociopaths or boring and are often both. There’s an absolutely bizarre 5th act love interest that doesn’t land. And I really don’t understand the decision to make a character as unpleasant and one note as Chumbucket, your primary companion character… Finally, instead of car chases, you spend most of your time in this game in enemy camps hunting for oil transfer tanks and scrumming with large groups of goons. Why is there this much hand-to-hand combat in a Mad Max game? Why does Max Rockatansky need to be able to fight fifteen dudes at once?! Would think twice about playing another Avalanche game!

Compares favorably to Return of the Obra Dinn (2018) and Case of the Golden Idol (2022). Visuals look great too. Could have done without the stealth sections. Would play more games that make me say out loud, “oh! That’s a verb!”

Pretty good action platform. Thought the story was incomprehensible (even compared to Souls games). Cool looking bosses though. Would recommend the Spanish dub!

Works as a co-op experience. The first four chapters feel like a two-player RE 4 (in a good way). Once it turns into a cover-shooter in the later chapters, it starts to fall apart. Would have like it to include more inventory management!