Probably the definitive way to play OOT, just don't touch the Majora's Mask port!

Less than 2 years is all you need to make perfection.

It's good but overrated.
I used to absolutely hate this game but after finishing it in 2022 I have grown to like it quite a bit.
Major parts that suck are:
- The rooms that are literally just a background with a collision map.
- Kaepora Gaebora, I don't like him.
- Jank movement and collision, it's better in Majora's but 3D Zelda just has really really jank movement in this era.
- Inability to cancel like 90% of actions.
- The fact your controls are context-sensitive I just don't like this in almost any game.
Forest Temple is such a contender for the best Zelda dungeon ever.

We need more ARPG platformer type games...
note: need to replay to give valid opinion

Arguably the most influential ARPG of all time. It almost never gets old.
Only real issue with this game for me is some of the puzzles are brain-dead easy but it's the first game so maybe that's why.
Also you cannot walk diagonally but that's not really too bad.
This game has some of the best enemy design in all of video games and it lays the foundation for every Zelda afterwards.
The translation on the NES version is a bit rough and by a bit rough I mean a lot rough.
There's a lot of ways to play this but my preferred way is either on NES or Mesen or with Zelda Classic which is a fan-made re-implementation of the game for DOS and Windows computers that allows for custom content and mods.
There's also many many romhacks for this game if you get bored.
Personally I'd play the first and second quests before moving onto any romhacks.
Zelda II is better tho lololol

1993

Great game but it's starting to show it's age.
Better enemy and weapon placement in this one than it's sequel.
Personally I am not a fan of these types of like maze-shooters but it can be fun sometimes.
It is not very satisfying to kill monsters in this it feels more like a fight for survival.
The sound design in this is not my favorite.

Actually the greatest 3D platformer ever made.
First time Nintendo used an orchestra and hit the ball out of the park.
Masterful art direction with a blend of realism and cartoon-esque visuals.
Some of the tightest and snappiest controls I've ever used in a game to this day.
Some of the most interesting and varied levels and mechanics, each galaxy feels unique with it's own spin on the formula and it's own power-ups and inhabitants.
One of the greatest plot-lines in a mainline Mario game.
Some of the greatest cinematography in all of gaming.
The only issue with this game is that it may make you motion sick.

I have replayed this game 20+ times and it has never gotten boring.

Had fun but my console died.

Nothing will compare to beating the final level of the Arcade version only to be met by the most tight and well put together puzzle platformer game you have ever played.

Space harrier but platformer, fun mechanics I like it. You even get to play space harrier after beating a level!