Speady
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Darksiders Genesis
2019
Fallout 3
2008
Grim Fandango
1998
As far as story goes, this is a pretty good entry. But as in terms of gameplay and everything else, it’s definitely different but nothing to right home about.
Don’t get me wrong this was a “SOLID” entry for sure, but I’m not too crazy about it like most people would consider this a masterpiece. Sure.
Don’t get me wrong this was a “SOLID” entry for sure, but I’m not too crazy about it like most people would consider this a masterpiece. Sure.
WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!? WHAT THE FUCK!?
I wanted to wait to review this game until I got the platinum trophy and lo and behold here we are.
Rebirth is for me the perfect sequel to the already fantastic FF VII Remake, but better, a lot better.
Rebirth builds upon the already solid foundation laid by Remake in a multitude of ways. While Remake was very focused on plot and world-building, Rebirth instead focused on bonds between you and the party. The side quests in Remake are there to expand on Midgar, while here, they're there to allow you to engage with your party members, and get to know them better. A lot of the character moments are in these side quests, and the writing shines. From collecting flowers with Aerith, to helping a dog cross a region with Barret, these quests flesh out both characters and the world. Heck, these side quests even explain why Cloud always charges 2000 Gil for each job. Clever stuff.
The main story itself prides itself on being an adventure. The team did a great job of making the world feel extremely large, even though from a gameplay perspective, it isn't that big. Just like in the original game, this part of the game is mostly focused on character moments, and mark my words, when the remake project is done, this game will be the one people like the most.
The combat is better than ever. Fast action merged with strategic command inputs. They even added a perfect parry system, and it just works. The Materia system is also better than we've seen in Remake, with loads of ways to mix and match (and break) it.
My only minor complaint is in the brutal challenges you can do during the endgame, and these are insanely difficult. Way over tuned, and not really "fun".
Remake part 3 can't get here fast enough for me. As a die hard FF VII fan, I might have to admit to myself that Rebirth dethrones every other FF game I've played to date. Masterpiece through and through.
Rebirth is for me the perfect sequel to the already fantastic FF VII Remake, but better, a lot better.
Rebirth builds upon the already solid foundation laid by Remake in a multitude of ways. While Remake was very focused on plot and world-building, Rebirth instead focused on bonds between you and the party. The side quests in Remake are there to expand on Midgar, while here, they're there to allow you to engage with your party members, and get to know them better. A lot of the character moments are in these side quests, and the writing shines. From collecting flowers with Aerith, to helping a dog cross a region with Barret, these quests flesh out both characters and the world. Heck, these side quests even explain why Cloud always charges 2000 Gil for each job. Clever stuff.
The main story itself prides itself on being an adventure. The team did a great job of making the world feel extremely large, even though from a gameplay perspective, it isn't that big. Just like in the original game, this part of the game is mostly focused on character moments, and mark my words, when the remake project is done, this game will be the one people like the most.
The combat is better than ever. Fast action merged with strategic command inputs. They even added a perfect parry system, and it just works. The Materia system is also better than we've seen in Remake, with loads of ways to mix and match (and break) it.
My only minor complaint is in the brutal challenges you can do during the endgame, and these are insanely difficult. Way over tuned, and not really "fun".
Remake part 3 can't get here fast enough for me. As a die hard FF VII fan, I might have to admit to myself that Rebirth dethrones every other FF game I've played to date. Masterpiece through and through.
Metal Gear Solid
1998
So this is the famous Solid Snake game everyone talks about “the greatest video games of all time”. It’s good….nothing crazy but just good. Definitely a step in the right direction and I look forward to seeing how these games progress since this is the first time I’m playing them.
The story is definitely a huge step into the right direction and the stealth mechanics are a 3D perspective vs the MSX versions which is a good step in the right direction but MAN this feels like a movie rather than a game. Not bad at all, just needs to be cut down in the storytelling.
For a 90s game, this is a great game and a huge step forward for storytelling in video games besides games like Final Fantasy VII and The Legend of Zelda, definitely a good grounded foundation for that.
The story is definitely a huge step into the right direction and the stealth mechanics are a 3D perspective vs the MSX versions which is a good step in the right direction but MAN this feels like a movie rather than a game. Not bad at all, just needs to be cut down in the storytelling.
For a 90s game, this is a great game and a huge step forward for storytelling in video games besides games like Final Fantasy VII and The Legend of Zelda, definitely a good grounded foundation for that.