The best narrative game ever made. If you like a good story, if you like "your choices matter", you will love this game.

The unfortunate pairing of the potentially exciting moment-to-moment gameplay of a platinum game mixed with the mind-numbing ducking and waiting around of a cover shooter. If they'd just made this a character action game it would have been so much better!

This is my favourite game. If you are considering buying it, just buy it. The full game isn't even out yet and I'd still 100% recommend it for the current price. It's just an extremely well made take on the FPS genre, unlike anything else, and I really really enjoy it.

In this game you can really feel the rhythm of the track, as the gameplay doesn't play to the strict beats but to the underlying beat that you can feel. Make sure to get to the end, as the final boss has a trick up its sleeve that really surprised me.

Boomer shooter before they were cool. Incredibly difficult polygonal roguelike with very fun movement mechanics. I think if you removed the acid from this game I would have won 75% more runs than I did.

Interesting take on an FPS game, personally I think the focus on the slo mo mechanic was not to my taste, but I can understand the appeal of a lot of the other stuff in the game.

Incredibly replayable roguelike where you can build up a massive array of items only to be one shot by a wisp on the same stage as last run. I'd recommend this to most people.

Frantic FPS game that is a feast for the eyes. I really appreciate the creative risk the game takes in that regard and in my opinion it pays off. This game gets you in the zone like no other.

Like portal 1, this game has great puzzle design, fantastic story and is often on sale for pretty cheap! I'd recommend this to anyone.

Classic puzzler with well designed puzzles with a well written story backing the whole thing up. I'd recommend this to anyone.

I'd say it would be very difficult to dispute this being one of the greatest games ever made. For your own sake, play this game. And don't spoil anything for yourself.

Engaging puzzler with classic Zach-like design. A lot like programming, but requires a certain kind of spatial thinking to really wrap your head around. I'd recommend it to any puzzle game fan.

Though I'm not a speedrunner by any means, I had a lot of fun with this game. It's designed very well in that it allows you to grind out personal bests by being able to quickly restart levels and being able to hop quickly between levels and chapters. The gameplay itself is an optimization puzzle hidden behind a challenging but rewarding execution barrier.

Definitely the most interestingly designed MGS game (and that's saying something), the story is absolutely batshit, as expected, and the gameplay is a really fun sandbox to play around in. However there is some point maybe 1/3 into the game where it starts to get a little tedious. This lasts quite a while, but it picks back up towards the end.

This review contains spoilers

I wish phantom pain could have been like this. Even though it was only one map, the missions here felt really fun to play through, infiltrating this large compound with little gear. And the story, of course, sets up something very important in the future.