Really loved the first 6 hours or so, but as I kept playing its imperfections started to grate on me. While it's defitnely ambitious it's also unpolished and jank in certain areas and the controls are a bit unwieldy which made the later bosses frustrating. Hopefully a sequel will come out soon to polish it up- and it's still getting DLC.

Really well made Metroidvania, one of the few I properly got into. Rarely got lost around the map and perfect level of difficulty when not using healing items (people say it's really easy but found it much harder than Symphony where you just kinda blast through everything). Obviously a bit limited being on the GBA but it's about as good as it could've been on the system. Mastapeace.

As a longtime Pokemon fan, it's kind of insane how different this game feels with its gameplay yet sticks the landing with it. Catching Pokemon is really addicting as well as the research tasks. And just simple stuff like being able to throw a pokeball in real time or send out your pokemon whenever you want is amazing. That's the reason it has such a high score as... everything else is kind of mediocre. The story is whatever, the world is pretty empty even if it can be fun to traverse, and the completion requirements are too annoying for me to go on (screw the time rifts and their non existent spawn rate). Hopefully Scarlet and Violet really take this new gameplay style and make a 'real' pokemon game out of it, that'll be insane.

The core gameplay is great, being able to grapple around alone changes Halo into something more mobile and faster paced. The other equipment is fun to use too. But man... I've kinda reached the point where it feels like I won't see anything new if I continue on. I've seen all the weapons, and fairly certain I've seen all the enemies. And the levels are pretty similar too. Not sure if this game really needed to be open world as everything just feels a bit too copy paste.

Fun little arcade game that is pretty hype if you play with eurobeat in the background. But kinda done with it, is a point far into the game that's hard to get past and takes a long time to get back to it lol.

Really well-made and intricate story with so many moving and intertwining parts it's honestly a marvel of writing. Characters aren't super deep but are still likable, and the gameplay is decently fun and unique even if it can be a little annoying at times. Definitely a great and very well made game, though not sure it'll go on my favorites of all time as it's very very heavy on sci fi concepts which isn't really my 'thing'

Hype, funny, well-written, emotional, young Majima is goat. Some of the bosses really suck but otherwise, mastapeace.

Great multiplayer game, basically the one multiplayer game I always play with friends. Only issues is that the start of the game can be boring somtimes and the very late game is annoying where you can be one shot by something you didn't see.

Ever love a game and then a sequel comes along and not only makes it looks like crap, but also feels like the developers read your mind on everything you wanted for it? Yeah, that's this game.

Really fun 3D platformer, and the DLC is even better, super challenging but fair. And the mod support gives you basically endless amazing levels.

Jank af but amazing atmosphere and the writing is cool and inspiring. A game that blesses my edgy heart.

Hypest boss battles ever, and a good Platinum game but for an action game has some design stuff holding it back. Hopefully we get a sequel to iron out the flaws and- Konami moment

This game was so bad it ended my Sonic obsession... maybe a silver lining there.

Underrated as hell game everyone should play. Put it on Steam already!

A well made RPG with well designed combat that manages to be engaging despite its lack of innovation, and a simple yet fun story with likable characters. My problem is mainly that the game is way too long. Enemies get repeated ad nausiam and I was burned out by the time I got to the annoying as final boss. Still worth playing but was a real push to get to the end.