Breath of the Wild has some of the best exploration mechanics of all time. The world never stops being fun to traverse. My complaints for the game feel pretty in-line with a lot of people. I wish the game had decent side quests, I wish the game had actual dungeons and I wish the story was more full-filling. The exploration, art, and world are what carry this game.

Portal is one of those games you wish you could rewind time to experience it for the first time again. Before the cake memes, before you knew the secrets of Aperture Science. One of my personal favorite worlds and puzzle games of all time.

Actually may be my favorite GTA (which I know is blasphemous to hardcore fans) but this may be one of few ones I actually finished.

How the hell to rate Minecraft?
It's like rating Tetris - its just a video game staple now.

One of my favorite games to return to when I want to just chill out, mine some wood, build a house. I never got deep with the logic stuff or the community.

Also - the alpha soundtrack is one of my favorite game soundtracks of all time.

One of the greatest video game sequels period.

One of my all time favorites, I love nearly every detail of Portal 2.

My favorite JRPG of all time.

Pure escapism.

While I think aspects of Persona 3 and Persona 5 are better than 4, I think 4 is ultimately the most consistent game in the series. The characters, the story, the gameplay, everything is compelling to the very end.

I want to give it 5 stars, one of my all time favorite games, but I can't ignore some of the poor design choices near the back half of the game. But what an unforgettable experience.

My first Souls game, and the one that has always stuck with me. The continuous world that constantly expands & unfolds in front of you is the most impressive thing about this game. You actually feel like you are exploring a world, a nomad out by yourself. With every release in the series I always hope for them to go back to that continuous world, but I know they won't.

My favorite game of all time.

I played this game in 2nd grade and it changed everything. The music, the art, the entire aesthetic of this game influenced nearly all my tastes going forward. I am still enamored with this game's look. I do my best to return to this game once every couple years & that intro never ceases being cool.

I know this game has it's problems. The gunplay, the loading times, some of the story aspects (etc) but I cannot deny that it's one of my all time favorites. I love the look, the feel, the story, the characters - nearly everything about it. I listen to the soundtrack every single morning to this day. Mirror's Edge is one of those games that I play whenever I am feeling down, lost or just not myself. I'll play through the campaign, allow myself to escape for the afternoon and it never fails to lift me.

Cannot deny the pure optimism of this game.

However I wish some of the worlds were more creative - New Donk City especially - I feel like the art direction could have been so much more wild. And the game never challenges you until the very end - and even then its in the "secret worlds". The Hat mechanic is so much fun to play and experiment with but I just wish the game tested me more.

This is another game that feels weird to rate or to even say you've completed it. I put around 130 hours into (which is modest compared to most) and thoroughly enjoyed it.

Another game I am conflicted on - while I absolutely love the world and gameplay of infinite - its hard to ignore how what little immersive sim elements the first Bioshock had - Infinite just absolutely abandons them.

Infinite is a straight shooter and when you accept that - its a pretty fun one at that - a truly unique one. However the story is just filled with a lot of wasted potential. I don't really have strong opinions on the ending or the game recontextualizes the Bioshock universe. While I think that stuff is interesting - I'm ultimately not super invested in said universe. The disappointment with the story comes from Columbia. The game uses racism, corruption and the glorification of American history as set dressing for it's plot - never fully exploring any of them. While the game ultimately isn't about any of these things - I think its a wasted opportunity to truly explore these subjects that are often seen as taboo in video game stories. The game presents some really fascinating ideas to you without doing anything with them.

But hey its still a fun ride.

Okay - this one of those games that you truly have to separate from the people who obsess over it. It almost feels like a repeat of what happened with Portal when that was first released but now you have junior high kids making Sans jokes instead of Cake jokes.

That aside - yeah Undertale is rad. The writing is compelling, the subversion of classic SNES RPG mechanics are surprising and nuanced. And the music is fantastic.

I think Bloodborne has the best aesthetic and combat in all of the Souls-Bourne series - it just fumbles in some key spots for me.

I wish there was more level variety (too many city streets) and I wish the game was longer. It feels short compared to most Souls games. I enjoyed the Chalice Dungeons but not enough to fully complete them. I also wish there was more weapon and armor choices. You arguably get the best armor in the game in the first area and you kind of just stick to the first weapon you choose from the beginning. While you could say this makes you master that weapon - I just wish there was more choices in terms of builds. I love that you can Dark Souls with so many different whacked out builds, Bloodborne doesn't have that variety.


2016

Kicks-ass. Not much more to say.