I must say that i'm not a fan of this series, the gameplay is clunky, there's no story, it has RPG elements but it barely scraps more than the stats, quests, markers, the UI, the controls, it's so damn lackluster, there's no characters, barely any voiceover, the world is empty, dark, full of nothing, the laziness of the developers besides the Boss AI is incredible.

Maybe you just need to imagine everything else.

The early deays of this game were incredible, gunplay, discovering the map, the characters and their skills, such a blast.

This is such a lovely game, there's nothing better than FM to stay on the background doing minimal work while you do other things and play advancing time.

The feeling of overachieving with a Low League Teamm is incredible, developing talents is also a terrific thing to do.

What a surprise, the graphics are top notch, and it's a good game just to relax with a lot of depth.

Euro Mower Simulator.

An interesting take, a good execution, the story has a lot of choices that always have terrible consequences, you get way more than you expect from this.

The pieces are beautiful, but it's better just to log in in Chess.com and play.

What a masterpiece, the story, the pace, the reality, it's not one of those tales where everything happens in an instant and you become the President, it's a grind and it's painful.

The friendship binds you beyond the screen.

I really thought it was very fun, the animaesque style is a negative at the end of the day, of it's a style that fits the unrealistic and fantasy, the gameplay is fluid, it wasn't for me but a good game nonetheless.

It's creative and can be fun for a while, but it gets very stale.

I feel so emotional, i just finished this game and i don't recall to feel this sadness, this impact, for a long long time, even in the best films that i've ever watched.

Life can be a sordid reality, but honestly i don't think this is the lesson here, life can be beautiful and even in the worst choices lies a tiny chance for redemption, maybe it's impossible to truly redempt, but even trying is a lot better than nothing.

Family is everything, family is forever.

Finished the Early Access.

My first impression of this game was phenomenal, sadly the more I played, the less enjoyment I found, the Fallout-esque gameplay got me, but it suffers from the same disease of infinite material with barely no use after a while, useless loot, and mindless NPCs with just a few with unique dialogues and quests.

Honestly, it's a beautiful game, very detailed with lots and lots of things to do, the open world really did justice.

But for me it's too childish, the lack of objectives with so much UI to do it, the NPCs are empty and they barely add anything to this game, the story is cliché but that shouldn't surprise anyone, you don't play for the story, but for the adventure.

Again, the game is superb in so many aspects, i just could not play this, not my thing.

Incredibly original witha good-ish story, what makes this game a great one is the environment, the characters, it's beautiful, the side quests are enjoyable and the combat can feel rewarding.

But what sets a part this game from great to a masterpiece, is the enormous hydra bugs, it's impossible to play this game without any bugs, and they are so so annoying, the amount of freedom is bound by the bugs that you may encounter, the bushs that feel like a rock, the clunky combat bites your ass, and without some quality of life mods, feels a chore to play. A lesson for the next game, but this one has a extremely solid foundation.

A beautiful game with depth and lore, thinking about this game as a detective one is so wrong, there's so much more about it. The Karaoke scene will always be in my heart.

This game has the potential to be so much better, but they put requisites that are so so bad, the developers have no idea how to operate this kind of game. The story behind it it's terrible, terrible. And the DLC, that should be so fun, but instead they put so many requisites that make the game a chore.